Première détection par notre source: il y a 7 jours
Senior Engineering Manager, Enterprise CI for Games
@ Electronic Arts
Vancouver, Colombie-Britannique
En bref
Electronic Arts is hiring a Senior Engineering Manager to lead the team building its next-generation Enterprise CI platform for games. The role manages DevOps and build engineers, owns CI/CD pipelines and infrastructure, and sets technical direction. Pay is $141,400 to $204,400 CAD in British Columbia, with benefits including vacation, sick time, parental top-up, extended health coverage and retirement plan.
Responsabilités :
- Lead, hire and develop DevOps and build engineers
- Own CI/CD pipelines, build infrastructure and preflight systems
- Set technical direction and roadmap for next-generation CI platform
- Drive infrastructure automation across cloud and on-premises
- Partner with game studios and senior leadership
Résumé des exigences :
- 8+ years in software engineering, DevOps or infrastructure
- 3+ years managing engineers directly
- Experience operating CI/CD and cloud infrastructure
- Understanding of DevOps and SRE principles
- Experience with Azure DevOps and Perforce is a plus
Outils et compétences
Avantages mentionnés
Source et dates
Type de source non vérifié · avature
- Date publiée par l’employeur
- Non fourni
- Première détection par notre source
- 2026-11-03
- Mise à jour du dossier source
- 2026-11-05
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Gestionnaire |
| Domaine | Génie |
| Expérience | 8 an(s) et plus |
| Expérience en gestion | 3 an(s) et plus |
| Gestion d’équipe | Oui |
| Heures par semaine | 40 (estimé) |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
| Avantages mentionnés | Congés payés généreux, Congé parental généreux, Régime de retraite, Prime de rendement |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Electronic Arts
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
Description complète de l’entreprise
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
- Abonnés LinkedIn
- 1 589 017
- Personnes associées sur LinkedIn
- 23 090
- Bureaux déclarés
- 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
- 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
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- Vega Block, Ascendas IT Park, Hyderabad, Telangana 500081, IN
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- 260 King St W, Kitchener, Ontario N2G 1B6, CA
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- 11 The Metropolis Tower 2, 138589, 13-10 N Buona Vista Dr,, Singapore, Singapore SG-01, SG
- AFI Park 2, Bulevardul General Vasile Milea 4,, Bucharest, București 061344, RO
- Im Zollhafen 15-17, Cologne, Cologne 50678, DE
- 1, Parkmore West Business Park, Ballybrit, Galway H91 Y2R5, IE
- Kvarnbergsgatan 2, 411 05, Gothenburg, Gothenburg 504 83, SE
- Töölönlahdenkatu 3 B, Helsinki, Helsinki 00100 , FI
- 18 Rue Félix Mangini,, Lyon, Lyon 69009 , FR
- 20131 Prairie St, Chatsworth, California 91311, US
- 233 1/2 E Colorado Blvd, Pasadena, Calfiornia 91101, US
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- Ha-Shita St 45, Keisarya, Israel 1029200 , IL
- 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
- Autres noms enregistrés
- Electronic Arts
- Electronic Arts (EA)
- Spécialités
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Le profil indique une agence de recrutement
- Non
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Champ | Valeur |
|---|---|
| Secteur | Entertainment Providers |
| Taille | 10,001+ employees |
| Siège social | Redwood City, CA |
| Type d’organisation | Public Company |
| Spécialités | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Offres sur Jobsy | 287 |
| Voir la page |
- Location: Austin
- State: Texas
- Country: United States of America
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Who We Are
EA Information Technology (EAIT) powers the technology that connects our global workforce and supports every part of our business, from game development to marketing, publishing, security, and player experience. We create secure, scalable solutions that help teams collaborate and innovate in order to create better experiences for players worldwide.
What We Do
You will report to a Senior Technical Director within the Game Developer Experience (GDX) team. We build and scale the continuous integration (CI) ecosystem that powers builds and preflight systems across multiple EA games. GDX focuses on delivering a CI platform that is optimised for performance, cost, and the evolving needs of game development teams.
As Senior Engineering Manager, you will lead the engineering team that is building EA's next-generation Enterprise CI platform for games on a Frostbite-based foundational tech stack. You'll work with us and our studio partners to improve reliability, scalability, and efficiency across our build platform, and you'll grow the engineers who build it.
What You'll Do
Lead, hire, and develop a team of DevOps and build engineers through coaching, performance management, career development, and succession planning.
Own the execution, delivery, and operation of our CI platform, including CI/CD pipelines (Azure DevOps), build infrastructure, and preflight systems.
Set engineering standards for design reviews, code quality, testing, and production readiness.
Set the technical direction and roadmap for the next-generation Enterprise CI platform, including the migration of build and release to hybrid on-premises and cloud, while balancing performance, cost, and the needs of our game teams.
Drive infrastructure automation and scale across cloud and on-premises environments using Terraform, Packer, Ansible, and Kubernetes.
Build strong operational practices, including service ownership, observability, incident management, security, capacity planning, and service-level objectives (SLOs).
Partner with game studios, product managers, and engineering leaders to align priorities, and present progress and decisions to senior leadership.
Plan team capacity and workforce needs as GDX priorities evolve.
What You Bring
8+ years in software engineering, DevOps, or infrastructure, including 3+ years managing engineers directly.
Experience building, scaling, and operating CI/CD systems, cloud infrastructure, or internal developer platforms that support multiple engineering teams.
Hands-on experience with CI/CD, infrastructure-as-code, containers, and cloud platforms (AWS, GCP, or Azure).
Strong understanding of DevOps and Site Reliability Engineering (SRE) principles, including reliability, scalability, security, and incident management.
A track record of measurable improvements to reliability, build performance, operational efficiency, or developer productivity.
Experience building and retaining high-performing teams through hiring, coaching, and performance management.
Clear communication and stakeholder management skills, with the ability to drive outcomes across engineering, product, infrastructure, and studio teams.
Experience with Azure DevOps and Perforce, or with large-scale game build systems, is a plus. Strong experience with other CI/CD or DevOps platforms, such as Jenkins, GitLab, or GitHub Actions, is equally valued.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CADFor Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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