Première détection par notre source: le mois dernier
Directeur.trice de la narration / Narrative Director
@ Electronic Arts
Montréal, Québec
Résumé des exigences :
- The goal is to develop a high-quality narrative AAA gameplay experience.
- Be a necessary participant in shaping the themes, tones, and atmosphere of the game's setting and overall experience
- As a director, you are passionate about quality, innovation, and achieving a highly impactful and memorable player experience.
- Previous experience as the Narrative Director on AAA game.
- Experience with narrative writing and game design.
- Experience with games, and bringing your experience and passion for narrative to help shape the culture of a team.
Outils et compétences
Avantages mentionnés
Source et dates
Type de source non vérifié · avature
- Date publiée par l’employeur
- Non fourni
- Première détection par notre source
- 2026-10-11
- Mise à jour du dossier source
- 2026-11-11
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Electronic Arts
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
Description complète de l’entreprise
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
- Abonnés LinkedIn
- 1 589 017
- Personnes associées sur LinkedIn
- 23 090
- Bureaux déclarés
- 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
- 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
- Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
- Calle Via de los Poblados, 3, Madrid, Community of Madrid 28033, ES
- Onslow Street, Guildford, England GU1 4SA, GB
- 2200 Stanley St, Montreal, Quebec H3A 1R6, CA
- 4445 Calgary Trail NW, #200, Edmonton, Alberta T6H 5R7, CA
- 8101, 7700 W Parmer Ln, Austin, Texas 78729, US
- 340 E Parker Blvd, Baton Rouge, Louisana 70808, US
- 1950 Summit Park Dr, Orlando, Florida 32810, US
- 1158 Jiangning Rd, Shanghai, Shanghai 200085 , CN
- Vega Block, Ascendas IT Park, Hyderabad, Telangana 500081, IN
- 720 Bourke Street Docklands, Melbourne, Victoria 3000, AU
- 10F NC Tower 1, 509, Seoul, Seoul 100-011, KR
- 1015 20th Street, Sacramento, California 95814, US
- 800 5th Ave, Seattle, Washington 98104, US
- 260 King St W, Kitchener, Ontario N2G 1B6, CA
- Level 3/24 York St, Sydney, New South Wales 2000, AU
- 11 The Metropolis Tower 2, 138589, 13-10 N Buona Vista Dr,, Singapore, Singapore SG-01, SG
- AFI Park 2, Bulevardul General Vasile Milea 4,, Bucharest, București 061344, RO
- Im Zollhafen 15-17, Cologne, Cologne 50678, DE
- 1, Parkmore West Business Park, Ballybrit, Galway H91 Y2R5, IE
- Kvarnbergsgatan 2, 411 05, Gothenburg, Gothenburg 504 83, SE
- Töölönlahdenkatu 3 B, Helsinki, Helsinki 00100 , FI
- 18 Rue Félix Mangini,, Lyon, Lyon 69009 , FR
- 20131 Prairie St, Chatsworth, California 91311, US
- 233 1/2 E Colorado Blvd, Pasadena, Calfiornia 91101, US
- 5510 Lincoln Blvd, Playa Vista, California 90094, US
- Ha-Shita St 45, Keisarya, Israel 1029200 , IL
- 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
- Autres noms enregistrés
- Electronic Arts
- Electronic Arts (EA)
- Spécialités
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Le profil indique une agence de recrutement
- Non
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Champ | Valeur |
|---|---|
| Secteur | Entertainment Providers |
| Taille | 10,001+ employees |
| Siège social | Redwood City, CA |
| Type d’organisation | Public Company |
| Spécialités | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Offres sur Jobsy | 288 |
| Voir la page |
- Location: Vancouver - Great Northern Way
- State: British Columbia
- Country: Canada
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)
Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with a new free-to-play universe with Battlefield REDSEC.
United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
As a Narrative Director, you will direct our efforts to create a coherent fiction for our world. You will have broad influence, from contextualizing our gameplay, to defining the game's 'voice', to directing our writing team to deliver a compelling core story.
You are willing to explore avenues that put more of the story into the player's hands while still delivering on narrative beats that contextualize and motivate the actions of our player and the character they are playing.
You will report to the Creative Director. Working with the creative leadership, you will define the Narrative vision for the product. This will involve close collaborations with other chapter directors, producers, narrative team members, and other important partners. The goal is to develop a high-quality narrative AAA gameplay experience.
What You'll Do:
Be a necessary participant in shaping the themes, tones, and atmosphere of the game's setting and overall experience
Build and direct a writing and narrative design team
Set the narrative vision, pillars and strategy for the product.
Establish and maintain the narrative direction for the project, both internally and externally. This direction is in harmony with the creative vision, gameplay goals, and structure. Ensure that the narrative direction is implemented to the expected quality, advocating for it throughout the project.
Partner with the other discipline directors and producers to integrate the narrative into the game.
Find innovative ways to communicate stories through the world that promotes player agency.
Support and guide the environment team in researching history, locations, and events to develop the game's narrative vision and underlying themes
Determine the production priorities, high-level schedule and eventual scope adjustments with the Producers and other senior partners, to ensure the game is completed on time and within budget.
Be a partner in the casting and recording processes
Guide the ideation process as the team brainstorms ideas, characters, quests and narrative structure.
Manage senior members of the Narrative team.
Develop others on the narrative and wider design team in narrative design principles and methodologies
Collaborate with and lead other game writers and narrative designers to build narrative gameplay elements.
Work with the game design team to develop gameplay features to support and convey the story
Provide regular feedback
Support and encourage a mindset of diversity and inclusion not just in the workplace, but in the content we create
What We're Looking For:
As a director, you are passionate about quality, innovation, and achieving a highly impactful and memorable player experience.
You are focused on creating narrative designs that put the story in the player's hands.
Previous experience as the Narrative Director on AAA game.
Experience with narrative writing and game design.
Understanding of best practices for creating high-quality narrative gameplay experiences
Experience with games, and bringing your experience and passion for narrative to help shape the culture of a team.
You excel at creating and communicating your vision to partners and leading strategic efforts with your team.
Your team leadership experience equips you to navigate through challenges, provide constructive feedback, and improve workflows
Experience managing quality, consistency and coherency across a team of creatives and designers
Expertise in competitive intelligence
We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click “Get Recommendations” to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$160,700 - $224,700 CADFor Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Journal
Visible seulement par vous. Conservé sur cet appareil, et dans votre compte une fois connecté.