Postuler

Publié le mois dernier

Research Scientist – Neural 3D Objects

@ Mecka

Richmond Hill, Ontario

200k–230k $/anHybrideTemps plein
Postuler
SIGNAUX

En bref

Mecka is hiring a research scientist to own neural 3D object reconstruction from egocentric video, including small, occluded and deformable objects. The role is full-time and research-focused, pushing toward simulatable assets with physical properties. Schedule.

Salaire :

200 000 $–230 000 $ par année

Responsabilités :

  • Build models that recover 3D object geometry from monocular egocentric video
  • Use generative 3D to complete and clean partial reconstructions
  • Develop contact-aware reconstruction using hand contact signals
  • Advance toward simulatable assets with physical properties and rigging
  • Prototype research and hand off to the integrations researcher

Résumé des exigences :

  • Strong 3D or neural reconstruction research experience
  • Deep learning depth: design, train and reproduce frontier papers
  • Multi-view geometry, meshes and differentiable rendering foundation
  • Fast prototyping in clean Python and PyTorch
  • Ability to find tractable decompositions of open problems

Outils et compétences

Source et dates

Site carrière / système de candidatures · ashby

Date publiée par l’employeur
2026-10-01
Première détection par notre source
2026-10-08
Mise à jour du dossier source
2026-10-20

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauIntermédiaire
DomaineDéveloppement logiciel
Heures par semaine40 (estimé)
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

Mecka

Profil d’entreprise sauvegardé

Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.

Data Layer for AI Robotics

Description complète de l’entreprise

Mecka create large scale human data for AI and robotics training

Abonnés LinkedIn
980
Personnes associées sur LinkedIn
38
Catégories d’activité
  • Robotics
  • Analytics
  • Artificial Intelligence (AI)
Autres noms enregistrés
  • Mecka
  • Mecka AI
Spécialités
  • Robotics
  • Artificial Intelligence
  • and Data
Le profil indique une agence de recrutement
Non
Investissement total déclaré
68 000 000

La devise et la date d’observation ne sont pas fournies; ce n’est ni une valorisation actuelle ni une ronde de financement.

Mecka create large scale human data for AI and robotics training

ChampValeur
SecteurData Infrastructure and Analytics
Taille2-10 employees
Type d’organisationPrivately Held
SpécialitésRoboticsArtificial Intelligenceand Data
Offres sur Jobsy33
LinkedInVoir la page
Description

About Mecka AI

Mecka AI is building the data infrastructure layer for robotics and embodied AI.
We design and operate global systems for data capture, data labeling, and hardware-enabled workflows used by leading AI labs and robotics companies to train and validate humanoid and embodied AI systems.
We work closely with frontier robotics teams to bridge real-world data, simulation, learning-based systems, and deployed hardware.

The role

We're looking for a neural objects researcher to own the architecture for generating 3D objects from video. Given egocentric footage of someone manipulating an object, you build the models that recover its geometry — and, ultimately, a simulatable asset with the physical properties to drop into a physics simulator.

You'll own the hardest, most open part of the objects effort: reconstructing objects that are small in frame, partly occluded by the hand, and sometimes deformable. You'll push the frontier, then hand results to the integrations researcher who takes them into the production pipeline.

This is a research role for someone who wants an open, unsolved problem on real, large-scale data — not a fully-specified spec.

What you'll do

  • Neural 3D reconstruction. Models that recover object geometry from monocular / egocentric video — sequential and multi-view approaches robust to occlusion and low resolution.

  • Generative refinement. Use generative 3D to complete and clean up partial reconstructions while rejecting hallucinated geometry.

  • Toward simulatable objects. Move beyond geometry toward assets that carry physical properties and rigging, so a reconstructed object can be simulated, not just rendered.

  • Contact-aware reconstruction. Use hand contact as a signal to constrain object shape and pose where the hand touches the object.

  • Deformables. Take on the genuinely hard frontier — objects that change shape as they're handled.

  • Prototype & hand off. Build research prototypes and hand them to the integrations researcher for productization; publish where it makes sense.

What we're looking for

  • Strong 3D / neural-reconstruction research. Neural implicit or explicit 3D, 4D reconstruction, or generative 3D — you've worked at this frontier.

  • Deep-learning depth. You design and train models, and can read and reproduce frontier papers.

  • 3D geometry foundation. Structure-from-motion / multi-view geometry, meshes, and differentiable rendering.

  • Research taste. You can find the tractable decomposition of a hard, open problem and make steady progress on it.

  • Engineering to match. You prototype fast in clean Python / PyTorch and can get a research idea working on real data.

Strong plus

  • Generative 3D (diffusion / feed-forward 3D-generation families).

  • Differentiable rendering, NeRF, or Gaussian splatting.

  • 4D / dynamic-scene reconstruction from video.

  • Physics simulation and rigging — turning geometry into a simulatable asset.

  • Hand-object interaction; publications at top vision or graphics venues.

Tech stack

  • Python / PyTorch (primary) for model design and training.

  • 3D deep learning — neural implicit / explicit representations, differentiable rendering.

  • Generative-3D toolkits; mesh processing (Open3D, trimesh).

