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Associate Producer - EA SPORTS™ UFC

@ Electronic Arts

Vancouver, Colombie-Britannique

5+ ans d’expérience
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SIGNAUX

En bref

Electronic Arts is hiring an Associate Producer II for its EA SPORTS UFC franchise to take ownership of complex gameplay and live-content features from concept through release. The role works across design, engineering, animation, art, UX and QA, and manages schedules and milestones with Development Directors. Pay is $114,300 to $156,200 CAD in British Columbia, with 3 weeks of vacation to start and extended health, dental and retirement benefits.

Responsabilités :

  • Lead features from concept through release
  • Manage schedules, milestones and sprint commitments with Development Directors
  • Coordinate design, engineering, animation, art, UX and QA teams
  • Use player feedback and data to inform priorities
  • Pitch concepts and communicate risks to leadership

Résumé des exigences :

  • 5+ years in game production, product management or game design
  • Shipped features using Agile and waterfall
  • Experience with online-enabled features and live service
  • Ability to create staged product plans and user stories
  • Strong communication and influence across disciplines
  • Leverage AI tools to improve workflows

Outils et compétences

Avantages mentionnés

Assurance maladieSoins dentairesSoins de la vueAssurance vieAssurance invaliditéRégime de retraiteCongés payésCongé parental
Source et dates

Type de source non vérifié · avature

Date publiée par l’employeur
Non fourni
Première détection par notre source
2026-10-11
Mise à jour du dossier source
2026-10-17

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauIntermédiaire
DomaineGestion de produit
Expérience5 an(s) et plus
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish
Avantages mentionnésCongés payés généreux, Congé parental généreux, Régime de retraite, Prime de rendement

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

Electronic Arts

Profil d’entreprise sauvegardé

Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.

Description complète de l’entreprise

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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Autres noms enregistrés
  • Electronic Arts
  • Electronic Arts (EA)
Spécialités
  • Mobile Games
  • Console Games
  • Development
  • Publishing
  • Tech
  • and Interactive Entertainment
Le profil indique une agence de recrutement
Non

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

ChampValeur
SecteurEntertainment Providers
Taille10,001+ employees
Siège socialRedwood City, CA
Type d’organisationPublic Company
SpécialitésMobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment
Offres sur Jobsy287
LinkedInVoir la page
Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Associate Producer II - EA SPORTS™ UFC

EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions of players to the sports they love. The EA SPORTS UFC franchise brings the spectacle and intensity of mixed martial arts to a global audience through inventive technology and authentic gameplay. Our team is driven by a mission to build the world’s greatest fighting game, and we are looking for a rising Production leader to help us get there.

This role is ideal for an experienced Associate Producer who is ready to take on broader ownership, drive complex feature development, and develop into a future Production leader on the franchise. You will collaborate closely with creative, technical, and leadership partners to shape outstanding player experiences from concept through final delivery.

Key Responsibilities:

Product Leadership & Feature Ownership

  • Translate product goals into compelling, player-first features and experiences; lead these features from early concept through release.
  • Drive the creation and evolution of high-impact gameplay, systems, and live content features, ensuring clarity of vision, scope, and success criteria.
  • Serve as a primary connection between design, development directors, and partner teams—ensuring alignment on what we are building, why, and how.
  • Partner with Line and Lead Producers to define long-term goals and contribute to the franchise vision.

Cross-Discipline Collaboration

  • Work closely with Design, Engineering, Animation, Art, UX, and QA teams to ensure delivery quality, predictability, and cohesion.
  • Partner with Development Directors to manage schedules, milestones, feature backlogs, and sprint commitments.
  • Identify and communicate dependencies, risks, and opportunities across partner teams and central groups.

Creative & Strategic Thinking

  • Use player feedback, data insights, competitive analysis, and design sensibilities to inform priorities, tuning decisions, and long-term roadmap considerations.
  • Understand and contribute to gameplay feel, balance, and systems design to support polished and responsive MMA gameplay experiences.
  • Represent the voice of the player, synthesizing insights into actionable recommendations for the team.

Communication & Influence

  • Build excitement and alignment around features by pitching concepts, presenting progress, and driving shared understanding across disciplines.
  • Communicate status, risks, and blockers effectively to production and leadership partners.
  • Guide junior team members by modeling strong collaboration, accountability, and creativity.

Required Skills and Qualifications

  • 5+ years of experience in game production, product management, game design, or similar roles within entertainment or technology.
  • Proven experience leading the delivery of features from concept to ship, with strong familiarity in both Agile and waterfall development processes.
  • Experience building online-enabled features and an understanding of matchmaking, social systems, and live service considerations.
  • Demonstrated ability to create staged product plans, user stories, and clear feature requirements.
  • Ability to use data, insights, and player feedback to inform planning and decision-making.
  • Strong communication skills with the ability to influence, align, and motivate teams across disciplines.
  • Experience defining or contributing to feature-level vision and long-term player experience goals.
  • Ability to pitch concepts to leadership and articulate rationale behind priorities and design directions.
  • Comfort guiding or mentoring peers and junior staff in problem-solving and creative thinking.
  • Broad understanding of gameplay fundamentals, balance, pacing, and player engagement drivers.
  • Demonstrated experience or a strong willingness to leverage AI tools to optimize daily workflows, increase productivity, and solve complex problems.

Bonus Skills

  • Experience with UI/UX or game design.
  • Technical aptitude (scripting or light programming familiarity).
  • Experience working in R&D or innovation-oriented environments.
  • Passion for combat sports, mixed martial arts, UFC, or sports games in general.

What We're Looking For:

Someone who thrives in a collaborative environment, embraces ownership, and brings a player-first mindset. Someone who can take charge of complex features today and grow into a production leader tomorrow. If you are driven by craft excellence, cross-disciplinary problem-solving, and delivering world-class gameplay experiences, we want you on our team.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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