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Technical Artist (Audio) - EA SPORTS Technology

@ Electronic Arts

Vancouver, Colombie-Britannique

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SIGNAUX

Responsabilités :

  • Build audio runtime systems with visual programming and other engine scripting languages
  • Optimize and debug runtime audio data to work and fit within modern console limitations
  • Collaborate with game and central teams on building company-spanning audio standards, pipelines and shared systems
  • Support artists by understanding their needs and developing/improving their workflows
  • Document and communicate system designs, data structures, best practices, and project successes and risks to partner team members and the greater EA community

Résumé des exigences :

  • Applicants are required to work onsite 3 days, Tuesday - Thursday every week.
  • A developer with demonstrable technical and audio runtime expertise.
  • 3+ years of technical experience (e.g. developing games, software tools, or other runtime systems or technologies)
  • 3+ years of experience in audio production or audio tool development (e.g. game audio, plugin or audio software development, music production, editing, sound design etc.)
  • Professional media or tool production experience (game development, movie production, software development or other multimedia production/support experience)
  • Experience with both visual programming and text-based scripting/coding languages, with expert-level experience in at least one language (e.g.
Source et dates

Type de source non vérifié · avature

Date publiée par l’employeur
Non fourni
Première détection par notre source
2026-11-13
Mise à jour du dossier source
2026-11-13

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Electronic Arts

Profil d’entreprise sauvegardé

Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.

Description complète de l’entreprise

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

Abonnés LinkedIn
1 589 017
Personnes associées sur LinkedIn
23 090
Bureaux déclarés
  • 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
  • 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
  • Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
  • Calle Via de los Poblados, 3, Madrid, Community of Madrid 28033, ES
  • Onslow Street, Guildford, England GU1 4SA, GB
  • 2200 Stanley St, Montreal, Quebec H3A 1R6, CA
  • 4445 Calgary Trail NW, #200, Edmonton, Alberta T6H 5R7, CA
  • 8101, 7700 W Parmer Ln, Austin, Texas 78729, US
  • 340 E Parker Blvd, Baton Rouge, Louisana 70808, US
  • 1950 Summit Park Dr, Orlando, Florida 32810, US
  • 1158 Jiangning Rd, Shanghai, Shanghai 200085 , CN
  • Vega Block, Ascendas IT Park, Hyderabad, Telangana 500081, IN
  • 720 Bourke Street Docklands, Melbourne, Victoria 3000, AU
  • 10F NC Tower 1, 509, Seoul, Seoul 100-011, KR
  • 1015 20th Street, Sacramento, California 95814, US
  • 800 5th Ave, Seattle, Washington 98104, US
  • 260 King St W, Kitchener, Ontario N2G 1B6, CA
  • Level 3/24 York St, Sydney, New South Wales 2000, AU
  • 11 The Metropolis Tower 2, 138589, 13-10 N Buona Vista Dr,, Singapore, Singapore SG-01, SG
  • AFI Park 2, Bulevardul General Vasile Milea 4,, Bucharest, București 061344, RO
  • Im Zollhafen 15-17, Cologne, Cologne 50678, DE
  • 1, Parkmore West Business Park, Ballybrit, Galway H91 Y2R5, IE
  • Kvarnbergsgatan 2, 411 05, Gothenburg, Gothenburg 504 83, SE
  • Töölönlahdenkatu 3 B, Helsinki, Helsinki 00100 , FI
  • 18 Rue Félix Mangini,, Lyon, Lyon 69009 , FR
  • 20131 Prairie St, Chatsworth, California 91311, US
  • 233 1/2 E Colorado Blvd, Pasadena, Calfiornia 91101, US
  • 5510 Lincoln Blvd, Playa Vista, California 90094, US
  • Ha-Shita St 45, Keisarya, Israel 1029200 , IL
  • 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
Autres noms enregistrés
  • Electronic Arts
  • Electronic Arts (EA)
Spécialités
  • Mobile Games
  • Console Games
  • Development
  • Publishing
  • Tech
  • and Interactive Entertainment
Le profil indique une agence de recrutement
Non

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

ChampValeur
SecteurEntertainment Providers
Taille10,001+ employees
Siège socialRedwood City, CA
Type d’organisationPublic Company
SpécialitésMobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment
Offres sur Jobsy296
LinkedInVoir la page
Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Important Note: This team works onsite at EA Vancouver (Burnaby office). Applicants are required to work onsite 3 days, Tuesday - Thursday every week.

EA SPORTS Tech provides specialized technology teams working on modern character motion, content pipelines and workflows, machine learning, game security, dev ops, as well as long lead feature and technology development for all EA SPORTS titles.

As part of EA SPORTS Tech, the Technical Art Team helps push audio/visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.

The Challenge Ahead

As an Audio Technical Artist with Sports Tech, your focus is on creating shareable, future-facing tech and content systems and performant artist workflows. You will be collaborating with game teams, central tech staff and the community at large on the future of audio for the organization. You are a key component of the local and global audio communities - you identify risks, share solutions, seek help internally and externally and contribute with a positive, inclusive attitude. You work with and between game teams and our central team and help identify the needs of our game teams, as well as collaborate on prioritization of work we complete centrally.

Responsibilities

  • Build audio runtime systems with visual programming and other engine scripting languages

  • Optimize and debug runtime audio data to work and fit within modern console limitations

  • Collaborate with game and central teams on building company-spanning audio standards, pipelines and shared systems

  • Support artists by understanding their needs and developing/improving their workflows

  • Document and communicate system designs, data structures, best practices, and project successes and risks to partner team members and the greater EA community

Qualifications

A developer with demonstrable technical and audio runtime expertise.

  • 3+ years of technical experience (e.g. developing games, software tools, or other runtime systems or technologies)

  • 3+ years of experience in audio production or audio tool development (e.g. game audio, plugin or audio software development, music production, editing, sound design etc.)

  • Professional media or tool production experience (game development, movie production, software development or other multimedia production/support experience)

  • Experience with both visual programming and text-based scripting/coding languages, with expert-level experience in at least one language (e.g. MaxMSP, PureData, Python, C#, C++, JavaScript etc.)

  • Experience debugging workflows, pipelines or runtime systems or assets

  • Experience in content/data management

  • Experience developing pipelines and workflows

  • Interest or experience in acoustics, music production or any audio production/post-production, theory or practical application

  • Creative mindset with focus on how to improve product quality and team productivity

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of paid sick time, company top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, and retirement benefits to regular full-time employees. Certain roles may also be eligible for bonus and long-term cash programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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