Postuler

Publié il y a 8 mois

Senior AI Research Engineer

@ Huawei Technologies Canada Co., Ltd.

Vancouver, Colombie-Britannique

Sur placeTemps plein5+ ans d’expérience
Postuler
SIGNAUX

En bref

Huawei Technologies Canada is hiring a full-time permanent Senior AI Research Engineer within its Central Media Technology Institute. The role leads AI-based rendering research and transfers it into Huawei products. The posting states total compensation of $121,000 to $230,000, depending on education, experience and demonstrated expertise.

Responsabilités :

  • Lead projects and mentor junior engineers
  • Research AI-based rendering techniques
  • Transfer AI/CG research into Huawei products
  • Publish findings in papers or patents

Résumé des exigences :

  • 5+ years of engineering experience
  • 3+ years of hands-on CG development
  • MSc or PhD in computer science or related field
  • Experience with NeRF, Gaussian Splatting or neural rendering
  • Strong Python, PyTorch and TensorFlow skills
  • Publications at SIGGRAPH, CVPR or similar venues

Outils et compétences

Source et dates

Site carrière / système de candidatures · recruitee

Date publiée par l’employeur
2026-03-18
Première détection par notre source
2026-10-10
Mise à jour du dossier source
2026-11-10

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauSenior
DomaineRecherche et sciences
Expérience5 an(s) et plus
Heures par semaine40 (estimé)
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
FormationMaîtrise (exigé), Doctorat (préféré)
Domaines d’étudesComputer science, Computer graphics, Computer vision, Machine learning

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

Huawei Technologies Canada Co., Ltd.

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ChampValeur
SecteurTelecommunications
Taille10001+
Siège socialShenzhen, Guangdong
Offres sur Jobsy187
LinkedInVoir la page
Description

Huawei Canada has an immediate permanent opening for a full-time permanent Senior AI Research Engineer.

About the Team:

Established in 2012, the Central Media Technology Institute (CMTI) is Huawei's center for media technology innovation and engineering, enhancing the technical competitiveness of media products. Sitting within CMTI, the Graphics Technology Lab focuses on research and breakthroughs in photography, audio, video, computer graphics, XR, and codec standards to maintain the company's leadership in media technology. Our R&D team comprises skilled CG algorithm experts, researchers, software architects, and standards specialists dedicated to building core capabilities for an improved graphics experience.

About the Job:

  • Develop and lead projects, team ideas, and mentor junior engineers.

  • Conduct advanced research and engineering on AI-based rendering techniques including but not limited to Neural Rendering acceleration, Neural material representation, Neural Texture Compression, etc.

  • Transfer advanced research AI/CG solutions to solving real-world problems that will be integrated in various Huawei products.

  • Provide expert opinions on relevant fields by summarizing research findings in high-quality papers or patents.

The total compensation for this position ranges from $121,000 to $230,000 depending on education, experience and demonstrated expertise.

What you’ll bring to the team:

  • Solid industry engineering level and experience over 5 years.

  • Industry work experience in CG related field over 3 years with hands-on development.

  • MSc / Ph.D. in computer science or related fields with a focus on applied ML to computer graphics or computer vision.

  • Extensive Background in machine learning and deep learning, e.g., DNN, GAN, ViT, and Diffusion techniques.

  • Experienced in neural representation/rendering such as NerF, Gaussian Splatting, neural rendering, procedural generation, SVBRDF, etc.

  • Experienced in Python, PyTorch, TensorFlow, etc. and a track record of translating ideas into research prototypes quickly.

  • Published Papers at relevant conferences or Journals such as SIGGRAPH, Eurographics, TOG, CVPR, ICCV, ECCV, TPAMI.

  • Experienced programming skills on shading languages, e.g., glsl, hlsl, etc.

  • Experienced in building large-scale machine learning solutions for general computer vision/graphics topics including model design, data collection/augmentation evaluation, etc.

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