Postuler

Publié il y a 67 mois

Gameplay Programmer

@ AdGlobe

Montréal, Québec

TélétravailTemps plein3+ ans d’expérience
Postuler
SIGNAUX

En bref

AdGlobe is hiring a Gameplay Programmer for full-time work on game systems and gameplay features, including Japanese titles developed with sister studios. The role covers designing, coding and supporting game systems, testing and debugging gameplay, and documenting the work. It requires 3+ years of C++ experience in the video game industry, shipped titles, and console development experience. The posting states 4 weeks vacation, 10 personal days, benefits paid 80% by the employer, a flexible schedule and creative freedom.

Responsabilités :

  • Design, code and support game functions and systems
  • Brainstorm game concepts and specifications with the design team
  • Implement and validate gameplay features and prototypes
  • Correct gameplay bugs found by production and QA
  • Document systems and gameplay functions

Résumé des exigences :

  • Bachelor's in Computer Science or Computer Engineering, or equivalent
  • 3+ years of C++ game programming experience
  • Shipped significant titles in the industry
  • Console development experience is a must
  • Knowledge of Unreal Engine and multi-platform development
  • Must be able to work in Canada

Outils et compétences

Source et dates

Site carrière / système de candidatures · smartrecruiters

Date publiée par l’employeur
2021-05-03
Première détection par notre source
2026-10-11
Mise à jour du dossier source
2026-10-11

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauIntermédiaire
DomaineDéveloppement logiciel
Expérience3 an(s) et plus
Heures par semaine40 (estimé)
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish
FormationBaccalauréat (exigé)
Domaines d’étudesComputer Science, Computer Engineering
Avantages mentionnésCongés payés généreux, Horaire flexible

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

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Description

Company Description

Adglobe Canada is a 3D powerhouse, built of industry experts, helping our many clients with their high quality artistic content needs for their varied products.

We also have the chance to contribute directly on exclusive Japanese titles alongside our sister studios, to help the product shine locally but also worldwide.

Job Description

  • Participate in program design & architecture, determining what required components and game systems to develop based on the game design.
  • Design, code and support the functions and game systems.
  • Assisting with the programming planning, setting work schedule, and determining deadlines.
  • Brainstorming game concepts, design elements, and specifications with the game design team.
  • Collaborate with the team to identify the constraints, establish the technical possibilities and developing the tools to make gameplay adjustments when necessary.
  • Analyze engine functionalities to assess if they meet project requirements. Finding solutions to meet game requirements.
  • Work iteratively and involve designers when implementing new functions.
  • Design, implement and perform validation procedures to test gameplay features and prototypes, seeking out and correcting the gameplay bugs identified by the production and quality control teams.
  • Document the work and enable users to understand how the new systems and gameplay functions.
  • Carry out all other related tasks.

Qualifications

· Bachelor of Computer Science or Computer Engineering or equivalent training or experience.

  • Minimum of 3+ years’ C++ software programming experience, in the video game industry, or equivalent.
  • Game industry experience, must have shipped significant titles in the industry.
  • Solid proficiency in C/C++ language and Java.
  • Console development experience is a must.
  • Understanding of multi-platform development.
  • Knowledge of Unreal Engine.
  • Demonstrated knowledge of good software engineering practices.
  • Excellente communication and interpersonal skills.
  • Positive attitude and an ability to provide and receive constructive criticism.
  • Self-motivated, strong work ethic, able to work independently.
  • Certification in game design and development preferred.
  • Superb analytical and problem-solving skills.
  • Great organizational and time management skills.
  • Ability to contribute to innovation in game design.
  • Must be able to work in Canada

Additional Information

4 weeks vacation, 10 personnal days, complete benefits paid 80% by employer. Flexible schedule, creative freedom.

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