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Publié il y a 2 mois

3D Programmer - (Assassin's Creed HEXE)

@ Ubisoft

Montréal, Québec

Sur placeTemps plein
Postuler
SIGNAUX

En bref

Ubisoft is hiring a 3D Programmer at Ubisoft Montreal to work on the rendering systems for Assassin's Creed HEXE. The role covers the full rendering engine, GPU performance optimization and platform-specific rendering issues across PlayStation 5, Xbox Series X/S, Nintendo Switch 2 and PC.

Responsabilités :

  • Contribute to the full rendering engine including shadows and post-processing
  • Diagnose rendering bugs and GPU hangs
  • Evaluate and optimize rendering performance
  • Design alternative rendering for limited-hardware consoles
  • Support the Toolmode data generation pipeline

Résumé des exigences :

  • Bachelor's degree in Computer Science or Computer Engineering
  • Shipped games on PS5, Xbox Series X/S or Switch 2
  • Experience with GPU profiling tools
  • Strong real-time rendering knowledge
  • Experience with Anvil engine is an asset

Outils et compétences

Source et dates

Site carrière / système de candidatures · smartrecruiters

Date publiée par l’employeur
2026-09-24
Première détection par notre source
2026-10-08
Mise à jour du dossier source
2026-10-30

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

DomaineDéveloppement logiciel
Heures par semaine40 (estimé)
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
FormationBaccalauréat (exigé)
Domaines d’étudesComputer Science, Computer Engineering

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

Ubisoft

Profil d’entreprise sauvegardé

Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.

Description complète de l’entreprise

Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Abonnés LinkedIn
1 454 482
Personnes associées sur LinkedIn
21 920
Bureaux déclarés
  • 2, Avenue Pasteur, Saint-Mandé, Île-de-France 94160, FR
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  • 1 Fusionopolis Walk, Singapore, Singapore 138628, SG
  • 224 Wallace Ave, Toronto, ON M6H 1V7, CA
  • Via del Bosco Rinnovato, Assago, Lombardy 20057, IT
  • 5505 Boulevard St-Laurent, Montreal, QC H2T 1S6, CA
  • Via Enrico Fermi, 10, Buccinasco, Lomb. 20090, IT
  • 28 Rue Armand Carrel, Montreuil, IdF 93100, FR
  • Zoolohichna St, 5/1, Kyiv, 04119, UA
  • Luise-Rainer-Straße 7, Düsseldorf, 40235, DE
  • CEREBRUM IT PARK, B3, Cybage Tower Rd, Kalyani Nagar, Pune, MH 411014, IN
  • Plaça d'Ernest Lluch i Martin, 5, Barcelona, Catalonia 08019 , ES
  • 585 Boulevard Charest E, Québec, Quebec G1K 3J2, CA
  • 204-250 McDermot Ave, Winnipeg, Manitoba, CA
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  • 3001 Weston Pkwy, Cary, North Carolina 27513, US
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  • 36, Rue de Bruxelles, Villeurbanne, Auvergne-Rhône-Alpes 69100, FR
  • 85, Rue Didier Daurat, Castelnau-le-Lez, Occitanie 34170, FR
  • 126, Rue de Lagny, Montreuil, Île-de-France 93100, FR
  • 261, Rue de Paris, Montreuil, Île-de-France 93100, FR
  • 7, Rue du Faubourg Poissonnière, Paris, Île-de-France 75010, FR
  • 67, Rue Blomet, Paris, Île-de-France 75015, FR
  • Presnenskaya naberezhnaya 8, Moscow, Moscow City 123112, RU
  • Östermalmsgatan 87c, Stockholm, Stockholm County 114 59, SE
  • Avinguda Diagonal, 200, Barcelona, Catalonia 08018, ES
  • Calle Playa de Liencres 2 planta 1, puerta 2, Las Rozas, 28290, ES
  • ul. Domaniewska 39A, Warszawa, 02-672, PL
  • Strada Jiului 8, Bucharest, 013219, RO
  • Vitse-Admirala Zhukova Ln, 17/19, Odesa, 65000, UA
  • bulevard Tsarigradsko shose 47a, Sofia, Sofia City 1124, BG
  • Borupvang 2B, sal 1th, Ballerup, 2750 , DK
  • Kumpulantie 3, Helsinki, 00520, FI
  • Rijnzathe 7, De Meern, Utrecht 3454 PV, NL
  • Elisabeth-Schwarzhaupt-Platz 5, Berlin, 10115, DE
  • Hardenbergstr. 32, Berlin, 10623, DE
  • Römerpassage 1, Mainz, Rhineland-Palatinate 55116, DE
  • Imperial House, Holly Walk, Royal Leamington Spa, GB
  • Haymarket, Newcastle upon Tyne, England NE1 7, GB
  • Partnership House, Regent Farm Rd, Gosforth, Newcastle, GB
  • 65 Goswell Road, London, England EC1V 7EN, GB
  • Walnut Tree Close, Guildford, England, GB
  • Yas Creative Hub, Building 4, Podium 3, Abu Dhabi, AE
  • 6th floor, sigma building, Hiranandani Gardens, Powai,, Mumbai, IN
  • 1F and 2F of Building B2, 1F of Building B3,Tianfu Software Park, Tian Fu Avenue, High Technology Zone,, Chengdu, 610041, CN
  • 3F, Building 3,No. 3, Gui Qing Road (entrance on Quan Zhou Road), Shanghai, 200233, CN
  • KDX Ebisu Bldg 2F. 4-3-8 Ebisu Shibuya-ku, Tokyo, JP
  • Nakatsu Center Building 3F 1-11-1 Nakatsu Kita-ku, Osaka, JP
  • 432 SamSung-Ro, GangNam-Gu,, Seoul, KR
  • 5/F., NO. 6, LN. 360, SEC. 1, NEIHU RD., NEIHU DIST., TAIPEI CITY 114, Taiwan, TW
  • Address: 6F, 205 Tran Phu, Phuoc Ninh, Hai Chau, Da Nang, VN
  • 1/2-14 Mountain St, Ultimo NSW 2007, Sydney, AU
  • John L. Gokongwei Jr. Innovation Center, De La Salle University, Laguna Boulevard, LTI Spine Road Brgy Binan, 4024, Biñan, Laguna,, Santa Rosa, PH
  • 925 North Point Parkway, Suite 110, Alpharetta, GA 30005, US
Catégories d’activité
  • Media and Entertainment
  • Gaming
  • Digital Entertainment
  • Publishing
  • Software
  • Content
  • Film
  • Mobile
  • Online Games
  • Video Games
Autres noms enregistrés
  • Ubisoft
Spécialités
  • Video Games
  • Video Game Development
  • Video Game Production
  • Video Game Marketing
  • Video Game Design
  • Level Design
  • Programming
  • Online Programming
  • Transmedia
  • Art
  • Audio
  • IT
  • Marketing
  • Community Management
  • Production
  • and Creativity
Le profil indique une agence de recrutement
Non
Investissement total déclaré
770 650 631

