Postuler

Publié il y a 14 jours

UI Technical Artist | Unreal Engine 5

@ No Hero Digital

Vancouver, Colombie-Britannique

Temps plein
Postuler
SIGNAUX

Résumé des exigences :

  • We're hiring across 3 levels , with responsibilities tailored to your experience and strengths.
  • Hands-on experience with Unreal Engine, particularly UMG and Blueprints.
  • Experience with UI assets, animation, materials or shaders.
  • A strong ability to work independently, manage your priorities, accurately estimate your work and take ownership of deliverables.
  • Experience with MVVM, CommonUI, C++, performance profiling or PC and console development is an asset.
  • Shipped commercial game experience, particularly AA or AAA titles, is especially valuable for mid-level and senior candidates.
Source et dates

Type de source non vérifié · apify-linkedin

Date publiée par l’employeur
2026-10-27
Première détection par notre source
2026-11-10
Mise à jour du dossier source
2026-11-10

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

No Hero Digital

Description

UI Technical Artist | Unreal Engine 5

Junior, Mid-Level & Senior Opportunities | Vancouver, BC | Hybrid

Build interfaces that bring games to life.

At No Hero, we turn bold creative ideas into beautifully crafted, brand-focused UX/UI for video games. As an award-winning creative co-development studio, we partner with leading game developers and publishers to create distinctive, high-quality gaming experiences.

We're growing our team and looking for UI Technical Artists who love the intersection of art and technology. Whether you're developing your craft, ready to own features independently or bringing senior-level expertise to complex systems, there's room to make an impact here.

What you'll do

  • Implement UI designs, menus, HUDs, widgets and animations in Unreal Engine 5 using UMG and Blueprints.
  • Build reusable UI components & screen templates that support efficient, consistent development.
  • Create and refine UI materials, shaders and data-binding techniques, including MVV, to bring creative concepts to life.
  • Troubleshoot technical issues, optimize performance and maintain quality across platforms.
  • Work closely with UI artists, UX designers, Motion designers and engineers to solve problems, exchange ideas and deliver polished in-game experiences.
  • Contribute to better tools, workflows and technical practices across the team.
  • Familiarity with C++ to troubleshoot the code.
  • Senior team members will also help shape UI architecture, estimate complex features, guide technical decisions and mentor teammates.

Who we're looking for

We're hiring across 3 levels, with responsibilities tailored to your experience and strengths.

Junior UI Technical Artist | Approximately 0–2 years

You have a foundation in Unreal Engine and UI implementation, a portfolio that shows your potential, and the curiosity to learn, take initiative and grow your technical & communication skills.

Mid-Level UI Technical Artist | Approximately 3–5 years

You're confident taking UI features from design handoff through implementation and polish, solving problems independently while keeping teammates informed and involved.

Senior UI Technical Artist / UI Front-End Specialist | Approximately 5+ years

You can own complex UI systems, make sound technical decisions, improve development workflows, break down tasks and help others do their best work.

Across all levels, you'll bring:

  • Hands-on experience with Unreal Engine, particularly UMG and Blueprints.
  • An understanding of UI implementation, interactive behaviour and reusable systems.
  • Experience with UI assets, animation, materials or shaders.
  • A strong ability to work independently, manage your priorities, accurately estimate your work and take ownership of deliverables.
  • A collaborative mindset, strong/ clear communication skills are essential alongside a genuine enthusiasm for working across disciplines.
  • A thoughtful, solutions-focused approach and pride in the quality of your work.

Experience with MVVM, CommonUI, C++, performance profiling or PC and console development is an asset. Shipped commercial game experience, particularly AA or AAA titles, is especially valuable for mid-level and senior candidates. You don't need to tick every box. We welcome relevant experience from indie games, co-development studios and other interactive environments.

Why No Hero?

We're a team of wild-hearted, focused crafters who believe great work starts with trust. We value people who take initiative, stay curious, share knowledge and collaborate generously.

You'll work alongside talented creatives and technical specialists, contribute to projects for recognized game developers and publishers, and help create experiences where every interaction matters.

