Publié il y a 24 jours
BC, Senior Unreal Technical Artist
@ Zoic Studios
Vancouver, Colombie-Britannique
En bref
Zoic Studios is hiring a senior Unreal Engine technical artist on a contract basis for a virtual reality project, based in Vancouver with remote work allowed for candidates living in British Columbia. The work centres on asset optimization, shading, pipeline scripting and visual effects, with a pay range of $40 to $60 per hour.
Salaire :
40 $–60 $ de l’heure
Responsabilités :
- Optimize shaders, assets and scene complexity in Unreal Engine
- Set up production processes including sculpting, UV unwrapping and LOD creation
- Build and maintain 3D pipelines and pipeline scripts
- Profile content and adjust project graphics settings
- Support VR project development
Résumé des exigences :
- Expertise in shader design and optimization in Unreal Engine
- Foundation in asset development or environment art
- Experience with Blueprints and Materials
- Experience with VR and/or VR projects
- Reliable ethernet internet connection and Pacific Standard Time availability
Outils et compétences
Source et dates
Site carrière / système de candidatures · jazzhr
- Date publiée par l’employeur
- 2026-10-17
- Première détection par notre source
- 2026-10-18
- Mise à jour du dossier source
- 2026-10-25
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Senior |
| Domaine | Développement logiciel |
| Déplacements | avion : aucun · route : aucun |
| Milieu de travail | Domicile |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Zoic Studios
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
Description complète de l’entreprise
"Visual Evolution" is our mission-to evolve the story, art, and technology of the moving image, and through this evolution, broaden the audience for moving images. Partnership, integrity, and enthusiasm are the key founding principles at Zoic. Our projects are born in think tanks, where every idea has value and potential. Good ideas are fleshed out, and a plan for achieving a visual representation of the idea is set early in the creative process. During production we remain accountable to our word and, as changes occur, we change together. We believe that partnerships that remain intact finish with integrity. Most importantly, we love what we do. Zoic is a company of accomplished artists and producers who understand story, process, and relationships. Our team has a proven record of success. They are masters in their fields of 3D, Compositing, and Production Management. Their reputations, in turn, attract additional talent and encourage a strong work ethic. We have built a digital infrastructure, which is flexible and strong to support the staff. It is a "liquid" pipeline, designed by our team for rapid expansion and contraction. It is resolution- independent and changeable based on project needs. Leading visual technology firms provide additional support and insight to the latest methods. We work with these partners as we do with our creative partners: by promoting visual evolution as fast as technology allows. What we do can seem complex and foreign--even incomprehensible. It is our intention to educate and encourage others to embrace this change and together create something new.
- Abonnés LinkedIn
- 43 699
- Personnes associées sur LinkedIn
- 192
- Bureaux déclarés
- 3582 Eastham Drive, Culver City, California 90232, US
- 375 Water Street Suite 605, Vancouver, British Columbia V6B 5C6, CA
- 630 Ninth Ave, Suite 710, New York, NY 10036, US
- Catégories d’activité
- Digital Entertainment
- Music
- Autres noms enregistrés
- Zoic Studios
- Spécialités
- Visual Effects
- Game Engine Technology
- and Real-time animation
- Le profil indique une agence de recrutement
- Non
- Investissement total déclaré
- 0
La devise et la date d’observation ne sont pas fournies; ce n’est ni une valorisation actuelle ni une ronde de financement.
"Visual Evolution" is our mission-to evolve the story, art, and technology of the moving image, and through this evolution, broaden the audience for moving images. Partnership, integrity, and enthusiasm are the key founding principles at Zoic. Our projects are born in think tanks, where every idea has value and potential. Good ideas are fleshed out, and a plan for achieving a visual representation of the idea is…
| Champ | Valeur |
|---|---|
| Secteur | Movies, Videos, and Sound |
| Taille | 201-500 employees |
| Siège social | Culver City, California |
| Type d’organisation | Privately Held |
| Fondée en | 2003 |
| Spécialités | Visual EffectsGame Engine Technologyand Real-time animation |
| Offres sur Jobsy | 5 |
| Voir la page |
BC, Senior Unreal Technical Artist
This position is based in Vancouver, BC. All applicants must reside in British Columbia, Canada.
About Zoic
Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.
Are you looking for your next creative and technical challenge? Come join our team!
Why Join Zoic?
- We are an Artist owned and operated VFX studio.
- We love what we do and always stay curious about new technology and techniques.
- We respect work/life balance in a hectic industry.
- We work with a team from all walks of life and back grounds.
Summary of Position:
Zoic Studios is looking for a few Unreal Engine Technical Artist to work with our team on a Virtual Reality project. The ideal candidate will have a strong focus in asset optimization, shading, scripts/pipeline, and visual FX.
This is a contract position over the next few months.
Required Skills:
- Expertise with shader design and optimization in Unreal Engine
- A foundation in asset development or environment art using Unreal Engine
- Experience with Blueprints and Materials in Unreal Engine
- Experience in setting up a production process (including sculpting, UV-unwrapping, LOD creation, etc.) in Unreal Engine
- Experience with 3D pipelines in Unreal Engine
- Optimize and reduce scene complexity
- Analyze content using profiling tools
- Ability to adjust project graphics setting
- Experience with VR and/or VR projects
Additional information
• British Columbia Employees Pay Range: $40 - $60 per hour (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position)
• Candidates MUST be located in British Columbia. At the moment this is a remote (work from home) position.
• Zoic does not cover relocation costs.
• All remote positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time.
• This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned
• Due to the sheer volume of applications we receive, we regret that only those selected to interview will be contacted.
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