Publié il y a 12 mois
Game Design - Level Designer (m/f/d)
@ MegaZebra GmbH
Montréal, Québec
En bref
MegaZebra GmbH is hiring a full-time Level Designer to build levels for a new mobile game blending arcade and RPG gameplay. The work covers creating and balancing levels using analytics to improve win-rates, retention and monetization, plus seasonal events. The role is remote-first and based in Montréal or North America.
Responsabilités :
- Level design for a new arcade-RPG mobile game
- Balance levels using analytics data to optimize KPIs
- Prepare and execute special and seasonal events
- Collaborate with game and economy designers
Résumé des exigences :
- 2-3 years of level design experience for mobile games
- Strong interest in arcade-type games
- Ability to analyze data to optimize levels
- Excellent written and verbal English communication
- Familiarity with Unity is a plus
Outils et compétences
Source et dates
Site carrière / système de candidatures · bamboohr
- Date publiée par l’employeur
- 2025-11-06
- Première détection par notre source
- 2026-10-14
- Mise à jour du dossier source
- 2026-10-14
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Intermédiaire |
| Domaine | Design et création |
| Expérience | 2 an(s) et plus |
| Heures par semaine | 40 (estimé) |
| Déplacements | avion : aucun · route : aucun |
| Milieu de travail | Domicile |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
MegaZebra GmbH
| Champ | Valeur |
|---|---|
| Offres sur Jobsy | 1 |
ABOUT MEGAZEBRA
MegaZebra has been successfully crafting category-leading games for more than 10 years. You can now join us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending arcade gameplay with immersive RPG elements.
By combining technology, game-design, art, analytics, and bringing together passionate people from around the globe we have repeatedly been able to produce hit games. We are based in Munich/Germany and Montréal/Canada.
We develop all our games in small and vibrant teams. Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding. We are looking for a level designer based in Montréal or North America to work on one of our new titles.
YOUR RESPONSIBILITIES
- Level design for a new game at the intersection of the arcade- and RPG genres
- Create and implement exciting levels, which keep bringing new challenges to players
- Balance levels based on data from analytics in order to optimize KPIs such as win-rates, retention, and monetization
- Prepare and execute special and seasonal events
- Work closely with game designers and economy designers
YOUR PROFILE
- 2-3 years experience in level design for mobile games
- Strong interest and passion for arcade type games
- Creative- and out-of-the-box thinker
- Strong player empathy
- Ability to analyze data in order to optimize levels
- Familiarity with Unity is a plus
- Strong desire to deliver results and ship top quality titles
- Self-organized and self-motivated way of working
- Strong team-player mentality
- Excellent written and verbal communication skills in English
YOUR BENEFITS
- Join an international team, which has successfully developed this title from a prototype
- Work in a highly creative environment with a super-flat hierarchy
- Work with team-mates based in Montréal and in Europe. We have a highly experienced and very talented design-team in based in Montréal
- Experience start-up spirit and the ability to have significant impact
- Join a company with a 15-year track-record of developing and publishing our own games.
- Earn a competitive salary
- We are a remote-first company
If this strikes an interest, do send us your application in English!
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