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Publié il y a 19 mois

UX Designer (Contract)

@ FS Studio

Montréal, Québec

TélétravailTemps plein
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SIGNAUX

En bref

FS Studio, an immersive technology company focused on XR solutions for enterprise and Industry 4.0, is hiring a remote contract UX Designer. The role designs user experiences for XR applications, digital twins and real-time 3D environments, running user research and usability testing. Contract hours and duration vary with project needs.

Responsabilités :

  • Design user-centric interfaces for XR, AR, VR and WebXR platforms
  • Plan and run user research, competitor analysis and usability testing
  • Create user stories, personas, flowcharts and storyboards
  • Develop wireframes, prototypes and user flows

Résumé des exigences :

  • Proven UX design experience in immersive technologies
  • Strong XR/AR/VR and 2D/3D design portfolio
  • Proficiency in Figma
  • Knowledge of WebXR and responsive design

Outils et compétences

Source et dates

Site carrière / système de candidatures · ashby

Date publiée par l’employeur
2025-04-29
Première détection par notre source
2026-10-14
Mise à jour du dossier source
2026-10-14

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauIntermédiaire
DomaineGestion de produit
Heures par semaine40 (estimé)
Milieu de travailDomicile
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

FS Studio

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Personnes associées sur LinkedIn
70
Autres noms enregistrés
  • FS Studio
ChampValeur
SecteurSoftware Development
Siège socialBroomfield, CO
Offres sur Jobsy2
LinkedInVoir la page
Description

Role Overview

We are seeking a seasoned UX Designer (contractor) to work with our remote team at FS Studio, an immersive technology company specializing in XR solutions for enterprise and Industry 4.0 applications. In this role, you will craft intuitive and immersive user experiences for XR applications, digital twins, and real-time 3D environments. Your work will directly impact how users interact with complex systems in virtual spaces. Contract hours and duration vary based on project needs.

Key Responsibilities

  • Design user-centric interfaces for XR platforms, including AR/VR/WebXR, and 3D simulation environments.

  • Collaborate with cross-functional teams to translate requirements into engaging user experiences.

  • Plan and conduct user research, competitor analysis, and usability testing to inform design decisions.

  • Interpret quantity and qualitative feedback.

  • Conduct usability surveys and testing.

  • Create user stories, personas, flowcharts, and storyboards.

  • Develop wireframes, prototypes, and user flows that enhance usability.

  • Stay updated on the latest UX trends and technologies in immersive environments.

Required Qualifications

  • Proven experience in UX design in immersive technologies.

  • Strong portfolio showcasing design projects for XR/AR/VR and 2/3D applications.

  • Proficiency in design tools like Figma.

  • Knowledge of WebXR and responsive design for various devices.

  • Understanding of user-centered design principles and best practices.

  • Excellent communication and collaboration skills.

Preferred Qualifications

  • Experience with Unity or Unreal Engine.

  • Familiarity with 3D modeling tools.

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