Publié il y a 3 mois
3D Environment Artist - Talent Pool (N America)
@ Side
Montréal, Québec
En bref
Side is building a talent pool for future project-based 3D environment artist roles in North America. This is not an immediate opening; candidates are contacted when a client project matches their skills. The work involves creating landscapes, architecture and props, and optimizing assets for real-time game performance. The engagement is contract-based.
Responsabilités :
- Create 3D landscapes, architecture and props for games
- Model, texture and optimize assets for real-time performance
- Collaborate with art leads and game designers
- Maintain art pipelines and environmental style consistency
Résumé des exigences :
- 3+ years as a video game environment artist
- At least one shipped title on PC, console, mobile or VR/AR
- Proficiency in Maya, Blender, Photoshop, Substance and Unity or Unreal
- Strong composition, lighting and color skills
Outils et compétences
Source et dates
Site carrière / système de candidatures · workable
- Date publiée par l’employeur
- 2026-08-17
- Première détection par notre source
- 2026-10-11
- Mise à jour du dossier source
- 2026-10-21
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Intermédiaire |
| Domaine | Design et création |
| Expérience | 3 an(s) et plus |
| Déplacements | avion : aucun · route : aucun |
| Milieu de travail | Bureau, Domicile |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
| Champ | Valeur |
|---|---|
| Offres sur Jobsy | 16 |
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
- Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project’s creative vision and gameplay requirements.
- Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
- Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
- Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
- Ensure consistency in environmental art style and quality across the project.
- Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
- Stay updated on industry trends and techniques to continuously improve the quality of environment art.
Requirements
Experience:
- 3+ years of experience as an Environment Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills:
- Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
- Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
- Familiarity with optimization techniques for real-time environments.
Artistic Skills:
- Strong eye for composition, lighting, color theory, and detail.
- Ability to create both realistic and stylized environments as needed.
Collaboration Skills:
- Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
- Problem-solving mindset and the ability to adapt to feedback and iterative processes.
Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.
Preferred Skills
- Experience working with procedural tools or pipelines (e.g., Houdini).
- Familiarity with photogrammetry workflows.
- Knowledge of scripting or technical art tools for workflow efficiency.
Note: Specific requirements may vary depending on project needs.
Benefits
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit www.side.inc
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