Publié il y a 14 jours
Character Surfacing Artist - Netflix Animation Studios
@ Netflix Animation Studios Canada ULC
Vancouver, Colombie-Britannique
En bref
Netflix Animation Studios Canada ULC is hiring a Character Surfacing and Look Development Artist in Vancouver for its CG feature films. The role covers texturing, shading, grooming and UV layout for characters, creatures and costumes, following department standards. The posting is hybrid with a minimum of 3 office days a week and a total compensation range of $75k to $147k CAD, with no bonuses.
Responsabilités :
- Texture and shade characters, creatures and costumes
- Groom and lay out UVs for production assets
- Translate 2D designs and art direction into surfacing
- Meet quality standards and deadlines
- Establish and maintain a consistent project style
Résumé des exigences :
- 3+ years of high-quality shading, surfacing and texturing
- 3+ years on animated features, VFX films or high-end episodics
- Proficiency with Mari and Maya
- Strong understanding of lighting and colour theory
- Excellent communication and organisational skills
Outils et compétences
Avantages mentionnés
Source et dates
Site carrière / système de candidatures · workday
- Date publiée par l’employeur
- 2026-10-27
- Première détection par notre source
- 2026-10-28
- Mise à jour du dossier source
- 2026-11-10
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Intermédiaire |
| Domaine | Design et création |
| Expérience | 3 an(s) et plus |
| Déplacements | avion : aucun · route : aucun |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
| Avantages mentionnés | Congés payés généreux, Régime de retraite, Mieux-être |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Netflix Animation Studios Canada ULC
| Champ | Valeur |
|---|---|
| Offres sur Jobsy | 25 |
Netflix Animation Studios is on a mission to entertain the world with bold, immersive animated films that are timeless and impactful. We are paving the way for the future of animation by building a community of amazing artists and talent across three vibrant locations globally. Come join us!
Job Summary:
We are seeking a Character Surfacing / Look Development Artist to support our upcoming CG feature films! You will be responsible for bringing characters and creatures to life through high-quality texturing, shading, and grooming.
What You'll Do
- Work on all areas of surfacing, including texture painting, procedural texturing, shading and lookdev, grooming and UV layout, with a primary focus on characters, creatures, and their costumes.
- Create high-quality, stylized textures, either hand-painted or procedural, to a level of detail necessary for production assets.
- Create stylized and physically plausible shaders while strictly following department standards and conventions.
- Interpret 2D designs, reference material, and artistic direction, and translate them into our production surfacing while maintaining the original artistic intent.
- Assume responsibility for ensuring assigned work is produced to the expected standard of quality within the scheduled timeframe and deadline.
- Maintain good communication with the Surfacing Leadership, production, and the team.
- Help establish and maintain a consistent style for the project.
- Collaborate with grace, humility, inclusion, and open-mindedness.
What You'll Need
- A passion and an eye for making beautiful-looking CG characters and creatures.
- Proven technical and visual skills with an understanding of art and design within an animation environment.
- Excellent attention to detail and the ability to interpret design down to its fundamentals.
- 3+ years' experience working on high-quality shading, surfacing, and texturing.
- 3+ years' experience in animated features, feature films (VFX), or high-end episodics.
- Proficiency with Mari and Maya.
- An interest in problem-solving, a desire to work within a relatively technical pipeline, and a willingness to openly share knowledge.
- Strong communication, organisational, and time management skills.
- A good understanding of lighting and colour theory, industry standards, conventions, and formats, to enable successful completion of tasks.
- Excellent verbal, written, and e-social communication skills.
Bonus Skills
- Extensive knowledge of shader creation and implementation.
- Experience using Houdini, particularly for grooming or procedural workflows.
This role is based in Vancouver, British Columbia. Hybrid Role (Minimum of 3 days a week in the office).
At NAS, we carefully consider a wide range of compensation factors to determine your compensation. We rely on market indicators and consider your specific job family, background, location, skills, and experience. The overall market range for this role is typically $75k - $147k CAD. This reflects total compensation; we do not have bonuses.
NAS benefits can include medical/dental/vision plans, mental health support, retirement programs, and family-forming benefits, paid leave of absence programs, and paid time away programs to be used for vacation and sick paid time off. See more detail about our benefits here.
Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.
We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.
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