The details

Location: Vancouver, BC | Hybrid

Employment: Full-time or contract, depending on project needs.

Full-time Salary Ranges (Compensation based on experience, technical depth and role scope. Contract rates and terms may differ):

  • Junior: CAD $50,000–$70,000 (0-2years)
  • Mid-Level: CAD $75,000–$95,000 (2-5years)
  • Senior: CAD $100,000–$140,000 (5+ years)

Ready to make your mark?

Send us your résumé and portfolio, gameplay footage or examples of UI you've helped bring to life. We'd love to see what you've built, how you approach challenges and what excites you about game UI.

Not sure which level is right for you? Connect with our Talent Manager, Angela, to learn more about the opportunities and find the right fit.

✨Come build something great with No Hero.✨

Emplois semblables

  • UI Technical Artist - EA Sports NHL

    Vancouver, BC

    Electronic Arts

    5+ ansElectronic Arts needs at least 5 years of games production experience and a bachelor's degree or equivalent. Candidates should know DCC tools, scripting or programming, graphics debugging and asset optimization, and be comfortable solving technical problems.

    Photoshop, Cinema 4D, Figma, PIX, RenderDoc, Unity

  • UI Technical Artist (March of Giants)

    Montréal, QC
    Sur placeTemps plein

    Ubisoft

    Candidates need strong Unreal Engine experience, especially UMG, Blueprint and UI integration. They should know UI shaders, materials and texture optimization, and be able to balance visual quality with performance. Strong collaboration and a portfolio of UI or technical art work are expected.

    Unreal Engine, UMG, Blueprint

  • Controller

    Vancouver, BC
    140k–190k $/anSur placeTemps plein

    Clarity

    7+ ansRequired Skills:; 7 - 15 years of progressive accounting experience, including ownership of a full-cycle consolidated close; Proven experience building, leading, and motivating an accounting team

    Reporting, Financial statements, Manage payroll, Regulatory compliance, Month-end close, International financial reporting standards

  • Personal Shopper Part Time Day

    Vancouver, BC
    Temps partiel

    Loblaws Inc.

    Candidates need no previous experience, as training is provided. They should be detail-oriented, able to work independently in a fast-paced setting, and able to lift up to 50 lbs while moving constantly through a full shift.

    POS

  • ASIC Development Technical Leader

    Vancouver, BC
    Temps plein

    Cisco

    8+ ansBecause full product development—from design to qualification to production—is within our team, we’re able to think differently, experiment more, and work quickly; You will work with Front-end RTL teams, backend…

    RTL, DFT, Computer engineering, Electrical engineering, ATPG, EDA

  • Specialist, Research and Insights

    Vancouver, BC

    British Columbia Lottery Corporation: BCLC is the Province's gambling and entertainment company, whose funds generated through healthy play, go back to B.C.

    3+ ansMotivated and guided by our social purpose, everything we do must benefit the greater good; Factors influencing this decision include qualifications and market conditions for the role; The Specialist, Research and…

    Research, Reporting, Interview focus groups, Customer insight, Business processes, Communication skills

  • Pharmacy Student, Hourly Union Part Time Day

    Vancouver, BC

    Shoppers Drug Mart

    Candidates need to be pharmacy students who want practical community pharmacy experience. The posting asks for strong patient communication skills and a willingness to join a team and contribute right away.

    POS

  • Operations Manager

    Vancouver, BC
    76k–90k $/anTemps plein

    AtkinsRéalis Operations & Maintenance Inc.

    Conduct site inspections, quality audits, documentation reviews, and service assessments to ensure compliance with company standards, safety requirements, and operational objectives; Coordinate regional inventory…

Lieux et modes de travail

Lieux

Tout le CanadaTélétravail · Hybride · Sur place · Sur le terrain

Astuce : ajoutez le télétravail pour élargir la recherche.

Exclure des lieux

Mode de travail

Offres de cette entreprise dans les résultats

Voici les offres de cette entreprise chargées dans votre recherche. Elle peut avoir d’autres postes ouverts.