Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
Profil d’entreprise sauvegardé
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Description complète de l’entreprise
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
Abonnés LinkedIn
1 589 017
Personnes associées sur LinkedIn
23 090
Bureaux déclarés
209 Redwood Shores Pkwy, Redwood City, CA 94065, US
4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
Calle Via de los Poblados, 3, Madrid, Community of Madrid 28033, ES
Onslow Street, Guildford, England GU1 4SA, GB
2200 Stanley St, Montreal, Quebec H3A 1R6, CA
4445 Calgary Trail NW, #200, Edmonton, Alberta T6H 5R7, CA
8101, 7700 W Parmer Ln, Austin, Texas 78729, US
340 E Parker Blvd, Baton Rouge, Louisana 70808, US
1950 Summit Park Dr, Orlando, Florida 32810, US
1158 Jiangning Rd, Shanghai, Shanghai 200085 , CN
Vega Block, Ascendas IT Park, Hyderabad, Telangana 500081, IN
720 Bourke Street Docklands, Melbourne, Victoria 3000, AU
10F NC Tower 1, 509, Seoul, Seoul 100-011, KR
1015 20th Street, Sacramento, California 95814, US
800 5th Ave, Seattle, Washington 98104, US
260 King St W, Kitchener, Ontario N2G 1B6, CA
Level 3/24 York St, Sydney, New South Wales 2000, AU
11 The Metropolis Tower 2, 138589, 13-10 N Buona Vista Dr,, Singapore, Singapore SG-01, SG
AFI Park 2, Bulevardul General Vasile Milea 4,, Bucharest, București 061344, RO
Im Zollhafen 15-17, Cologne, Cologne 50678, DE
1, Parkmore West Business Park, Ballybrit, Galway H91 Y2R5, IE
Kvarnbergsgatan 2, 411 05, Gothenburg, Gothenburg 504 83, SE
Töölönlahdenkatu 3 B, Helsinki, Helsinki 00100 , FI
18 Rue Félix Mangini,, Lyon, Lyon 69009 , FR
20131 Prairie St, Chatsworth, California 91311, US
233 1/2 E Colorado Blvd, Pasadena, Calfiornia 91101, US
5510 Lincoln Blvd, Playa Vista, California 90094, US
Ha-Shita St 45, Keisarya, Israel 1029200 , IL
4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
Autres noms enregistrés
Electronic Arts
Electronic Arts (EA)
Spécialités
Mobile Games
Console Games
Development
Publishing
Tech
and Interactive Entertainment
Le profil indique une agence de recrutement
Non
Secteur
Entertainment Providers
Taille
10,001+ employees
Siège social
Redwood City, CA
Type d’organisation
Public Company
Spécialités
Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment
Electronic Arts a 275 offres ouvertes au Canada en date du 8 novembre 2026. Principaux lieux : Vancouver, Montréal et Victoria.
4+ ansElectronic Arts needs candidates with a bachelor's degree in a technical field and 4+ years of public cloud experience, especially with Azure, AWS or GCP. They must know DevOps tools such as Terraform, Kubernetes, Ansible, Jenkins and Prometheus, script in Python, Ruby or Go, and understand Linux and network security.
6+ ansCandidates need six or more years of public cloud experience, mainly AWS and EKS, and experience running critical always-on systems. They also need skills in Kubernetes, Docker, Helm, Terraform or Ansible, Python or Java, Prometheus, Grafana, CI/CD tools and cloud networking.
3+ ansElectronic Arts needs candidates with 3+ years of project management or project lead experience in Scrum or Agile software development. Strong communication, organization and conflict resolution skills are essential, and a bachelor's degree is preferred.
3+ ansCandidates need at least 3 years of project management or project lead experience on production lifecycles, plus experience in Scrum or Agile and a proven track record with Jira. A bachelor's degree in a related field such as Computer Science, Game Development, Business or 3D Arts is required.
5+ ansCandidates need at least 5 years of AAA game audio experience, 7-10 years of studio recording and VO production experience, and proven game audio implementation skills. They must be proficient in Wwise or FMOD, an industry-standard DAW, and Microsoft Office or Google Sheets, with strong knowledge of professional football.
