Postuler

Première détection par notre source: le mois dernier

Technical Artist (Rigging) - EA SPORTS Technology

@ Electronic Arts

Vancouver, Colombie-Britannique

3+ ans d’expérience
Postuler
SIGNAUX

En bref

Electronic Arts is hiring a Technical Artist (Rigging) for its EA SPORTS Tech Rigging Team in Vancouver. The role covers skeleton creation, character and object skinning, control rigging, cloth and hair simulation, and scripting for game content. The position is a 12-month contract with possible longer-term employment, requires onsite work three days a week (Tuesday to Thursday) at the Burnaby office, and pays $86,600 to $118,600 CAD.

Responsabilités :

  • Build skeletons and skin characters and objects
  • Create control rigs and cloth or hair simulation
  • Write and maintain Python scripts for the pipeline
  • Maintain assets and resolve technical or quality issues
  • Collaborate with rigging leads and project managers

Résumé des exigences :

  • At least 3 years of cinematic or games production experience
  • Background in rigging and skinning complex assets
  • Expertise in Autodesk Maya and Python scripting
  • Knowledge of human anatomy and animation principles
  • Clear communication with artists, engineers and managers

Outils et compétences

Avantages mentionnés

Assurance maladieSoins dentairesSoins de la vueAssurance vieRégime de retraiteCongés payés
Source et dates

Type de source non vérifié · avature

Date publiée par l’employeur
Non fourni
Première détection par notre source
2026-10-11
Mise à jour du dossier source
2026-10-17

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauIntermédiaire
DomaineDéveloppement logiciel
Expérience3 an(s) et plus
Déplacementsavion : aucun · route : aucun
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish
Avantages mentionnésCongés payés généreux

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

Electronic Arts

Profil d’entreprise sauvegardé

Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.

Description complète de l’entreprise

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

Abonnés LinkedIn
1 589 017
Personnes associées sur LinkedIn
23 090
Bureaux déclarés
  • 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
  • 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
  • Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
  • Calle Via de los Poblados, 3, Madrid, Community of Madrid 28033, ES
  • Onslow Street, Guildford, England GU1 4SA, GB
  • 2200 Stanley St, Montreal, Quebec H3A 1R6, CA
  • 4445 Calgary Trail NW, #200, Edmonton, Alberta T6H 5R7, CA
  • 8101, 7700 W Parmer Ln, Austin, Texas 78729, US
  • 340 E Parker Blvd, Baton Rouge, Louisana 70808, US
  • 1950 Summit Park Dr, Orlando, Florida 32810, US
  • 1158 Jiangning Rd, Shanghai, Shanghai 200085 , CN
  • Vega Block, Ascendas IT Park, Hyderabad, Telangana 500081, IN
  • 720 Bourke Street Docklands, Melbourne, Victoria 3000, AU
  • 10F NC Tower 1, 509, Seoul, Seoul 100-011, KR
  • 1015 20th Street, Sacramento, California 95814, US
  • 800 5th Ave, Seattle, Washington 98104, US
  • 260 King St W, Kitchener, Ontario N2G 1B6, CA
  • Level 3/24 York St, Sydney, New South Wales 2000, AU
  • 11 The Metropolis Tower 2, 138589, 13-10 N Buona Vista Dr,, Singapore, Singapore SG-01, SG
  • AFI Park 2, Bulevardul General Vasile Milea 4,, Bucharest, București 061344, RO
  • Im Zollhafen 15-17, Cologne, Cologne 50678, DE
  • 1, Parkmore West Business Park, Ballybrit, Galway H91 Y2R5, IE
  • Kvarnbergsgatan 2, 411 05, Gothenburg, Gothenburg 504 83, SE
  • Töölönlahdenkatu 3 B, Helsinki, Helsinki 00100 , FI
  • 18 Rue Félix Mangini,, Lyon, Lyon 69009 , FR
  • 20131 Prairie St, Chatsworth, California 91311, US
  • 233 1/2 E Colorado Blvd, Pasadena, Calfiornia 91101, US
  • 5510 Lincoln Blvd, Playa Vista, California 90094, US
  • Ha-Shita St 45, Keisarya, Israel 1029200 , IL
  • 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
Autres noms enregistrés
  • Electronic Arts
  • Electronic Arts (EA)
Spécialités
  • Mobile Games
  • Console Games
  • Development
  • Publishing
  • Tech
  • and Interactive Entertainment
Le profil indique une agence de recrutement
Non

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

ChampValeur
SecteurEntertainment Providers
Taille10,001+ employees
Siège socialRedwood City, CA
Type d’organisationPublic Company
SpécialitésMobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment
Offres sur Jobsy287
LinkedInVoir la page
Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Important Note: This team works onsite at EA Vancouver (Burnaby office). Applicants are required to work onsite 3 days, Tuesday - Thursday every week. This is a 12-month contract with the possibility of longer term employment.

