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Publié il y a 5 mois

Game Director

@ Kabam

Vancouver, Colombie-Britannique

150k–225k $/anSur placeTemps plein10+ ans d’expérience
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Kabam is hiring a Game Director to own the creative and gameplay direction of Marvel Contest of Champions (MCoC) from its Downtown Vancouver studio. The role leads the Design discipline, partners with the Director of Product on roadmap and monetization, and works daily across Production, Engineering, Live Operations, Marketing and Community. It is a full-time, on-site role five days a week.

Salaire :

150 000 $–225 000 $ par année

Responsabilités :

  • Set long-term creative and gameplay direction for MCoC
  • Lead the Design discipline and senior designers
  • Partner with the Director of Product on roadmap and monetization
  • Read live data and translate it into creative direction
  • Work across Production, Engineering, Live Ops, Marketing and Community

Résumé des exigences :

  • 10+ years on a GaaS product
  • 5+ years in director-level design leadership on a live mobile title
  • Deep experience in action RPG, collection RPG or gacha games
  • Advanced understanding of game economics and monetization
  • Strong communication skills across executive and player channels
  • Fluent written and spoken English

Outils et compétences

Avantages mentionnés

Soins dentairesSoins de la vueAssurance vieRégime de retraiteProgramme d’aideCongés payésCongé parentalCompte santé
Source et dates

Site carrière / système de candidatures · lever

Date publiée par l’employeur
2026-06-08
Première détection par notre source
2026-10-08
Mise à jour du dossier source
2026-10-09

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauChef d’équipe
DomaineDesign et création
Expérience10 an(s) et plus
Expérience en gestion5 an(s) et plus
Gestion d’équipeOui
Heures par semaine40 (estimé)
Déplacementsavion : aucun · route : aucun
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish
Avantages mentionnésCongés payés généreux, Horaire flexible, Congé parental généreux, Régime de retraite, Repas gratuits ou à rabais, Allocation de télétravail

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

ChampValeur
Siège socialSan Francisco
Offres sur Jobsy20
Description

At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in…

Reporting to the Executive Producer (MCoC), the Game Director owns the creative and gameplay direction of MCoC. The Game Director sets the vision for the game, holds the bar on player experience, and makes the calls that shape what we build, how we tune it, and how it lands with players. You’ll lead the Design discipline, partner closely with the Director of Product on roadmap and strategy, and work daily across Production, Engineering, Live Operations, Marketing, and Community to operate the game at championship level.

This role is a full-time, on-site position based 5 days a week at our Downtown Vancouver studio.

In this role, you can expect to:

    Key Accountabilities:

    Creative and Gameplay Direction:

  • Set and steward the long-term creative and gameplay direction of MCoC.
  • Define and evolve the design pillars that govern Champion design, combat systems, progression (including Ascension), live events, and the end-to-end player journey.
  • Hold the bar on quality and craft across every tentpole, saga, season, and live moment shipped.
  • Make the calls on what gets built, how it gets tuned, and how it lands with players.
  • Design Discipline Leadership:

  • Lead the Design team, including the Lead Designer and senior designers across combat, economy, content, and systems.
  • Mentor and develop the Design discipline, building confidence, ownership, and craft.
  • Establish and protect the design standards by which all MCoC content is evaluated.
  • Recruit, retain, and grow design talent at all levels.
  • Cross-Functional Partnership and Strategy:

  • Partner with the Director of Product on roadmap shape, monetization strategy, and prioritization calls across a multi-year live service.
  • Work daily with Production, Engineering, Live Operations, Marketing, and Community to deliver coordinated outcomes.
  • Represent the player and game health in senior decisions, including the tradeoffs between short-term commercial outcomes and long-term game runway.
  • Contribute to studio-level planning and to the broader leadership team for MCoC.
  • Live Data, Player Health, and Communication:

  • Read live performance data confidently and translate it into creative direction without losing the long view.
  • Hold the balance between live operations cadence and long-term economy health.
  • Communicate clearly and credibly across disciplines and levels, from design reviews through executive presentations through player-facing announcements.
  • Engage with the player community when needed, representing the studio with authenticity and care.

To be successful in this role, your background includes:

  • 10+ years of experience working on a GaaS (Games as a Service) product.
  • 5+ years in a Game Director, Design Director, or principal-level design leadership capacity on a live-service mobile title at scale.
  • Deep experience in action-RPG, collection RPG, gacha-driven live service, or hero-roster combat.
  • Advanced understanding of game economics, monetisation design, and the relationship between live ops cadence and long-term player health.
  • A collaborative working style with Product and Production leadership, with experience operating effectively in cross-functional senior teams.
  • Sound product judgment and the ability to formulate creative strategy with clear, measurable outcomes.
  • Strong communication skills across executive leadership, cross-functional disciplines, and player-facing channels.
  • A track record of leading and developing design teams who do their best work.
  • Fluent written and spoken English.
  • Preferred:

  • Shipped or operated a tentpole live-service title for three or more years in-market.
  • Experience evolving a long-running live service through a strategic step-up.
  • Passion for Marvel, fighting games, or both.

Our success is due to the hard work of our people. We share our success with our people through flexible benefits and reward programs, sweet swag, snacks, and more. Here’s a look at some of the support we provide our people:

  • Extended Health Coverage: effective day one, no waiting period! Our benefits cover health, dental, life, disability, and extended paramedical services such as vision care, mental health practitioners, massage, physiotherapy, acupuncture, and much more.
  • DEIB Benefits: DEIB is important to us and to our people - that’s why our benefits include gender-affirming care, fertility care, and other hormonal treatments and drugs.
  • Flexible Spending Accounts: our benefits are built on a flex credit model, so you’re able to choose the coverage levels that are right for you, and allocate the rest to a group RRSP/TFSA, Health Spending account, and/or Personal Spending Account.
  • RRSP Matching: everyone retires eventually, and we help our people save for their futures with a contribution matching program once you reach 90 days with us.
  • Commuter Benefit: we believe in the power of in-person collaboration, and want to support you in making it work for you! We provide a flexible, monthly cash allowance to help cover the costs of transit, parking, or even personal logistics like childcare and pet care.
  • PTO and Parental Leave: we offer paid parental leave, flexible paid time off, paid time off for volunteering, sick leave, and holiday closures.
  • Employee and Family Assistance Program: this program provides crisis management support, immediate mental health care, and generalized support for emotional, mental, and financial well-being.
  • Telus Virtual Health: we provide increased access to remote healthcare providers for prescription refills or referrals from the comfort of your home.
  • Learning and growth: We encourage people to grow both personally and professionally, and support this through regular lunch & learns and an education stipend.
  • Pay transparency: We share with employees the pay range their role falls within and clear career maps to determine how they can grow within their role or level-up to a promotion.
  • Cool spaces: Our offices are in Vancouver, Montreal, Los Angeles, and San Francisco. Whether it’s summers on the rooftop patio in Downtown Vancouver, or watching the fireworks in Montreal’s South Shore - we want our people to feel like their time spent in office is worthwhile!
  • Giving back: Kabammers have a dedicated paid day off every year to volunteer to a cause close to their hearts. Some teams even band together for group volunteer days off-site!

Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn’t perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.

We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!

About Kabam

Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

Kabam’s games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple’s Editor’s Choice and Google Play’s Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver & Montreal in Canada, and Los Angeles & San Francisco in the United States. Kabam is a wholly-owned subsidiary of Netmarble Games.

Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.

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