Wwise, FMOD, ProTools, Reaper, Microsoft Excel, Google Sheets
20+ ansCandidates need 20+ years of professional AAA or real-time software engineering experience, multiple shipped AAA titles and deep modern C++ skills. Strong performance optimization, multidisciplinary engine knowledge and experience with agentic AI developer tooling are also needed.
8+ ansCandidates need a Bachelor's degree in a computing or engineering field and 8+ years of professional software development. They must be highly proficient in C#/.NET and have experience with C++, CI/CD, scalable backend APIs, and relational and NoSQL databases.
5+ ansElectronic Arts needs candidates with about 5 years of experience building production enterprise solutions. They should know Terraform, Packer, Ansible, Kubernetes, CI/CD tools and AWS or Azure, and be able to script in Python or PowerShell.
7+ ansCandidates need at least 7 years of professional animation experience in production, expert skill in Maya, MotionBuilder and FACS-based facial rigs, and experience supervising outsourcing teams. A fine arts or animation degree is preferred.
2+ ansElectronic Arts needs candidates with 2+ years of project management or team leadership experience, familiarity with Waterfall and Agile methods, and strong cross-functional collaboration skills. Experience with Jira is an asset.
Collaborative teammate who mentors peers; Motivated tester who manages schedules and deadlines independently; Technical tester who troubleshoots dev-kit issues and isolates visual bugs
5+ ansCandidates need 5+ years of professional software engineering experience in Python and/or Go, plus extensive Agile/Scrum experience and a proven record of guiding software through the full lifecycle. They also need strong Git and CI/CD skills, experience designing RESTful or gRPC APIs, Jira proficiency, and the ability to lead and influence an engineering team.
8+ ans3+ gestionCandidates need 8+ years in software engineering, DevOps or infrastructure, including 3+ years managing engineers. Strong experience with CI/CD, infrastructure-as-code, containers and a major cloud platform is required.
3+ ansElectronic Arts needs candidates with 3 or more years of software testing, including at least 1 year in video games. Candidates should have experience testing fast-moving AI-enabled development, using AI tools to speed up testing, and applying risk-based testing methods.
7+ ansElectronic Arts needs at least 7 years of professional production animation experience, expert skill in Maya, MotionBuilder and FACS-based facial rigs, and experience supervising outsourced teams. A degree in fine arts or computer animation is preferred.
12+ ans5+ gestionCandidates need 12+ years of product management, technology strategy or platform engineering experience, including 5+ years leading global product teams. A software engineering background, knowledge of development pipelines and cost (TCO) analysis are required.
Lead a team, Prioritization, Workflow, Leadership, Content creation, Software development
7+ ansCandidates need 7+ years of video game production experience, with at least 2 years on online multiplayer or live services. They need proven capacity planning, backlog management, and stakeholder communication skills, plus proficiency in Jira or Confluence.
3+ ansCandidates need 3+ years of concept art experience in games or entertainment, with a strong portfolio showing anatomy, costume design and visual storytelling. They also need digital painting skills, some 3D tool familiarity, and the ability to take feedback quickly in a team setting.
10+ ansCandidates need a bachelor's or master's degree in a relevant field and 10 or more years of progressive senior HR business partner or manager experience. Strong skills in organizational design, change leadership and talent management, plus experience managing large-scale HR programs, are required.
8+ ans3+ gestionElectronic Arts needs candidates with 8+ years leading corporate travel programs, including 3+ years in a global or regional leadership role, plus experience managing travel budgets and vendor contracts and a bachelor's degree or equivalent practical experience.
Familiarity with manual and automated test execution; Experience with test management suites and bug-tracking tools such as Jira; Ability to author test briefs and define acceptance criteria
Jira, Telemetry software, Diagnostic software, Test management suites
2+ ansCandidates need at least 2 years of professional game design experience and one or more shipped titles in cinematic, animation or narrative design. They should know a game engine's cinematic tools and understand cinematic language, framing, pacing and narrative structure.
8+ ansElectronic Arts needs a finance leader with a bachelor's degree, 8+ years of FP&A or corporate finance experience, and team mentoring experience. Candidates should have strong financial modelling, GAAP knowledge, BI and AI tool skills, and clear communication skills; gaming experience is helpful.
5+ ansCandidates need 5+ years of professional game design experience on progression, scoring or live-service features. They also need experience designing Ranked modes, rating systems and tournaments, plus strong scripting, prototyping and data analysis skills.