Première détection par notre source: il y a 17 jours
Concept Artist - EA Sports FC
@ Electronic Arts
Vancouver, Colombie-Britannique
En bref
Electronic Arts is hiring a Concept Artist for EA SPORTS FC to create the visual foundation for in-game characters, environments, lighting and props. The role centres on fashion-led concept art for player clothing in an in-game vanity system, from rough sketches through detailed directional packages. Pay is listed for British Columbia at $92,900 to $129,200 CAD, with 3 weeks of vacation to start and extended health, dental and vision coverage.
Responsabilités :
- Develop and present multiple design roughs for directional approval
- Create detailed final garment and outfit concept art on schedule
- Produce directional packages with turnarounds and material call-outs
- Provide clear visual guides for 3D artists
- Collaborate with the Concept Art Lead and Art Directors on visual targets
Résumé des exigences :
- Strong passion for fashion, central to the role
- Experience designing and conceptualizing game characters from sketches to rendered illustrations
- Ability to render realistic fashion garments with accurate structural detail
- Strong understanding of anatomy, figure posing and clothing materials
- Proficiency in Photoshop and 2D digital painting
Outils et compétences
Avantages mentionnés
Source et dates
Type de source non vérifié · avature
- Date publiée par l’employeur
- Non fourni
- Première détection par notre source
- 2026-10-26
- Mise à jour du dossier source
- 2026-10-27
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Domaine | Design et création |
| Déplacements | avion : aucun · route : aucun |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
| Avantages mentionnés | Congés payés généreux, Régime de retraite |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Electronic Arts
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
Description complète de l’entreprise
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
- Abonnés LinkedIn
- 1 589 017
- Personnes associées sur LinkedIn
- 23 090
- Bureaux déclarés
- 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
- 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
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- 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
- Autres noms enregistrés
- Electronic Arts
- Electronic Arts (EA)
- Spécialités
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Le profil indique une agence de recrutement
- Non
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Champ | Valeur |
|---|---|
| Secteur | Entertainment Providers |
| Taille | 10,001+ employees |
| Siège social | Redwood City, CA |
| Type d’organisation | Public Company |
| Spécialités | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Offres sur Jobsy | 288 |
| Voir la page |
- EA SPORTS is one of the world's leading sports entertainment brands, known for top-selling video game franchises, award-winning interactive technology, and cross-platform digital experiences. EA SPORTS creates connected gaming experiences that bring the emotion of sports to life through industry-leading titles, including Madden NFL, EA SPORTS FC, NHL, NBA LIVE, and UFC.
Concept art is the foundation of a game’s visual identity. It establishes the look, feel, and tone of a project, serving as a key reference for everyone involved in development. The Concept Artist’s role is to translate ideas into compelling visuals that drive the artistic vision forward.
At EA SPORTS FC, Concept Artists play an important role in shaping the game's visual target. Their work serves as the visual building blocks for environments, characters, lighting, and props. Collaborating closely with the Art Team, they help visually interpret creative briefs, explore original ideas, and create artwork that determines the final style and mood of the project.
Responsibilities:
Coordinate with Development Directors on task management, scheduling, and assignments; collaborate with Art Directors to achieve visual targets; and provide support to the Character Art team throughout production cycles.
Collaborate with the Concept Art Lead to gather references and create mood boards for a diverse range of garments, shoes, and accessories across various styles and fashion genres.
Develop and present multiple design roughs for directional approval, incorporate feedback, and produce detailed final garment and outfit concept art within established timelines.
Assist 3D artists by providing clear, well-structured visual guides that ensure seamless translation into in-game assets.
Stay informed on industry trends and techniques, continuously bringing fresh ideas and innovations to the team.
Required Qualifications:
A strong passion for fashion is essential, as the primary focus of this position will be to conceptualize a wide range of player clothing items for an in-game vanity system.
Experience in designing and conceptualizing game characters across all phases, from rough sketches to refined line art and fully rendered illustrations. Proficient in creating Directional Packages, including turnarounds, detailed accessory shots, and material call-outs.
Ability to accurately reinterpret and render realistic real-world fashion garments, capturing structural details such as hems, seams, pockets, patterns, fit, and folds with precision and clarity.
Strong understanding of realistic anatomy and human body fundamentals, including core muscle groups, skeletal structure, proportions, weight and mass, figure posing, and costuming.
Comprehensive knowledge of clothing, fabrics, and materials, including their drape, fold, and interaction with the human body/form.
Proficiency in accurately rendering various materials, capturing their lighting, weight, and surface properties with precision.
Skilled in rendering and dynamically posing figures in motion, action, and dramatic scenes with accuracy and expressiveness.
Versatile in designing and conceptualizing both realistic and stylized characters and costumes, drawing from both imagination and reference.
Experience in developing multiple pattern variations through the use of color, texture, and graphics.
Strong understanding of figure posing, posture, facial expressions, gestures, and movement.
Strong graphic design and typography skills, with the ability to create logos, tattoos, faux brand names, and other stylized art elements commonly seen on clothing.
Nice to Have:
Experience in storyboarding, with a solid understanding of cinematography principles, shot composition, and industry-standard techniques and terminology.
Ability to read and interpret scripts, collaborate with the cinematic team to understand requirements, and serve as a strong visual partner in storyboard creation.
Naturally collaborative, with the ability to work closely with Cine, VFX, and other visual directors to define and achieve a specific artistic vision.
Proficient in creating concept keyframes for animation, VFX, and motion graphics.
Fundamental understanding of 3D workflows with the ability to integrate 3D greyblocks or models into concept development.
Software & Tools Proficiency:
Experience with industry-standard 2D digital painting software (e.g., Photoshop)
Familiarity with 3D tools such as Blender, Maya, Substance Designer, and Marmoset.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$92,900 - $129,200 CADIn Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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