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Première détection par notre source: le mois dernier

Development Manager - EA Sports FC

@ Electronic Arts

Vancouver, Colombie-Britannique

5+ ans d’expérience
Postuler
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En bref

Electronic Arts is hiring a Development Manager for EA SPORTS FC Gameplay in Vancouver, B.C., a hybrid role with three office days per week. The manager leads a multidisciplinary team across Engineering, Animation and Game Design, handling both people leadership and delivery planning. The posting states a salary range of $104,500 to $142,800 CAD.

Responsabilités :

  • Lead multidisciplinary Gameplay team in Engineering, Animation and Game Design
  • Manage performance, development and day-to-day experience of direct reports
  • Plan scope, capacity, milestones and dependencies for Gameplay area
  • Report progress, risks and staffing needs to Gameplay leadership

Résumé des exigences :

  • 5+ years in game development, software, production or project leadership
  • Direct people management experience
  • Led teams across two or more disciplines
  • Working knowledge of Agile or Lean

Outils et compétences

Avantages mentionnés

Assurance maladieSoins dentairesSoins de la vueAssurance vieRégime de retraiteCongés payés
Source et dates

Type de source non vérifié · avature

Date publiée par l’employeur
Non fourni
Première détection par notre source
2026-10-11
Mise à jour du dossier source
2026-10-17

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauGestionnaire
DomaineDéveloppement logiciel
Expérience5 an(s) et plus
Gestion d’équipeOui
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish
FormationBaccalauréat (préféré)
Avantages mentionnésCongés payés généreux

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

Electronic Arts

Profil d’entreprise sauvegardé

Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.

Description complète de l’entreprise

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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Autres noms enregistrés
  • Electronic Arts
  • Electronic Arts (EA)
Spécialités
  • Mobile Games
  • Console Games
  • Development
  • Publishing
  • Tech
  • and Interactive Entertainment
Le profil indique une agence de recrutement
Non

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

ChampValeur
SecteurEntertainment Providers
Taille10,001+ employees
Siège socialRedwood City, CA
Type d’organisationPublic Company
SpécialitésMobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment
Offres sur Jobsy287
LinkedInVoir la page
Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Development Manager, EA SPORTS FC Gameplay

Please note: This is a hybrid role located in Vancouver, B.C., with an expectation of working in the office three days per week.

The Role

Reporting to the Development Director, the Development Manager (DM) leads a multidisciplinary team responsible for delivering key areas of the on-pitch experience in EA SPORTS FC.

Gameplay brings together Engineering, Animation, Game Design, Production, and Quality Verification to develop the systems, features, tuning, and technology that determine how the game feels, responds, and plays. As a Gameplay DM, you will directly manage team members across Engineering, Animation, and Game Design, while partnering closely with discipline leaders to support craft excellence, career development, and effective team composition.

You will be accountable for both the people leadership and delivery health of your team. This includes establishing clear priorities, translating product goals into executable plans, balancing scope against capacity, managing dependencies and risks, and creating an environment where individuals and teams can do their best work.

Success in this role requires strong multidisciplinary leadership, an ability to bring structure and clarity to complex or ambiguous situations, and the judgment to balance product quality, team health, development timelines, and longer-term team needs. You will stay close to the work, understand the challenges facing the team, and actively remove obstacles that affect delivery or employee effectiveness.

As a people manager, you will set clear expectations, provide regular coaching and feedback, support career development, manage performance, and foster an inclusive and accountable team culture. You will work with Engineering, Animation, and Game Design leadership to ensure employees receive the appropriate craft support while maintaining clear ownership of their overall performance, growth, and day-to-day experience.

You will also serve as an operational partner to Gameplay leadership, providing visibility into priorities, progress, quality, risks, dependencies, staffing needs, and decisions. Working with creative, technical, production, and quality leaders, you will help the Gameplay organization deliver a responsive, authentic, and high-quality football experience.

This role is highly collaborative and requires the ability to lead through influence across disciplines while remaining accountable for the teams and outcomes within your area.

The team operates in a hybrid model, working onsite in Vancouver three days per week: Tuesday, Wednesday, and Thursday.

