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Publié il y a 16 jours

Senior Animation Programmer

@ Arcanaut Studios

Edmonton, Alberta

Temps plein5+ ans d’expérience
Postuler
SIGNAUX

En bref

Arcanaut Studios is hiring a Senior Animation Programmer for full-time work in British Columbia or Alberta, with remote-friendly options. The role designs and optimizes runtime animation systems, toolchains and procedural technologies for a AAA sci-fi action RPG built in Unreal Engine 5. The posting states a salary range of $140,000 to $200,000 plus a bi-yearly performance bonus.

Responsabilités :

  • Architect and optimize custom runtime animation systems in UE5
  • Implement motion matching, Pose Search and ML-driven locomotion
  • Profile and optimize animation performance
  • Conduct C++ code reviews and mentor tech animation

Résumé des exigences :

  • 5+ years of professional game development experience
  • Shipped AAA title in Unreal Engine, preferably an RPG
  • C++ mastery within the UE ecosystem
  • Strong understanding of 3D math

Outils et compétences

Avantages mentionnés

Assurance maladieSoins dentairesRégime de retraiteCongés payés
Source et dates

Type de source non vérifié · humi

Date publiée par l’employeur
2026-10-23
Première détection par notre source
2026-10-23
Mise à jour du dossier source
2026-10-23

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauSenior
DomaineArts et médias
Expérience5 an(s) et plus
Heures par semaine40 (estimé)
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish
Avantages mentionnésCongés payés généreux, Régime de retraite, Prime de rendement

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

Arcanaut Studios

ChampValeur
Offres sur Jobsy11
Description

ARCANAUT STUDIOS

Senior Animation Programmer

FULL-TIME | BC OR ALBERTA

(REMOTE FRIENDLY)

OUR ARC

Arcanaut Studios isa team of seasoned developers founded on the axiom that creative freedom and independence lead to better, more innovative games. We believe in the power of small, agile teams. We are decision makers with consistent collaboration across disciplines that drive the project vision and create a seamless player experience.

Arcanaut Studios is a Canadian company with offices in Edmonton, AB and Kelowna, BC. We offer a flexible work environment combining from-home, in-office, and remote work as well as competitive industry compensation and benefits. By joining us, you will be welcomed into a diverse team of talented developers creating an immersive universe of story, character, and discovery.

YOUR ARC

As a Senior Animation Programmer you will design, extend, and optimize the low level runtime systems, toolchains, and procedural technologies that power hyper-realistic character movement, combat mechanics and fluid physics in a AAA sci-fi action RPG title. You will be the technical anchor for our character systems pushing the boundaries of Unreal Engine 5’s animation framework and work closely with technical animators, gameplay and cinematics to deliver industry leading character visuals and performance.

Responsibilities

  • Architect, extend, and optimize custom runtime animation systems by deeply overriding and extending UE5’s native framework.
  • Research, implement, and fine-tune advanced animation techniques in UE5 including motion matching, Pose Search Databases, and machine learning driven locomotion.
  • Author and maintain advanced runtime procedural systems.
  • Ensure all gameplay animation systems and state machines function flawlessly in a high-performance environment.
  • Optimization of animation graph logic to ensure thread safe animation blueprints.
  • Provide appropriate variables to the tech animation team so there is connective tissue between animation systems.
  • Assist in the investigation and debugging efforts for locomotion and anim system related bugs.
  • Profile and optimize animation performance using Unreal Insights and low-level C++ profiling tools, focusing on multi-threading, worker thread utilization and memory optimization.
  • Collaborate with Technical Animators to bridge the gap between DCC tools and UE5, ensuring a seamless, automated skeletal mesh and asset ingest pipeline.
  • Conduct C++ code reviews, establish architectural best practices with in UE5, and mentor tech animation.

Qualifications and Experience

  • 5+ years of professional game development experience with a proven track record of shipping or supporting a AAA title using UE, preferably an RPG.
  • C++ Mastery within the UE ecosystem.
  • Exceptional understanding of 3D math, including linear algebra, quaternions, matrices, transforms and spatial operations.
  • UE5 Toolset hands on experience with using and extending features like Live Link, Sequencer, and standard Blendspaces/AnimMontages.
  • Strong interpersonal skills to effectively collaborate across other departments including design and gameplay for behavior and performance.

BENEFITS

  • We offer a rewards package to help you live your best life while doing your best work, including medical and dental coverage, retirement savings contributions and a Flex Benefit program that has a wide array of coverage to best fit your personal situation.
  • We offer 3 weeks of vacation per year in addition to summer and winter studio breaks that are each two weeks long.
  • The hiring range for this position is $140,000 - $200,000 – in addition to a bi-yearly performance-based bonus. The base pay may vary depending on the candidate’s region, job-related knowledge, skills, and experience.

To apply, please include your CV with a link to your demo reel if applicable.

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