Publié avant-hier
Software Developer
@ GuruLink
Toronto, Ontario
En bref
GuruLink, a Toronto software startup building tolerance analysis tools with advanced 3D geometry, is hiring a Software Developer. The role builds geometry processing and computational geometry features in C++, turning research algorithms into production code. The position is full-time, hybrid with one day a week in the office in Liberty Village, Toronto.
Responsabilités :
- Build and ship features from design through release
- Implement 3D geometry and numerical algorithms in C++
- Prototype research techniques and harden them for production
- Debug hard problems and fix performance bottlenecks
- Improve tests and tooling through code review
Résumé des exigences :
- Strong C++ skills in production code
- Working proficiency in Python and SQL
- Hands-on 3D geometry or VFX engineering experience
- Daily comfort with vectors, matrices and numerical methods
- Solid grounding in algorithms, testing and version control
Outils et compétences
Source et dates
Type de source non vérifié · jsonld
- Date publiée par l’employeur
- 2026-11-05
- Première détection par notre source
- 2026-11-06
- Mise à jour du dossier source
- 2026-11-06
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Intermédiaire |
| Domaine | Développement logiciel |
| Heures par semaine | 40 (estimé) |
| Déplacements | avion : aucun · route : aucun |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
GuruLink
| Champ | Valeur |
|---|---|
| Offres sur Jobsy | 15 |
Location: Toronto, Ontario
Our client is a Toronto software startup, founded by mathematicians, building a new approach to tolerance analysis with advanced 3D geometry. The small, senior team serves Fortune 500 manufacturers in consumer electronics, automotive and footwear. Their customer demand is outpacing the product.
Job Summary:
You'll build geometry processing and computational geometry features in C++ at the core of a tolerance analysis platform, taking algorithms from research paper to production. You'll work alongside senior developers who mentor well, with the freedom to use AI tools in whatever way works best for you.
Responsibilities:
• Build and ship features from design through testing, review and release.
• Implement 3D geometry, numerical and engineering-data algorithms in C++.
• Prototype techniques from research papers, often with AI tools, and harden the best ones for production.
• Debug hard problems, fix performance bottlenecks and handle edge cases in real customer data.
• Improve tests and tooling, and collaborate through code review with senior developers and specialists.
This is a hybrid, 1 day a week in office role, located in Toronto's Liberty Village.
Must Have Skills:
• Strong C++ skills in production code.
• Working proficiency in Python and SQL.
• Hands-on experience with 3D geometry, such as geometry processing, computational geometry or CAD algorithm development. Serious VFX engineering work also counts.
• Daily comfort with vectors, matrices, coordinate transforms and numerical methods.
• Solid grounding in algorithms, data structures, debugging, testing, version control and code review.
• Able to deliver defined features on your own, explain your reasoning clearly and ask for input when a problem needs it.
Journal
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