Responsibilities

  • Lead a multidisciplinary Gameplay team that includes employees from Engineering, Animation, and Game Design.

  • Manage the performance, development, engagement, and day-to-day experience of your direct reports, including setting expectations, providing feedback, supporting career growth, and addressing performance concerns.

  • Partner with Engineering, Animation, and Game Design discipline leaders to align on employee development, craft expectations, staffing needs, and team capability.

  • Support planning and delivery outcomes for your assigned Gameplay area, ensuring scope, capacity, priorities, quality, and execution are aligned with product and franchise objectives.

  • Translate creative and technical goals into clear, achievable development plans with defined milestones, dependencies, ownership, and success criteria.

  • Partner with Gameplay Producers, Designers, Technical Directors, Animation Directors, and Quality Verification leaders to establish priorities and maintain alignment across disciplines.

  • Help balance current-title support, future releases, and longer-term Gameplay initiatives, identifying trade-offs when available capacity does not support the full scope of work.

  • Monitor team health and delivery performance, proactively identifying risks related to staffing, workload, dependencies, quality, decision-making, or execution.

  • Support milestone planning and readiness activities, maintaining visibility into feature completion, tuning, defect trends, validation plans, dependencies, and delivery risks.

  • Use player feedback, telemetry, playtesting insights, quality data, and team input to support prioritization and development decisions.

  • Lead cross-functional initiatives that require coordination across Gameplay teams, partner organizations, studios, or disciplines.

  • Establish and improve team operating practices, including planning, status reporting, risk management, dependency tracking, decision-making, and development reviews.

  • Provide clear and concise updates to Gameplay leadership on progress, risks, mitigation plans, staffing needs, and decisions requiring support.

  • Foster a culture of accountability, collaboration, inclusion, transparency, constructive feedback, and continuous improvement.

  • Support hiring, onboarding, workforce planning, and organizational changes within your area.

  • Partner with the Development Director on organizational planning, staffing, team health, and broader Gameplay initiatives.

  • Balance strategic thinking with hands-on leadership, personally driving critical initiatives and helping the team resolve complex delivery or people challenges when needed.

Experience

  • 5+ years of experience in game development, software development, production, project leadership, or a related field, including experience leading complex teams or programs.

  • Experience directly managing employees, including goal setting, coaching, career development, performance assessment, and managing performance concerns.

  • Experience leading multidisciplinary teams that include two or more of Engineering, Animation, Game Design, Production, or Quality Verification.

  • Strong understanding of the game development lifecycle and the collaboration required to deliver player-facing features, systems, content, and technology.

  • Proven ability to manage scope, capacity, schedules, dependencies, quality, and risk across multiple workstreams.

  • Experience translating creative or technical objectives into structured and achievable execution plans.

  • Demonstrated ability to build effective teams, improve ways of working, and create clarity in complex or ambiguous environments.

  • Experience driving outcomes in a matrixed organization through influence, collaboration, and stakeholder alignment.

  • Strong judgment and problem-solving skills, with the ability to balance product, delivery, people, and organizational considerations.

  • Excellent written and verbal communication skills, including the ability to facilitate difficult conversations and communicate effectively with senior leaders and cross-functional partners.

  • Working knowledge of Agile, Lean, or other iterative game-development and continuous-improvement practices.

Bonus

  • Experience working directly with Gameplay teams or systems such as controls, artificial intelligence, physics, animation, player movement, game balance, responsiveness, or competitive gameplay.

  • Experience leading teams within a large-scale AAA game-development organization.

  • Experience supporting an annualized sports franchise or another product that balances live-service commitments with future product development.

  • Experience managing employees from different crafts or job disciplines.

  • Experience using player feedback, telemetry, playtesting, and quality data to inform development decisions.

  • Experience leading teams through finaling, launch readiness, live issue response, and post-launch updates.

  • Experience working with globally distributed teams and stakeholders.

  • Knowledge of EA SPORTS FC, football, and the broader sports-gaming landscape.

  • Bachelor’s degree or equivalent professional experience.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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