Première détection par notre source: le mois dernier
Character Artist - EA Sports UFC
@ Electronic Arts
Vancouver, Colombie-Britannique
En bref
Electronic Arts is hiring a Character Artist for EA SPORTS UFC to create photorealistic, game-ready characters, including likeness, heads, bodies, hair, clothing and accessories. The role requires 1+ years of professional character creation experience, with modeling, sculpting, texturing and in-game integration. The posting states a salary range of $67,000 to $92,700 CAD for British Columbia and includes vacation, sick time and extended health benefits.
Responsabilités :
- Create high-quality characters: likeness, heads, bodies, hair, clothing and accessories
- Model, sculpt, texture and create materials from scan data and references
- Build game-resolution topology and UVs for animation and deformation
- Collaborate with Character Art, Animation, Rigging, Technical Art and Production
- Take assets through in-game integration, polish and final quality
Résumé des exigences :
- 1+ years of professional character creation experience
- Strong high-fidelity modeling and digital sculpting skills
- Proficiency in Maya, ZBrush, Photoshop and Substance Painter
- Strong PBR texturing and material workflow knowledge
- Experience with Frostbite, Unreal Engine or Unity
- Portfolio of photorealistic characters and game-resolution assets
Outils et compétences
Avantages mentionnés
Source et dates
Type de source non vérifié · avature
- Date publiée par l’employeur
- Non fourni
- Première détection par notre source
- 2026-10-11
- Mise à jour du dossier source
- 2026-11-04
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Intermédiaire |
| Domaine | Design et création |
| Expérience | 1 an(s) et plus |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Avantages mentionnés | Congés payés généreux |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Electronic Arts
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
Description complète de l’entreprise
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
- Abonnés LinkedIn
- 1 589 017
- Personnes associées sur LinkedIn
- 23 090
- Bureaux déclarés
- 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
- 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
- Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
- Calle Via de los Poblados, 3, Madrid, Community of Madrid 28033, ES
- Onslow Street, Guildford, England GU1 4SA, GB
- 2200 Stanley St, Montreal, Quebec H3A 1R6, CA
- 4445 Calgary Trail NW, #200, Edmonton, Alberta T6H 5R7, CA
- 8101, 7700 W Parmer Ln, Austin, Texas 78729, US
- 340 E Parker Blvd, Baton Rouge, Louisana 70808, US
- 1950 Summit Park Dr, Orlando, Florida 32810, US
- 1158 Jiangning Rd, Shanghai, Shanghai 200085 , CN
- Vega Block, Ascendas IT Park, Hyderabad, Telangana 500081, IN
- 720 Bourke Street Docklands, Melbourne, Victoria 3000, AU
- 10F NC Tower 1, 509, Seoul, Seoul 100-011, KR
- 1015 20th Street, Sacramento, California 95814, US
- 800 5th Ave, Seattle, Washington 98104, US
- 260 King St W, Kitchener, Ontario N2G 1B6, CA
- Level 3/24 York St, Sydney, New South Wales 2000, AU
- 11 The Metropolis Tower 2, 138589, 13-10 N Buona Vista Dr,, Singapore, Singapore SG-01, SG
- AFI Park 2, Bulevardul General Vasile Milea 4,, Bucharest, București 061344, RO
- Im Zollhafen 15-17, Cologne, Cologne 50678, DE
- 1, Parkmore West Business Park, Ballybrit, Galway H91 Y2R5, IE
- Kvarnbergsgatan 2, 411 05, Gothenburg, Gothenburg 504 83, SE
- Töölönlahdenkatu 3 B, Helsinki, Helsinki 00100 , FI
- 18 Rue Félix Mangini,, Lyon, Lyon 69009 , FR
- 20131 Prairie St, Chatsworth, California 91311, US
- 233 1/2 E Colorado Blvd, Pasadena, Calfiornia 91101, US
- 5510 Lincoln Blvd, Playa Vista, California 90094, US
- Ha-Shita St 45, Keisarya, Israel 1029200 , IL
- 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
- Autres noms enregistrés
- Electronic Arts
- Electronic Arts (EA)
- Spécialités
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Le profil indique une agence de recrutement
- Non
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Champ | Valeur |
|---|---|
| Secteur | Entertainment Providers |
| Taille | 10,001+ employees |
| Siège social | Redwood City, CA |
| Type d’organisation | Public Company |
| Spécialités | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Offres sur Jobsy | 287 |
| Voir la page |
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA SPORTS™ FC soccer, NHL® hockey, and EA SPORTS UFC.
Your Responsibilities
As a Character Artist, you will play a key role in creating the high-quality characters that bring our games to life. You will combine strong artistic fundamentals with technical expertise in modeling, sculpting, texturing, and material creation to deliver authentic, visually compelling characters at the quality bar expected of EA SPORTS.
Working as part of the EA SPORTS Characters team, you will create and develop characters using a combination of scan data, photography, reference material, and traditional 3D workflows. Your work will span character likeness, heads, bodies, hair, clothing, headgear, and a wide variety of character accessories and customization content.
You will collaborate closely with Character Art, Technical Art, Animation, Rigging, Production, and other partner teams to ensure characters not only look exceptional but also perform successfully in-game. You will contribute throughout the production process, from initial asset creation and iteration through integration, polish, and final quality.
You will report to the project Development Director and contribute to our ongoing goal of raising the visual quality, authenticity, and player experience of EA SPORTS characters.
Your Qualifications
1+ years of professional experience creating characters for games or a related industry.
Strong skills in high-fidelity 3D modeling and digital sculpting, including high-poly to game-resolution workflows and surface/detail baking.
Proficiency with industry-standard tools such as Maya, ZBrush, Photoshop, and Substance Painter.
Strong understanding of human anatomy, proportion, form, and likeness.
Experience creating photorealistic characters and materials, with a strong understanding of how real-world surfaces translate into CG.
Strong knowledge of PBR texturing and material workflows, including the creation of realistic skin, hair, fabric, and hard-surface materials.
Experience creating high-quality textures from scan data, photography, and traditional reference.
Experience working within a modern, content-driven game engine such as Frostbite, Unreal Engine, or Unity.
Ability to interpret limited photography, reference material, or concept art and translate it accurately into three-dimensional assets.
Experience creating game-resolution topology with consideration for animation, deformation, rigging, and performance.
Knowledge of clothing construction and experience creating believable garments, folds, materials, and character accessories.
Strong understanding of UV layout and optimization, prioritizing texture resolution and visual quality where it matters most.
Ability to take character assets from initial creation through in-game integration, iteration, polish, and final quality.
Comfortable receiving and implementing feedback while collaborating with Character Art, Animation, Rigging, Technical Art, and Production.
Portfolio Requirements
Your portfolio should demonstrate a strong understanding of photorealistic character creation, including:
High-quality character likeness and anatomy.
Realistic skin, hair, clothing, and materials.
Examples showing both high-resolution sculpting and final game-resolution assets.
Texture and material breakdowns, including UV layouts and relevant texture maps.
Finished character work presented at a quality suitable for a modern AAA game.
Concept-to-final-model work is considered an asset.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$67,000 - $92,700 CADIn Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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