La devise et la date d’observation ne sont pas fournies; ce n’est ni une valorisation actuelle ni une ronde de financement.

Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about…

ChampValeur
SecteurComputer Games
Taille10,001+ employees
Siège socialSaint-Mandé, Île-de-France
Type d’organisationPublic Company
Fondée en1986
SpécialitésVideo GamesVideo Game DevelopmentVideo Game ProductionVideo Game MarketingVideo Game DesignLevel DesignProgrammingOnline ProgrammingTransmediaArt
Offres sur Jobsy125
LinkedInVoir la page
Description

Company Description

Ubisoft is a global leader in the video game industry, with teams around the world creating original and memorable gaming experiences, from Assassin’s Creed and Rainbow Six to Just Dance and many more. We believe that diverse perspectives help both players and teams thrive. If you are passionate about innovation and pushing the boundaries of entertainment, join us and help create the unknown!

Job Description

As a 3D Programmer at Ubisoft Montreal, you will focus on the rendering systems for the Assassin's Creed HEXE project. You will work closely with the Anvil Pipeline Rendering Team to maintain the stability, efficiency, and adaptability of the engine across current-generation consoles and PC.

What you'll do

  • Contribute to the entire rendering engine, including opaque rendering, shadows, post-processing effects, and compute-based systems.
  • Support rendering development in close collaboration with the Anvil Pipeline Rendering Team.
  • Diagnose project-specific issues, including GPU hangs and complex rendering bugs.
  • Evaluate performance and implement optimizations throughout the rendering pipeline.
  • Design and implement alternative rendering solutions tailored to consoles with more limited hardware capabilities.
  • Support the Toolmode Data Generation pipeline from a rendering perspective.

Qualifications

What you bring to the team

  • A bachelor's degree in Computer Science, Computer Engineering, or an equivalent qualification.
  • Strong understanding of modern real-time rendering systems, including opaque rendering, shadows, post-processing effects, and compute-based pipelines.
  • Hands-on experience shipping games on PlayStation 5, Xbox Series X/S, or Nintendo Switch 2.
  • Experience troubleshooting platform-specific rendering issues, including GPU hangs.
  • Proficiency with GPU profiling tools to identify and resolve performance bottlenecks.
  • Ability to navigate large codebases and effectively contribute to less familiar systems.
  • Experience with proprietary game engines such as Anvil is an asset.
  • Knowledge of toolchains and data generation pipelines such as Toolmode is an asset.
  • Experience collaborating with engine or pipeline teams distributed across multiple studios is an asset.

What to send our way

  • Your resume highlighting your skills and experience.
  • Code samples, repository links, or other relevant projects.

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