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Expert Level Designer (Single Player) - Sledgehammer Games

@ SLEDGEHAMMER GAMES TORONTO ULC

Toronto, Ontario

Temps plein8+ ans d’expérience
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En bref

Sledgehammer Games Toronto ULC is hiring an Expert Level Designer for single-player campaign work on a new AAA project. The role involves building and tuning engaging play-spaces in Radiant, mentoring designers, and collaborating with cross-studio teams. It is full-time, hybrid with a Toronto studio base, and pays $149,400 to $193,400 CAD annually.

Responsabilités :

  • Develop, implement and tune player-first single-player experiences
  • Build engaging, immersive play-spaces in Radiant
  • Research subject matter for authentic settings
  • Pitch designs and features using multimedia tools
  • Mentor fellow designers and give prioritized build feedback

Résumé des exigences :

  • 8+ years of level design experience in games
  • At least 3 shipped AAA console or PC titles
  • Strong understanding of geometry, flow and layout
  • Impressive communication and persuasion skills
  • Strong problem-solving and agile collaboration

Outils et compétences

Avantages mentionnés

Assurance maladieSoins dentairesSoins de la vue
Source et dates

Site carrière / système de candidatures · workday

Date publiée par l’employeur
2026-08-05
Première détection par notre source
2026-10-08
Mise à jour du dossier source
2026-10-14

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauSenior
DomaineDesign et création
Expérience8 an(s) et plus
Heures par semaine40 (estimé)
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish
Avantages mentionnésAide à la réinstallation, Prime de rendement

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

SLEDGEHAMMER GAMES TORONTO ULC

Profil d’entreprise sauvegardé

Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.

We are Game Makers.

Description complète de l’entreprise

Founded in 2009, Sledgehammer Games has been developing award-winning titles in the Call of Duty franchise for over a decade. Since its inception in the United States, our team has expanded globally to Australia, Canada, and the United Kingdom. As we navigate our 2nd decade of game development, we’re focused on constantly evolving, innovating, and taking risks – which are some of the most rewarding aspects of game development.

Abonnés LinkedIn
78 217
Personnes associées sur LinkedIn
458
Bureaux déclarés
  • Foster City, CA, US
  • Melbourne, VIC, AU
  • Guildford, GB
  • Toronto, CA
Catégories d’activité
  • Publishing
  • Computer
  • Video Games
Autres noms enregistrés
  • SLEDGEHAMMER GAMES UK LIMITED
  • SLEDGEHAMMER GAMES TORONTO ULC
  • Sledgehammer Games
Spécialités
  • Video Games
  • Art
  • Design
  • Engineering
  • Programming
  • VFX
  • UX
  • UI
  • Quality Assurance
  • Gaming
  • Audio
  • and Entertainment
Le profil indique une agence de recrutement
Non
Investissement total déclaré
0

La devise et la date d’observation ne sont pas fournies; ce n’est ni une valorisation actuelle ni une ronde de financement.

Founded in 2009, Sledgehammer Games has been developing award-winning titles in the Call of Duty franchise for over a decade. Since its inception in the United States, our team has expanded globally to Australia, Canada, and the United Kingdom. As we navigate our 2nd decade of game development, we’re focused on constantly evolving, innovating, and taking risks – which are some of the most rewarding aspects of game…

ChampValeur
SecteurSoftware Development
Taille201-500 employees
Siège socialFoster City, CA
Type d’organisationPublic Company
Fondée en2009
SpécialitésVideo GamesArtDesignEngineeringProgrammingVFXUXUIQuality AssuranceGaming
Offres sur Jobsy10
LinkedInVoir la page
Description

Job Title:

Expert Level Designer (Single Player) - Sledgehammer Games

Requisition ID:

R025769

Job Opening Type:

New Position / Headcount

Job Description:

Your Platform

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.

We are looking for passionate and talented individuals to join our studio team in Toronto, Canada. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

Please note: This is not a remote role. This is a hybrid position based in our Toronto Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.

Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform.

Your Mission

Sledgehammer Games is looking for an Expert Level Designer (SP) to help create a fresh new AAA experience for our next project. Your mission is to develop, implement and tune player-first experiences that will be enjoyed by millions of gamers across the globe.

You are a self-sufficient, fire and forget teammate who takes ownership of tasks, proactively and independently solve challenges, and delivers high-quality work in a timely manner.

You must thrive in a challenging and often ambiguous environment. An agile and flexible mindset is also vital since this position actively partners with a variety of internal and external partners. Excellent and persuasive communication skills are a must. Above all, we are looking for an innovative and dedicated teammate to help tell our story.

Collaborate with Creative Directors, Designers, Engineers, Artists, Producers, and Animators to deliver a world-class player experience.

  • Research subject matter relating to the design objective to ensure an authentic experience.

  • Be a proactive self-starter that can independently implement high-level direction.

  • Clearly and effectively pitch designs and features using multimedia tools.

  • Work in Radiant to create play-spaces that are engaging and immersive.

  • Mentor fellow Designers.

  • Play builds of games in-progress and provide concise and prioritized feedback to both internal teams and external partners.

  • Work with other teams to ensure level requirements and plans are understood.

  • Possess a comprehensive understanding of the design process spanning all facets of the game.

  • Work closely with our user-testing teams during play-balancing to provide expert feedback.

  • Player Profile

    8+ years in the games industry working in a level design capacity, with at least 3 shipped title in the AAA console / PC space.

  • Passionate and egoless attitude that welcomes feedback and criticism, and enjoys working in a collaborative, iterative, and agile process.

  • Strong understanding of geometry building, flow, and layout.

  • Ability to lead by example.

  • Impressive communication skills.

  • Solid understanding of level design with ability to clearly discuss modern trends.

  • Strong problem-solving skills.

  • Hunger for gaming (especially online) with a broad range of game experience.

  • Open to working in / relocating to Toronto

  • Bonus XP

    • Profound understanding of the Call of Duty franchise and Warzone.

    • Comprehensive knowledge and understanding of the F2P games space.

    • Prior experience working on a games-as-a-service product.

    • Experience with visual software (Photoshop, Illustrator, etc.).

    We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

    The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

    Our World

    At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

    We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

    We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

    Ready to Activate Your Future?

    Rewards

    We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

    • Extended health plan, including medical, dental, vision, lif

      ted games, and a variety of other benefit programs like supplemental life & critical illness, legal service, and others;

    • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

    Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.

    The standard base pay range for this role is $149,400.00 - $193,400.00 CAD. These values reflect the expected annualized base pay range of new hires in Ontario, Canada. Actual amounts will vary depending on experience, performance, and location. In addition to a competitive base pay, employees in this role may be eligible for discretionary incentive compensation. Incentive compensation is not guaranteed.

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