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Première détection par notre source: il y a 28 jours

AI Engineer Intern

@ Electronic Arts

Vancouver, Colombie-Britannique

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En bref

Electronic Arts is hiring an AI Engineer Intern for its Creative Innovations character pipelines team in British Columbia, at $65,000 to $70,000 CAD. The 16-week full-time summer 2027 internship involves training machine learning models for 3D character deformation and facial rigging and integrating them into Maya and Houdini workflows. Candidates must be enrolled in an accredited undergraduate program graduating no earlier than December 2027 and be legally authorized to work in Canada; visa sponsorship is not available.

Responsabilités :

  • Design, train and evaluate ML models for character deformation and facial performance
  • Write production Python code connecting models to Maya and Houdini via USD
  • Package and deploy model environments with Docker
  • Use AI developer agents to accelerate coding and testing

Résumé des exigences :

  • Enrolled in an accredited undergraduate CS, AI, ML or graphics program
  • Python and deep learning experience with PyTorch or TensorFlow
  • Docker and Git experience
  • Knowledge of 3D geometry, linear algebra and coordinate transformations
  • Legally authorized to work in Canada for 16 weeks full-time

Outils et compétences

Avantages mentionnés

Régime de retraite
Source et dates

Type de source non vérifié · avature

Date publiée par l’employeur
Non fourni
Première détection par notre source
2026-10-11
Mise à jour du dossier source
2026-10-17

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauDébutant
DomaineDéveloppement logiciel
Heures par semaine40 (estimé)
SaisonnierOui
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish
FormationBaccalauréat (exigé)
Domaines d’étudesComputer Science, Artificial Intelligence, Machine Learning, Computer Graphics
Avantages mentionnésCongés payés généreux, Régime de retraite, Mieux-être

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

Electronic Arts

Profil d’entreprise sauvegardé

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Description complète de l’entreprise

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

Abonnés LinkedIn
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Personnes associées sur LinkedIn
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Bureaux déclarés
  • 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
  • 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
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  • 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
Autres noms enregistrés
  • Electronic Arts
  • Electronic Arts (EA)
Spécialités
  • Mobile Games
  • Console Games
  • Development
  • Publishing
  • Tech
  • and Interactive Entertainment
Le profil indique une agence de recrutement
Non

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

ChampValeur
SecteurEntertainment Providers
Taille10,001+ employees
Siège socialRedwood City, CA
Type d’organisationPublic Company
SpécialitésMobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment
Offres sur Jobsy275
LinkedInVoir la page
Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

AI Engineer Intern – Creative Innovations (Character Pipelines)

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Role Overview

The Creative Innovations team at Electronic Arts develops core pipeline technologies that power character deformation, facial rigging, and digital likeness across global franchises. As an AI Engineer Intern embedded with our character pipeline group, you will focus on developing, prototyping, and integrating machine learning models and neural networks directly into production animation workflows. You will collaborate with software engineers, technical artists, and AI scientists to build practical, intelligent tools that automate complex character deformation and enhance artist workflows.

What You Will Do

You will design, train, and evaluate machine learning models tailored for 3D character deformation and automated facial performance. Rather than working solely on ingestion infrastructure, you will write application code and train neural networks using both raw 3D capture data that requires cleaning and high-fidelity, artist-tuned reference assets. You will build and refine models that predict blendshapes, create mesh deformations, and automate landmark tracking, ensuring that model predictions align with artist intent and production quality standards.

In addition to core model development, you will integrate these AI systems into our modern character pipeline stack. You will write clean, production-quality Python code, using USD schemas to connect training environments with digital content creation software such as Autodesk Maya and Houdini. You will package and deploy your code and model environments using Docker to ensure execution across local workstations and cloud platforms (such as Amazon Web Services services). You will also use and experiment with AI developer agents to accelerate coding, testing, and pipeline automation tasks.

What You Bring

  • You are enrolled in a bachelors degree program in Computer Science, Artificial Intelligence, Machine Learning, Computer Graphics, or a related technical discipline.

  • You have practical programming skills in Python and a solid conceptual and applied foundation in machine learning, specifically around deep learning and neural network architectures.

  • Experience training, evaluating, and fine-tuning models using frameworks such as PyTorch or TensorFlow is necessary , along with a practical approach to handling both noisy raw data and curated datasets.

  • You have a working knowledge of fundamental 3D geometry concepts, linear algebra, and coordinate transformations as they apply to mesh topology and deformation.

  • Practical experience containerizing applications with Docker and collaborating through Git and modern version control platforms is required.

  • Familiarity with USD, digital content creation APIs in Maya or Houdini, model inference optimization, or the effective prompting and use of AI coding agents will help you ramp up quickly.

  • Most importantly, you bring clear technical communication and a genuine enthusiasm for applying artificial intelligence to creative character technology.

You must be available for a full-time paid internship in the summer of 2027.

At this time, we are considering Undergrad students who will be enrolled in an accredited degree program in the summer of 2027, slated to graduate no earlier than December 2027. Applicants must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.

Please ensure that your graduation date is visible on your resume.

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$65,000 - $70,000 CAD

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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