EA SPORTS is one of the most iconic brands in entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

EA SPORTS Tech provides specialized technology teams working on modern character articulation and motion, content pipelines and workflows, machine learning, game security, dev ops, as well as long lead feature and technology development for all EA SPORTS titles. As part of EA SPORTS Tech, the Rigging Team pushes visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.

Your Responsibilities:

A Rigging Technical Artist works under the direction of a Rigging Lead in partnership with project managers to ensure that deliverables are achieved at quality and on time. Your responsibilities and tasks will include: skeleton creation, character and object skinning, control rigging, cloth/hair simulation, asset maintenance, and script development. TAs are expected to assume ownership of their content, and resolve any technical or quality issues that arise with their assets.

Your Qualifications:

  • At least 3 years of cinematic or games production experience.
  • Background in rigging and skinning complex assets
  • Effective at communicating with different audiences: artists, engineers, managers.
  • Experience scripting/programming in Python (knowledge of C++ a bonus).
  • Expertise with Autodesk Maya
  • Knowledge of human anatomy and animation principles

Great to Have:

  • Understanding of / experience with game engines (commercial or proprietary)
  • Character simulation experience
  • Experience with / understanding of 3D mathematics
  • Experience with Houdini / procedural node graph systems
  • Familiarity with motion capture (data + acquisition)

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$86,600 - $118,600 CAD

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Emplois semblables

  • Senior Technical Artist (Graphics)

    Burnaby, BC
    HybrideTemps plein

    SkyBox Labs

    7+ ansCandidates need 7+ years of game development experience in technical art, including at least one shipped AAA title. They need strong Unreal Engine 5 rendering knowledge, shader and material skills, hands-on GPU profiling experience, and Python scripting.

    Unreal Engine 5, Unreal Insights, RenderDoc, PIX, Python, Autodesk Maya

  • Senior Technical Artist – Character Rigging & Technology

    Vancouver, BC

    Electronic Arts

    6+ ansCandidates need 6+ years of games or cinematic production experience in technical art, rigging or animation technology. Electronic Arts asks for strong character rigging skills, Python or C# scripting, and experience with Maya and Houdini.

    Maya, Houdini, Frostbite, Unreal, Unity

    Senior Technical Artist (Apex Legends)

    Vancouver, BC

    Electronic Arts

    Candidates need expert Maya skills, Python proficiency and experience writing tools for large production teams. Experience with proprietary game engines, physics-based animation and strong communication are also required.

    Maya, Python

    Technical Artist - EA SPORTS™ UFC

    Vancouver, BC

    Electronic Arts

    5+ ansCandidates need at least 5 years of games production experience and a bachelor's degree or equivalent. They must script in Python, C# or visual tools, and use graphics profilers like PIX or RenderDoc.

    PIX, RenderDoc, Unity, Unreal Engine, Shader Graph, Blueprints

    Senior Technical Artist - EA SPORTS FC

    Vancouver, BC

    Electronic Arts

    6+ ansCandidates need 6+ years of games production experience, experience with Unreal Engine and Blueprints, and content optimization skills. They should be proficient in Python or C#, have a degree or equivalent experience, and communicate well with artists, engineers and managers.

    Unreal Engine, Blueprints, Python, C#, C++

    Technical Artist - EA SPORTS FC

    Vancouver, BC

    Electronic Arts

    3+ ansElectronic Arts needs candidates with about 3 years of cinematic or games production experience, extensive Python and C# scripting, and Maya skills. A related bachelor's degree is desired, along with strong communication with artists and engineers and a solutions-focused approach to debugging.

    Maya

    Senior Technical Artist (Character Technology) - EA SPORTS Technology

    Vancouver, BC

    Electronic Arts

    6+ ansCandidates need at least 6 years of cinematic or games production experience, proficiency in Python or C#, and experience with Maya, Photoshop or Houdini. Strong asset optimization skills and a background in art, design, maths, engineering or computer science are also needed.

    Maya, Photoshop, Houdini, Python, C#, C++

    Senior Technical Artist (Rigging) - EA SPORTS Technology

    Vancouver, BC

    Electronic Arts

    5+ ansElectronic Arts needs candidates with 5+ years of games production experience in technical art, rigging or animation (cinematic experience also considered), expert skeleton and skin deformation skills, and strong Maya, Houdini and Python skills. A bachelor's degree or equivalent experience is required.

    Maya, Houdini, Python, C++, C#, Unreal Engine

Lieux et modes de travail

Lieux

Tout le CanadaTélétravail · Hybride · Sur place · Sur le terrain

Astuce : ajoutez le télétravail pour élargir la recherche.

Exclure des lieux

Mode de travail

Offres de cette entreprise dans les résultats

Voici les offres de cette entreprise chargées dans votre recherche. Elle peut avoir d’autres postes ouverts.