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Première détection par notre source: le mois dernier

Senior Character Artist - EA Sports FC

@ Electronic Arts

Vancouver, Colombie-Britannique

5+ ans d’expérience
Postuler
SIGNAUX

En bref

Electronic Arts is hiring a Senior Character Artist for EA SPORTS FC to create photo-real characters for its global football titles. The role involves modeling, texturing and sculpting characters, leading teams and mentoring artists. The posting states a British Columbia pay range of $114,300 - $156,200 CAD, full-time, with a benefits package.

Responsabilités :

  • Create photo-real character models, textures and sculpts
  • Set quality standards and style consistency for in-game characters
  • Lead internal and external teams and mentor artists
  • Give feedback through art reviews
  • Ensure character assets meet final delivery quality

Résumé des exigences :

  • 5+ years of character modeling for video games
  • At least one shipped AAA title in a senior or lead role
  • Expert proficiency in Maya, ZBrush, Marvelous Designer and Substance Painter
  • Experience with PBR, scan pipelines and photogrammetry
  • Experience with hair grooming workflows and portfolio of photo-real characters

Outils et compétences

Avantages mentionnés

Assurance maladieSoins dentairesSoins de la vueAssurance vieAssurance invaliditéRégime de retraiteCongés payésCongé parental
Source et dates

Type de source non vérifié · avature

Date publiée par l’employeur
Non fourni
Première détection par notre source
2026-10-11
Mise à jour du dossier source
2026-10-21

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauSenior
DomaineDesign et création
Expérience5 an(s) et plus
Gestion d’équipeOui
Heures par semaine40 (estimé)
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish
Avantages mentionnésCongés payés généreux, Congé parental généreux, Régime de retraite, Prime de rendement

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

Electronic Arts

Profil d’entreprise sauvegardé

Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.

Description complète de l’entreprise

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

Abonnés LinkedIn
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Personnes associées sur LinkedIn
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Bureaux déclarés
  • 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
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  • 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
Autres noms enregistrés
  • Electronic Arts
  • Electronic Arts (EA)
Spécialités
  • Mobile Games
  • Console Games
  • Development
  • Publishing
  • Tech
  • and Interactive Entertainment
Le profil indique une agence de recrutement
Non

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

ChampValeur
SecteurEntertainment Providers
Taille10,001+ employees
Siège socialRedwood City, CA
Type d’organisationPublic Company
SpécialitésMobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment
Offres sur Jobsy288
LinkedInVoir la page
Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.

With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.

The EA SPORTS ART team is a global community of content creators covering Characters, Environments, Lighting, Project Management, Technical Art, and Visual Effects. Fueled by imagination and a unified passion to grow the love of sports for players worldwide, we push visual boundaries and create leading edge content. Serving our broad portfolio of sports titles, we create amazing games for hundreds of millions of sports fans worldwide through inspiring visuals and immersive experiences. We are a diverse group that encourages team members to bring their unique perspectives and expertise to the table.

Your Responsibilities:

  • Working with Art Director, Producers, Technical Artists and Engineers.

  • Troubleshooting and creating workflows and documentation.

  • Establishing visual targets and prototypes.

  • Bringing character concepts to life.

  • Leading internal and external teams.

  • Mentoring new artists in the team.

  • Providing feedback and critiques to team members through art reviews.

  • Set quality standards and style consistency for the character art in-game.

  • Ensuring character assets are at quality for final delivery.

  • Performing tasks that require high modeling texturing and sculpting skills.

Your Qualifications:

  • 5+ years of experience in character modeling for video games, with at least 1 shipped AAA title in a Senior or Lead capacity.

  • Exceptional understanding of human anatomy, form, proportion, and the ability to create highly realistic characters.

  • Expert-level proficiency in industry-standard DCC tools (e.g., Maya, ZBrush, Marvelous Designer, Substance Painter).

  • Strong experience with PBR workflows, scan data pipelines, and photogrammetry.

  • Proven experience implementing and optimizing assets within modern, content-driven game engines (e.g., Frostbite, Unreal Engine, or Unity).

  • Familiarity with version control systems (e.g., Perforce, Git) and bug tracking software (e.g., Jaas/Jira).

  • Strong understanding of edge flow and how character topology affects deformation to ensure clean handoffs to Rigging and Animation teams.

  • Demonstrated experience with modern hair creation workflows (curve, card, or strand-based grooming).

Bonus / Nice-to-Have

  • Familiarity with basic scripting (e.g., Python, MEL) to assist Technical Artists in streamlining character workflows.

  • Sports knowledge and enthusiasm are a plus.

Portfolio Required With Application

  • Photo-real character modeling and texturing - hair, clothing, anatomy, and likeness. showing UV layout and all maps.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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