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Première détection par notre source: il y a 23 jours

Experience Designer II - EA SPORTS FC

@ Electronic Arts

Vancouver, Colombie-Britannique

5+ ans d’expérience
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En bref

Electronic Arts is hiring an Experience Designer II for EA SPORTS FC Ultimate Team to design visual and interactive player experiences. The role combines UI and visual design craft with UX principles and game systems knowledge, and requires 5+ years in UI or experience design. Pay in British Columbia is $104,500 to $142,800 CAD, with vacation and extended health benefits.

Responsabilités :

  • Create visual and interactive UI solutions using the FC Design System
  • Translate UX flows and game requirements into player experiences
  • Explore creative visual directions and develop high-quality UI concepts
  • Collaborate with designers, producers, researchers and engineers
  • Present design concepts and communicate design rationale

Résumé des exigences :

  • 5+ years in UI, visual or experience design
  • Strong portfolio demonstrating visual craft and UX thinking
  • Proficiency in Figma, Adobe Creative Suite or similar
  • Experience working within established design systems
  • Strong storytelling and presentation skills

Outils et compétences

Avantages mentionnés

Assurance maladieSoins dentairesSoins de la vueAssurance vieRégime de retraiteCongés payés
Source et dates

Type de source non vérifié · avature

Date publiée par l’employeur
Non fourni
Première détection par notre source
2026-10-19
Mise à jour du dossier source
2026-10-19

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauIntermédiaire
DomaineDesign et création
Expérience5 an(s) et plus
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish
Avantages mentionnésCongés payés généreux

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

Electronic Arts

Profil d’entreprise sauvegardé

Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.

Description complète de l’entreprise

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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Personnes associées sur LinkedIn
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Autres noms enregistrés
  • Electronic Arts
  • Electronic Arts (EA)
Spécialités
  • Mobile Games
  • Console Games
  • Development
  • Publishing
  • Tech
  • and Interactive Entertainment
Le profil indique une agence de recrutement
Non

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

ChampValeur
SecteurEntertainment Providers
Taille10,001+ employees
Siège socialRedwood City, CA
Type d’organisationPublic Company
SpécialitésMobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment
Offres sur Jobsy288
LinkedInVoir la page
Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Experience Designer II at EA SPORTS FC

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

After nearly 30 years of creating genre-defining, interactive football experiences with the world's largest football entertainment platform, EA SPORTS FIFA, we rebranded to EA SPORTS FC. This marks the future of football from EA SPORTS as we strive to take global football experiences to new heights on behalf of football fans everywhere.

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!

The Role:

As an Experience Designer on EA SPORTS FC Ultimate Team, you will collaborate closely with fellow Experience Designers, Game Designers, Producers, Researchers, Art Directors, and Engineers to create meaningful, high-impact player experiences. This role involves designing across multiple layers of the player experience, combining strong visual design craft and creative thinking with a solid understanding of UX principles, game systems, and player needs. You'll take ownership of translating design concepts and player experiences into compelling, high-quality visual solutions, balancing creative exploration with practical execution.

What makes this role unique is the opportunity to shape how players interact with and connect to Ultimate Team, from everyday interactions to new features and evolving game experiences. You'll be encouraged to explore creative directions, challenge assumptions, and bring visual excellence, clarity, and consistency to one of EA SPORTS FC's most dynamic game modes.

Qualifications:

  • 5+ years of experience in UI, visual, experience design across games, entertainment, or digital products, ideally with experience shipping one or more games.

  • A strong portfolio demonstrating exceptional visual craft, creative exploration, and the ability to connect form and function into intuitive, engaging, and polished player experiences.

  • Strong visual design skills across UI, typography, layout, composition, and visual storytelling, with the ability to create high-quality, visually compelling design solutions.

  • Solid understanding of core UX principles, including user flows, information hierarchy, interaction patterns, and player-centred design.

  • Experience translating UX concepts, game design requirements, and creative ideas into compelling visual directions, prototypes, and high-fidelity UI.

  • Good understanding of game systems and how different features and interactions connect to create a cohesive player experience.

  • Proficiency in modern design and prototyping tools, such as Figma, Adobe Creative Suite, or similar.

  • Experience working within established Design Systems, maintaining consistency while exploring opportunities for creative expression.

  • Strong storytelling, presentation, and design rationale skills, with the ability to clearly communicate creative decisions, collaborate with partners, and advocate for thoughtful design solutions.

  • Strong design judgment and the ability to take ownership of assigned features from concept through implementation, balancing visual quality, usability, and production constraints.

  • Comfortable navigating ambiguity, asking thoughtful questions, challenging assumptions, and proposing creative solutions.

  • A collaborative mindset, strong relationship-building skills, adaptability, and a genuine passion for games and creating meaningful player experiences.

Responsibilities:

  • Create compelling visual and interactive design solutions using the FC Design System, taking ownership of assigned features from early concept exploration through high-fidelity execution and implementation.

  • Translate UX flows, game design requirements, and player needs into intuitive, visually engaging, and cohesive player experiences.

  • Explore creative visual directions and develop high-quality UI concepts that balance strong visual identity, usability, and functionality.

  • Collaborate with Design System owners and fellow designers to maintain consistency, quality, and opportunities for creative expression across experiences.

  • Work closely with Experience Designers, Game Designers, Producers, Researchers, Art Directors, and Engineers to bring features from concept to delivery.

  • Apply player-centred design thinking, considering player needs, behaviours, and game systems while challenging assumptions and proposing thoughtful solutions.

  • Present design concepts and solutions clearly, communicate design rationale, and incorporate feedback to refine and improve design outcomes.

  • Actively contribute to team discussions, share design work and learnings, and build strong relationships across disciplines to support collaboration and continuous improvement.

Nice to have:

  • Motion design and animation experience (After Effects, Rive, or similar).

  • Experience with 3D design tools (Blender, Maya, Cinema 4D, or similar).

  • Experience designing and implementing UI within game engines (Unreal, Unity, or similar).

  • Familiarity with expressive UI, and modern game interface design.

  • Understanding of game development pipelines and cross-disciplinary production workflows.

  • A genuine passion for football, with an interest in the sport, its culture, and the global football community.

At EA, we believe our future is to build joyful experiences and push the boundaries of our games and we want your help and expertise in doing so. If this resonates with you and you have something to contribute, please contact us, even if you don't meet all of the criteria above.

*Please include a portfolio link and password if applicable. Also, please be prepared to show recent accomplishments/processes/case studies/projects.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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