Publié il y a 56 mois
Technical Artist (Unreal Engine)
@ Chewi Creative
Montréal, Québec
En bref
Chewi Creative is hiring a full-time Technical Artist for Unreal Engine to build real-time visual content, working with a performance capture team on animated characters, environments and optimized rendering. The work involves creating XR experiences for brands and partners, with competitive compensation and benefits stated.
Responsabilités :
- Develop Unreal scenes with digital assets
- Create blueprints and install plugins
- Import character animation from Maya and Motionbuilder
- Use motion capture, facial capture and camera compositing
- Optimize UE scenes for GPU, CPU and cloud rendering
Résumé des exigences :
- Bachelor's degree in computer field or equivalent experience
- 2+ years in Unreal Engine or Unity for games or VR
- Expertise in UE featuresets such as collisions, apex and sequencer
- Communicates design processes clearly to team and clients
- Independent contributor with minimal direction needed
- Raytracing and C++ or Python preferred
Outils et compétences
Source et dates
Site carrière / système de candidatures · smartrecruiters
- Date publiée par l’employeur
- 2022-04-18
- Première détection par notre source
- 2026-10-15
- Mise à jour du dossier source
- 2026-10-15
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Intermédiaire |
| Domaine | Développement logiciel |
| Expérience | 2 an(s) et plus |
| Heures par semaine | 40 (estimé) |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
| Formation | Baccalauréat (exigé) |
| Domaines d’études | Computer science, Computer-related field |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Chewi Creative
| Champ | Valeur |
|---|---|
| Offres sur Jobsy | 4 |
Company Description
Playhybrid helps brands break through the media clutter and create authentic and lasting emotional connections with customers through Extended Reality (XR) experiences that drive engagement. Our creative service and technology provides brands with a cinematic, Extended Reality (XR) experience cohesively distributed across multiple platforms and devices.
Job Description
We are looking for a UE technical artist to help create visually stunning real-time content. The UE Tech artist will work closely with performance capture team to create high quality animated characters, fully developed environments and optimized real-time rendering setup. You will have the opportunity to create experiences that will reach millions of users on our family of brands (Huffpost, TechCrunch, AOL, Yahoo, etc) and to create project partnerships with brands such as Google, Apple, Samsung, Unity, etc.
Responsibilities
● Develop Unreal scenes using in-house and third party digital assets
● Create blueprints and install plugins to combine various real-time technologies within UE
● Import character animation assets from standard packages such as Maya and Motionbuilder
● Leverage performance capture technologies such as Motion Capture, Facial Capture and camera compositing
● Optimize UE scenes for latest and greatest GPU, CPU and cloud rendering technologies
Minimum Qualifications
● Bachelor’s degree in computer related field or equivalent experience
● 2+ years experience in Unreal Engine or Unity building games or VR experiences
● Expertise in UE engine featuresets such as decision tree, collisions, apex, baked lighting, surfacing, animation, sequencer
● Ability to clearly and effectively communicate design processes, ideas, and choices to our team as well as internal and external clients.
● An aptitude for collaboration with an array of artistic and technical talents
● Independent contributor mindset with minimal need for directions
Preferred Qualifications
● Experience with raytracing rendering technology
● Familiarity with coding in C++, Python
Qualifications
● Bachelor’s degree in computer related field or equivalent experience
● 2+ years experience in Unreal Engine or Unity building games or VR experiences
● Expertise in UE engine featuresets such as decision tree, collisions, apex, baked lighting, surfacing, animation, sequencer
● Ability to clearly and effectively communicate design processes, ideas, and choices to our team as well as internal and external clients.
● An aptitude for collaboration with an array of artistic and technical talents
● Independent contributor mindset with minimal need for directions
Preferred Qualifications
● Experience with raytracing rendering technology
● Familiarity with coding in C++, Python
Additional Information
Competitive compensation and benefits, amazing projects, Innovation, creative environment and state-of-the-art technologies.
Don't miss your chance to join the best worldwide AR company!
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