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Publié il y a 4 jours

Intermediate Software Developer

@ GuruLink

Toronto, Ontario

Temps plein
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SIGNAUX

En bref

GuruLink, a Toronto software startup building a tolerance analysis platform, is hiring an intermediate software developer to build 3D geometry and computational geometry features in C++. The work covers implementing algorithms from research papers through to production, debugging, performance work and code review. The role is full-time, hybrid with one office day a week in Liberty Village, Toronto.

Responsabilités :

  • Build and ship geometry features from design through release
  • Implement 3D geometry and numerical algorithms in C++
  • Prototype research paper techniques and harden them for production
  • Debug problems, fix performance bottlenecks and handle edge cases
  • Improve tests and tooling and collaborate through code review

Résumé des exigences :

  • Strong production C++ skills
  • Working proficiency in Python and SQL
  • Hands-on 3D geometry or CAD algorithm experience
  • Comfort with vectors, matrices and numerical methods
  • Solid grounding in algorithms, testing and version control

Outils et compétences

Source et dates

Type de source non vérifié · jsonld

Date publiée par l’employeur
2026-11-05
Première détection par notre source
2026-11-06
Mise à jour du dossier source
2026-11-09

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauIntermédiaire
DomaineDéveloppement logiciel
Heures par semaine40 (estimé)
Déplacementsavion : aucun · route : aucun
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

ChampValeur
Offres sur Jobsy13
Description

Location: Toronto, Ontario

Our client is a Toronto software startup, founded by mathematicians, building a new approach to tolerance analysis with advanced 3D geometry. The small, senior team serves Fortune 500 manufacturers in consumer electronics, automotive and footwear. Their customer demand is outpacing the product.

Job Summary:
You'll build geometry processing and computational geometry features in C++ at the core of a tolerance analysis platform, taking algorithms from research paper to production. You'll work alongside senior developers who mentor well, with the freedom to use AI tools in whatever way works best for you.

Responsibilities:
• Build and ship features from design through testing, review and release.
• Implement 3D geometry, numerical and engineering-data algorithms in C++.
• Prototype techniques from research papers, often with AI tools, and harden the best ones for production.
• Debug hard problems, fix performance bottlenecks and handle edge cases in real customer data.
• Improve tests and tooling, and collaborate through code review with senior developers and specialists.

This is a hybrid, 1 day a week in office role, located in Toronto's Liberty Village.

Must Have Skills:

• Strong C++ skills in production code.
• Working proficiency in Python and SQL.
• Hands-on experience with 3D geometry, such as geometry processing, computational geometry or CAD algorithm development. Serious VFX engineering work also counts.
• Daily comfort with vectors, matrices, coordinate transforms and numerical methods.
• Solid grounding in algorithms, data structures, debugging, testing, version control and code review.
• Able to deliver defined features on your own, explain your reasoning clearly and ask for input when a problem needs it.

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