Première détection par notre source: il y a 15 jours
ENVIRONMENT ARTIST - Animation & Games
@ Eighty30 Creative
Toronto, Ontario
En bref
Eighty30 Creative is hiring a contract Environment Artist to model, texture and light 3D landscapes, architecture and props for animation and game projects. The work requires a strong environment portfolio and proficiency in 3D and game engine tools. Pay is stated as DOE (depending on experience).
Responsabilités :
- Create high-quality 3D environments for games and animation
- Collaborate with concept artists, designers and animators
- Model, texture and light assets while optimizing performance
- Iterate quickly based on feedback
Résumé des exigences :
- Strong portfolio of environments, landscapes and architecture
- Proficiency in Maya, Blender, 3ds Max, ZBrush or Substance Painter
- Experience with Unreal Engine, Unity or similar engines
- Knowledge of lighting, composition, colour theory and spatial design
- Strong collaboration and communication skills
Outils et compétences
Source et dates
Type de source non vérifié · dover
- Date publiée par l’employeur
- Non fourni
- Première détection par notre source
- 2026-10-26
- Mise à jour du dossier source
- 2026-10-26
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Domaine | Design et création |
| Déplacements | avion : aucun · route : aucun |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Eighty30 Creative
| Champ | Valeur |
|---|---|
| Offres sur Jobsy | 1 |
Environment Artist – Animation & Games
Eighty30 Creative is a forward-thinking studio creating immersive worlds for animation and games. We’re looking for a talented Environment Artist to design, model, and texture stunning landscapes, architecture, and props that bring projects to life.
What You’ll Do:
Create high-quality 3D environments for games and animation.
Collaborate with concept artists, designers, and animators to maintain visual consistency.
Model, texture, and light assets while optimizing for performance.
Iterate quickly based on feedback to meet project goals.
You Should Have:
Strong portfolio showcasing environments, landscapes, and architecture.
Proficiency in Maya, Blender, 3ds Max, ZBrush, Substance Painter, or similar tools.
Experience with Unreal Engine, Unity, or other game engines.
Knowledge of lighting, composition, color theory, and spatial design.
Strong collaboration and communication skills.
Why Join Us:
Work on exciting projects across animation and games.
Collaborate with a passionate creative team from concept to post-production.
Grow your portfolio and skills in a flexible, supportive environment.
Salary: DOE
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