Publié il y a 3 mois
Technical Lead - UI Programmer (Far Cry)
@ Ubisoft
Montréal, Québec
En bref
Ubisoft is hiring a Senior UI Programmer and Technical Lead for its Far Cry project. The role owns the UI technology roadmap, supervises a team of UI integrators and technical artists, and delivers performant, accessible UI for a AAA first-person shooter. Required: 2+ shipped AAA titles with UI ownership and deep experience with a node-based UI scripting system.
Responsabilités :
- Serve as technical lead for all UI systems on the Far Cry project
- Manage the UI technical roadmap and coding standards
- Supervise and mentor UI integrators and technical artists
- Implement and maintain UI features across gameplay, menus and HUD
- Profile, optimize and resolve UI crashes
Résumé des exigences :
- 2+ shipped AAA titles with substantial UI programming ownership
- Deep experience with UI Graph or an equivalent visual scripting system
- Proven ability to profile and optimize UI in a real-time engine
- Experience resolving crashes in a production game
- Track record mentoring UI integrators or junior programmers
Outils et compétences
Source et dates
Site carrière / système de candidatures · smartrecruiters
- Date publiée par l’employeur
- 2026-08-13
- Première détection par notre source
- 2026-10-08
- Mise à jour du dossier source
- 2026-10-30
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Senior |
| Domaine | Développement logiciel |
| Gestion d’équipe | Oui |
| Heures par semaine | 40 (estimé) |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Ubisoft
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
Description complète de l’entreprise
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
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- Catégories d’activité
- Media and Entertainment
- Gaming
- Digital Entertainment
- Publishing
- Software
- Content
- Film
- Mobile
- Online Games
- Video Games
- Autres noms enregistrés
- Ubisoft
- Spécialités
- Video Games
- Video Game Development
- Video Game Production
- Video Game Marketing
- Video Game Design
- Level Design
- Programming
- Online Programming
- Transmedia
- Art
- Audio
- IT
- Marketing
- Community Management
- Production
- and Creativity
- Le profil indique une agence de recrutement
- Non
- Investissement total déclaré
- 770 650 631
La devise et la date d’observation ne sont pas fournies; ce n’est ni une valorisation actuelle ni une ronde de financement.
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about…
| Champ | Valeur |
|---|---|
| Secteur | Computer Games |
| Taille | 10,001+ employees |
| Siège social | Saint-Mandé, Île-de-France |
| Type d’organisation | Public Company |
| Fondée en | 1986 |
| Spécialités | Video GamesVideo Game DevelopmentVideo Game ProductionVideo Game MarketingVideo Game DesignLevel DesignProgrammingOnline ProgrammingTransmediaArt |
| Offres sur Jobsy | 123 |
| Voir la page |
Company Description
Ubisoft is a global leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diverse perspectives help both players and teams grow. If you’re passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!
Job Description
The Senior UI Programmer – Technical Lead serves as the primary technical point of contact for all user interface systems on the project.
This person serves as the bridge between engineering, UI integration, and art, ensuring that every UI element is delivered with the level of polish, performance, and accessibility expected of a AAA first-person shooter.
What You’ll Do
Technical Leadership
- Serve as the go-to expert for all user interface technologies in the project: the Snowdrop UI framework, game-specific UI systems, and tools
- Manage the UI technical roadmap: architecture decisions, framework upgrades, and deprecations
- Define and enforce UI coding standards, component templates, and integration workflows
- Identify and resolve bottlenecks that hinder the work of UI integrators and technical artists
Team Supervision
- Supervise a team of UI integrators and technical artists working in the UI Graph editor
- Review and validate work for accuracy, performance, and adherence to design intent
- Mentor team members, conduct code and asset reviews, and provide clear, actionable feedback
- Collaborate with UX/UI designers to ensure that the technical implementation aligns with the design intent
Engineering
- Implement and maintain UI features across gameplay, menus, HUD, and frontend
- Author and extend UI scripting in the visual graph language (UI Graph); support team members using it
- Design reusable, scalable UI components following componentization principles — maintainability and reuse over one-offs
- Implement adaptive layouts that handle multiple target devices, screen sizes, and resolutions
- Integrate accessibility requirements (text scaling, colorblind modes, controller navigation, screen reader support)
Performance & Stability
- Profile UI rendering and logic; identify and resolve underperforming areas (overdraw, excessive draw calls, expensive graph evaluations)
- Own and triage UI-originating crashes; lead post-mortems and drive fixes to completion
- Establish and monitor UI performance budgets in collaboration with the engine team
Design Partnership
- Apply and advocate for core design principles throughout technical decisions: consistency, simplicity, and clear user feedback
- Challenge implementations that compromise usability, even when technically correct
Qualifications
What you'll bring to the team
Must Have
- Shipped 2+ AAA titles with substantial UI programming ownership
- Deep experience with a visual/node-based UI scripting system (UI Graph or equivalent)
- Demonstrated ability to profile and optimize UI in a real-time engine
- Experience debugging and resolving crashes in a production game
- Track record supervising or mentoring UI Integrators or junior programmers
- Solid grasp of UI architecture: component hierarchies, data binding, state management
Strong Assets
- Familiarity with responsive/adaptive UI design for multi-platform titles
What Success Looks Like
Six months in, this person has become the go-to for any UI tech question on the project, the team is unblocked and producing quality work, and the UI systems are stable, performant, and easy to extend.
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