  • Physics simulators for the path from geometry to simulatable object.

The exact stack matters less than depth in 3D deep learning and the judgment to make progress on an open problem.

How this role fits — you own neural 3D object generation: reconstructing manipulated objects from monocular egocentric video, including the hard cases — heavy occlusion, low resolution, and deformable objects — and pushing toward objects that carry the physical properties needed to be simulated. This is an architecture-level research role that sets the direction the objects team builds on.

What success looks like

  • Manipulated objects reconstruct from egocentric video at usable quality — including small, occluded, and deformable cases.

  • A credible path exists from interaction video to a simulatable 3D object.

  • Your research transfers into the pipeline through the integrations seat, not just into papers.

  • The objects pod builds on the architecture and direction you set.

Who this role is not for

  • Applied-only engineers who don't want open-ended research.

  • Researchers who need a fully-specified problem handed to them.

  • Anyone without a 3D and deep-learning foundation.

Why this role at Mecka

  • Define how a company turns everyday manipulated objects into simulatable 3D assets.

  • Own an open, high-impact research problem on real, large-scale egocentric data.

  • A clear path from research to product through a dedicated integrations seat.

  • Direct impact on the data that trains real robots.

If you don't check every box above but believe you can do the job, we encourage you to apply — we're looking for capability and trajectory, not a perfect checklist match.

We strive to create an inclusive work environment for all; we welcome applicants from all backgrounds and are committed to providing equal opportunities. Should you require any accommodations during the recruitment process, we will partner with you to meet your needs.

We may use AI-assisted tools to help evaluate applications against the requirements of this role. These tools support our recruiting team in identifying qualified candidates but do not replace human judgment or limit which applications may be reviewed or considered.

Emplois semblables

  • Senior Research Scientist

    Ottawa, ON
    130k–156k $/an

    Robert Half

    Candidates need extensive research experience, strong analytical skills and the ability to lead multidisciplinary initiatives. They must also communicate complex findings clearly to diverse audiences.

    Research, Decision making, Statistics, Presentation skills, Process improvement, Strategic planning

  • Research Scientist - Toronto, Multiple Openings

    Toronto, ON
    HybrideTemps plein

    Skyfall AI

    5+ ansCandidates need a PhD or a Master's plus 5+ years of industry research experience in machine learning or AI. They need hands-on experience with large language models, reinforcement learning and neural network frameworks.

    PyTorch, TensorFlow

  • Research Scientist - Product Development

    Hamilton, ON

    Gay Lea Foods

    3+ ansCandidates need a bachelor's degree in food science, dairy science or a related field, plus at least three years of product development experience in food, preferably dairy. Strong analytical, problem-solving and communication skills are needed, along with a car and an Ontario driver's licence.

    D365, Optiva, Power BI, WMS

  • Research Scientist, Memory, Reasoning and Continual Learning, DeepMind

    Toronto, ON

    DeepMind

    2+ ansCandidates need a PhD in computer science, machine learning, mathematics, cognitive science or a related field, or equivalent practical experience, plus two years of AI research with publications. They also need Python and a deep learning framework such as JAX, TensorFlow or PyTorch.

    Python, JAX, TensorFlow, PyTorch

  • Research Scientist - Organic Chemist - Eurofins CDMO Alphora, Inc.

    Mississauga, ON
    70k $/anSur placeTemps plein

    Eurofins

    Candidates need a Master's or PhD in Chemistry, or a Bachelor's in Chemistry with over 10 years in pharmaceutical or biotech. Strong organic chemistry knowledge and hands-on experience synthesizing complex organic molecules are required, along with good communication and teamwork skills.

  • Research Scientist

    Mississauga, ON
    75k–110k $/anSur placeTemps plein

    OTI Lumionics Inc.

    4+ ansCandidates need a PhD in Physics, Electrical Engineering or Materials Science, fewer than 3 years of postdoc experience, and 4+ years of hands-on work with advanced semiconductor devices such as OLEDs and solar cells. They also need thin-film deposition and vacuum system experience, data analysis skills, and strong written and oral communication.

    vacuum systems, thin-film deposition equipment

  • Research Scientist – Multimodal Foundation Models

    Richmond Hill, ON
    HybrideTemps plein

    Mecka

    Candidates need hands-on experience training or fine-tuning large foundation models, especially multimodal ones. They also need strong Python and PyTorch or JAX skills, experience with methods like DPO, GRPO, PPO or RLHF, and a research track record.

    PyTorch, JAX

  • Research Scientist

    Windsor, ON
    Temps plein

    SPM Automation

    Candidates need a graduate engineering degree (MASc or PhD), PLC programming knowledge, and working skills in C#, Python and MATLAB. Strong communication, organization and the ability to work in a fast-paced setting are also required.

    PLC, C#, Python, MATLAB

Lieux et modes de travail

Lieux

Tout le CanadaTélétravail · Hybride · Sur place · Sur le terrain

Astuce : ajoutez le télétravail pour élargir la recherche.

Exclure des lieux

Mode de travail

Offres de cette entreprise dans les résultats

Voici les offres de cette entreprise chargées dans votre recherche. Elle peut avoir d’autres postes ouverts.