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Première détection par notre source: il y a 15 jours

ENVIRONMENT ARTIST - Animation & Games

@ Eighty30 Creative

Toronto, Ontario

HybrideContrat
Postuler
SIGNAUX

En bref

Eighty30 Creative is hiring a contract Environment Artist to model, texture and light 3D landscapes, architecture and props for animation and game projects. The work requires a strong environment portfolio and proficiency in 3D and game engine tools. Pay is stated as DOE (depending on experience).

Responsabilités :

  • Create high-quality 3D environments for games and animation
  • Collaborate with concept artists, designers and animators
  • Model, texture and light assets while optimizing performance
  • Iterate quickly based on feedback

Résumé des exigences :

  • Strong portfolio of environments, landscapes and architecture
  • Proficiency in Maya, Blender, 3ds Max, ZBrush or Substance Painter
  • Experience with Unreal Engine, Unity or similar engines
  • Knowledge of lighting, composition, colour theory and spatial design
  • Strong collaboration and communication skills

Outils et compétences

Source et dates

Type de source non vérifié · dover

Date publiée par l’employeur
Non fourni
Première détection par notre source
2026-10-26
Mise à jour du dossier source
2026-10-26

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

DomaineDesign et création
Déplacementsavion : aucun · route : aucun
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

Eighty30 Creative

ChampValeur
Offres sur Jobsy1
Description

Environment Artist – Animation & Games

Eighty30 Creative is a forward-thinking studio creating immersive worlds for animation and games. We’re looking for a talented Environment Artist to design, model, and texture stunning landscapes, architecture, and props that bring projects to life.

What You’ll Do:

  • Create high-quality 3D environments for games and animation.

  • Collaborate with concept artists, designers, and animators to maintain visual consistency.

  • Model, texture, and light assets while optimizing for performance.

  • Iterate quickly based on feedback to meet project goals.

You Should Have:

  • Strong portfolio showcasing environments, landscapes, and architecture.

  • Proficiency in Maya, Blender, 3ds Max, ZBrush, Substance Painter, or similar tools.

  • Experience with Unreal Engine, Unity, or other game engines.

  • Knowledge of lighting, composition, color theory, and spatial design.

  • Strong collaboration and communication skills.

Why Join Us:

  • Work on exciting projects across animation and games.

  • Collaborate with a passionate creative team from concept to post-production.

  • Grow your portfolio and skills in a flexible, supportive environment.

Salary: DOE

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