Première détection par notre source: le mois dernier
Development Manager - EA Sports Tech
@ Electronic Arts
Vancouver, Colombie-Britannique
En bref
Electronic Arts is hiring a Development Manager on a 12-month temporary, hybrid basis at its Burnaby office to support the EA SPORTS Technical Art team. The role coordinates project plans, milestones, dependencies and risks across multiple game projects. Pay is $104,500 to $142,800 CAD per year, with 3 weeks of vacation and extended health coverage in Canada.
Responsabilités :
- Support Technical Artists with tracking work and open items
- Track milestones, dependencies, risks and capacity across projects
- Support sprint planning, retrospectives and project reporting
- Maintain project plans, backlogs and team documentation
- Coordinate with internal and external partner teams
Résumé des exigences :
- 2+ years of project management or production experience in software or game development
- Undergraduate degree in a relevant discipline or equivalent practical experience
- Agile or Scrum exposure is an asset
- Strong written and verbal communication skills
- Experience with artists or cross-functional development teams is an asset
Outils et compétences
Avantages mentionnés
Source et dates
Type de source non vérifié · avature
- Date publiée par l’employeur
- Non fourni
- Première détection par notre source
- 2026-10-11
- Mise à jour du dossier source
- 2026-10-17
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Intermédiaire |
| Domaine | Gestion de projet |
| Expérience | 2 an(s) et plus |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
| Formation | Baccalauréat (préféré) |
| Domaines d’études | Computer Science, Interactive Entertainment, Commerce, Digital Arts |
| Avantages mentionnés | Congés payés généreux |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Electronic Arts
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
Description complète de l’entreprise
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
- Abonnés LinkedIn
- 1 589 017
- Personnes associées sur LinkedIn
- 23 090
- Bureaux déclarés
- 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
- 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
- Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
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- Vega Block, Ascendas IT Park, Hyderabad, Telangana 500081, IN
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- Kvarnbergsgatan 2, 411 05, Gothenburg, Gothenburg 504 83, SE
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- Ha-Shita St 45, Keisarya, Israel 1029200 , IL
- 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
- Autres noms enregistrés
- Electronic Arts
- Electronic Arts (EA)
- Spécialités
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Le profil indique une agence de recrutement
- Non
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Champ | Valeur |
|---|---|
| Secteur | Entertainment Providers |
| Taille | 10,001+ employees |
| Siège social | Redwood City, CA |
| Type d’organisation | Public Company |
| Spécialités | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Offres sur Jobsy | 283 |
| Voir la page |
Development Manager (Temporary 12 months)
Please note: this is a hybrid role that requires in-studio work from our Burnaby office. Relocation is not supported for this temporary (12 month) position.
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
EA SPORTS Tech provides specialized technology teams working on modern character motion, content pipelines and workflows, machine learning, game security, dev ops, as well as long lead feature and technology development for all EA SPORTS titles. As part of EA SPORTS Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.
About the Role
Are you passionate about new technologies and pushing the boundaries of game development? EA SPORTS Technical Art is looking for a Development Manager to partner with our Technical Artists and support the successful delivery of tools, workflows, and content across EA SPORTS.
The Technical Art team is a central service team that supports multiple game development projects, each with different timelines, priorities, and delivery needs. In this role, you will help the team stay organized, follow project plans, track progress, identify risks, and support delivery across milestones. Strong communication, collaboration, and partner management skills are key, as you will play an important role in keeping work moving, maintaining quality, and helping bring our technology and content to life.
Team Support and Collaboration
You will provide day-to-day support for Technical Artists by helping track work, follow up on open items, and maintain clear team information.
You will help clarify production priorities and align team efforts with project goals by gathering information, tracking dependencies, and supporting conversations with internal and external partners.
You will facilitate collaboration within the Technical Art team and with partner teams, helping identify blockers, surface risks, and resolve open issues early.
You will partner with the Development Director and Technical Art Directors to support team planning, onboarding, resourcing conversations, and development opportunities for team members.
Execution
You will support the team in executing against milestones, deliverables, and project commitments across multiple EA SPORTS projects.
You will track task progress, dependencies, risks, and capacity, and escalate concerns to the Development Director, Technical Art Directors, and project leadership when needed.
You will partner with production and Technical Art leadership to help balance scope, quality, and timelines.
You will communicate progress, risks, and changes to project teams and coordinate requirements with external partners.
Project Management
You will partner with the Development Director to support sprint planning, retrospectives, task tracking, and project reporting.
You will maintain Technical Art project plans, backlogs, dashboards, and team documentation to ensure information is accurate and accessible.
You will help track schedules and milestone progress across multiple projects, using task estimates, team input, and partner timelines.
You will support planning discussions by gathering data on scope, capacity, dependencies, and resource needs.
Role Requirements
2+ years of project management, production, or team coordination experience in software development, game development, or a related technical environment.
Undergraduate degree in a relevant discipline such as Computer Science, Interactive Entertainment, Commerce, Digital Arts, or equivalent practical experience.
Exposure to Agile or Scrum frameworks is an asset, as is familiarity with tools such as JIRA, Miro, Slack, Excel, Google Sheets, and other project-tracking and reporting tools.
Strong written and verbal communication skills, including the ability to summarize complex information, communicate risks clearly, and tailor messaging for different audiences.
Strong organizational skills, attention to detail, and the ability to manage multiple priorities across different project timelines.
Experience working with artists, technical artists, engineers, or cross-functional development teams is an asset.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CADIn Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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