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Publié il y a 12 mois

Game Design - Level Designer (m/f/d)

@ MegaZebra GmbH

Montréal, Québec

TélétravailTemps plein2+ ans d’expérience
Postuler
SIGNAUX

En bref

MegaZebra GmbH is hiring a full-time Level Designer to build levels for a new mobile game blending arcade and RPG gameplay. The work covers creating and balancing levels using analytics to improve win-rates, retention and monetization, plus seasonal events. The role is remote-first and based in Montréal or North America.

Responsabilités :

  • Level design for a new arcade-RPG mobile game
  • Balance levels using analytics data to optimize KPIs
  • Prepare and execute special and seasonal events
  • Collaborate with game and economy designers

Résumé des exigences :

  • 2-3 years of level design experience for mobile games
  • Strong interest in arcade-type games
  • Ability to analyze data to optimize levels
  • Excellent written and verbal English communication
  • Familiarity with Unity is a plus

Outils et compétences

Source et dates

Site carrière / système de candidatures · bamboohr

Date publiée par l’employeur
2025-11-06
Première détection par notre source
2026-10-14
Mise à jour du dossier source
2026-10-14

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauIntermédiaire
DomaineDesign et création
Expérience2 an(s) et plus
Heures par semaine40 (estimé)
Déplacementsavion : aucun · route : aucun
Milieu de travailDomicile
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

MegaZebra GmbH

ChampValeur
Offres sur Jobsy1
Description

ABOUT MEGAZEBRA

MegaZebra has been successfully crafting category-leading games for more than 10 years. You can now join us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending arcade gameplay with immersive RPG elements.

By combining technology, game-design, art, analytics, and bringing together passionate people from around the globe we have repeatedly been able to produce hit games. We are based in Munich/Germany and Montréal/Canada.

We develop all our games in small and vibrant teams. Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding. We are looking for a level designer based in Montréal or North America to work on one of our new titles.

YOUR RESPONSIBILITIES

  • Level design for a new game at the intersection of the arcade- and RPG genres
  • Create and implement exciting levels, which keep bringing new challenges to players
  • Balance levels based on data from analytics in order to optimize KPIs such as win-rates, retention, and monetization
  • Prepare and execute special and seasonal events
  • Work closely with game designers and economy designers

YOUR PROFILE

  • 2-3 years experience in level design for mobile games
  • Strong interest and passion for arcade type games
  • Creative- and out-of-the-box thinker
  • Strong player empathy
  • Ability to analyze data in order to optimize levels
  • Familiarity with Unity is a plus
  • Strong desire to deliver results and ship top quality titles
  • Self-organized and self-motivated way of working
  • Strong team-player mentality
  • Excellent written and verbal communication skills in English

YOUR BENEFITS

  • Join an international team, which has successfully developed this title from a prototype
  • Work in a highly creative environment with a super-flat hierarchy
  • Work with team-mates based in Montréal and in Europe. We have a highly experienced and very talented design-team in based in Montréal
  • Experience start-up spirit and the ability to have significant impact
  • Join a company with a 15-year track-record of developing and publishing our own games.
  • Earn a competitive salary
  • We are a remote-first company

If this strikes an interest, do send us your application in English!

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