Publié il y a 15 mois
Senior Creature / Rigging Artist (CFX & Tech Anim)
@ BarnstormVFX
Télétravail au Canada
En bref
BarnstormVFX is hiring a Senior Creature/Rigging Artist to lead CFX and tech animation work on episodic and feature visual effects. The role combines hands-on rig, simulation and shot work with mentoring, pipeline development and production coordination. Full-time, open to Canadian-based talent, on-site or hybrid as production requires.
Responsabilités :
- Build, maintain and troubleshoot body and facial rigs in mGear and Maya
- Simulate cloth, hair, muscle and skin in Houdini or Maya
- Develop internal tools and workflows in Python or VEX
- Mentor junior and mid-level rigging and CFX artists
- Lead technical reviews, QC passes and documentation
Résumé des exigences :
- 8+ years of high-end VFX experience on episodics or features
- 2+ years leading rigging or CFX teams
- Strong proficiency in Maya, Houdini and Python
- Experience with mGear, Alembic, USD and VEX
- Experience with animation and downstream handoff
Outils et compétences
Avantages mentionnés
Source et dates
Site carrière / système de candidatures · bamboohr
- Date publiée par l’employeur
- 2025-08-10
- Première détection par notre source
- 2026-10-08
- Mise à jour du dossier source
- 2026-10-09
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Senior |
| Domaine | Développement logiciel |
| Expérience | 8 an(s) et plus |
| Expérience en gestion | 2 an(s) et plus |
| Gestion d’équipe | Oui |
| Heures par semaine | 40 (estimé) |
| Déplacements | avion : aucun · route : aucun |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
| Candidatures encouragées | Autochtones, Personnes racisées, Personnes handicapées |
| Avantages mentionnés | Congés payés généreux, Régime de retraite |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
BarnstormVFX
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
Emmy-nominated studio embodying the pioneering ingenuity, daring creativity, & freewheeling spirit of the first aviators
Description complète de l’entreprise
Emmy-nominated studio embodying the pioneering ingenuity, daring creativity, & freewheeling spirit of the first aviators
- Abonnés LinkedIn
- 18 812
- Personnes associées sur LinkedIn
- 167
- Bureaux déclarés
- 2860 N Naomi St, Burbank, California 91504, US
- 18 W 4th Avenue, 338, Vancouver, BC V5Y 1G3, CA
- Catégories d’activité
- Animation
- 3D Technology
- Motion Capture
- Film
- Manufacturing
- Autres noms enregistrés
- BarnstormVFX
- Barnstorm VFX
- Le profil indique une agence de recrutement
- Non
- Investissement total déclaré
- 0
La devise et la date d’observation ne sont pas fournies; ce n’est ni une valorisation actuelle ni une ronde de financement.
Emmy-nominated studio embodying the pioneering ingenuity, daring creativity, & freewheeling spirit of the first aviators
| Champ | Valeur |
|---|---|
| Secteur | Movies, Videos, and Sound |
| Taille | 51-200 employees |
| Siège social | Burbank, California |
| Type d’organisation | Privately Held |
| Fondée en | 2011 |
| Offres sur Jobsy | 5 |
| Voir la page |
About Barnstorm
Barnstorm is an Emmy and VES-nominated visual effects studio with locations in Burbank, CA and Vancouver, BC. We provide photo-realistic visual effects for television and streaming projects across genres. Our studio culture is built on creativity and collaboration. As we grow, we are committed to preserving our scrappy, artist-driven DNA while evolving our structure, workflows, and leadership.
Who You Are
You are a Senior Creature/Rigging Artist who is experienced in CFX and Tech Anim, ready to bring your technical artistry and problem-solving mindset to a team that values flexibility, clarity, and ownership.
You’ve worked across stylized and photoreal pipelines, from character deformation to cloth and hair simulation — with an understanding of how it all connects downstream. You’re fluent in Maya, Houdini, mGear, Python (plus a few tricks up your sleeve), and know how to debug a broken rig or sim without skipping a beat.
You’re hands-on, solutions-oriented, and thrive in environments where the work is collaborative and fast-moving. You want to mentor artists, contribute to process and pipeline improvements, and still dive into shots when the team needs it.
What You’ll Do
Process (50%)
- Build, maintain, and troubleshoot high-quality body and facial rigs using mGear and Maya.
- Simulate realistic cloth, hair, muscle, and skin using Houdini or Maya
- Optimize and prep rigs for animation and shot-based simulation, including grooming integration and cache publishing.
- Develop and maintain internal tools, scripts, and workflows in Python or VEX
- Handle shot-level CFX/tech anim tasks including shot sculpting, deformation cleanup, and collision fixes.
- Debug, version, and publish rigs, caches, and simulations using Alembic and USD within the pipeline.
- Use ShotGrid/Flow to track your tasks and any creature artists you are supporting, to keep to production's schedule.
- Expected to take on rigging, simulation, and shot work as needed.
Pioneering (20%)
- Prototype new rigging and sim systems, improve solver setups, and test pipeline integrations
- Collaborate with Pipeline and CG Supervision on next-gen creature workflows across Houdini, Maya, mGear
- Build procedural systems to scale with show demands, including auto-rigging tools, sim libraries, and caching solutions
- Create documentation, tools, and workflows that support groom, layout, and lighting handoff
People (30%)
- Mentor junior and mid-level rigging/CFX artists and support their growth within the department
- Work closely with animators, FX, and lighters to ensure character fidelity and shot continuity
- Lead technical reviews, QC passes, and best practices documentation
- Collaborate and communicate with Production on show/task updates.
- Collaborate with Artist Management on crewing, team feedback, and any show hindrances that department leadership should be aware of.
- Provide technical support and guidance to Production for bidding and scheduling rigging/CFX tasks
- Report to the Head of CG
What You Bring
- 8+ years experience in high-end VFX for episodics or features
- 2+ years experience leading or supervising rigging/CFX teams
- Strong proficiency in Maya, Houdini, and Python — plus experience with MGear, Alembic, USD, and VEX
- Comfortable building and debugging custom rigs, cloth/hair sims, muscle systems, and custom CFX tools
- Experience working closely with animation, and downstream teams to ensure seamless asset handoff and shot success
- Experience building simulation-ready proxy assets, sim attachments, and layered garments
- Strong understanding of version control, shot-specific caching, and tech animation data prep
- Comfortable in fast-paced environments and capable of balancing priorities across multiple shows
- Strong communication and collaboration skills — you value feedback, clarity, and good-faith problem solving
About This Role
This role is open to Canadian based talent . Candidates must be legally authorized to work in their country of residence and be willing to work on-site/hybrid as required by production and studio location.
The posted pay range is aligned with what we believe is fair pay at the time of posting this role. An applicant’s relevant education, experience, skills and qualifications, location and currency may all be considered when deciding pay position within the range. Pay ranges may change.Benefit plans are dependent on the local plan offering and employment status but all US and Canada plans include a comprehensive health insurance plan, retirement savings, and paid time off.
Barnstorm VFX is committed to fostering a diverse and inclusive team that provides a meaningful work environment free of discrimination and harassment. We seek to recruit, develop and retain the most talented people from a diverse candidate pool. Indigenous people, people of color, people of all genders or non-genders, and people with disabilities of all types are encouraged to apply. We thank everyone for their interest and application, however only those selected for an interview will be contacted.
We thank all applicants for their interest. Only those selected for an interview will be contacted.
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