Publié il y a 6 mois
Head of Production
@ BKOM Studios
Québec, Québec
En bref
BKOM Studios is hiring a Head of Production to lead its shift from service work to creating its own game titles. The role supervises producers, sets resource priorities and reports real progress to senior management. Full-time, permanent, 37.5 hours per week, hybrid in Quebec City, with a competitive salary and group benefits.
Responsabilités :
- Planifier la production à long terme et les prototypes
- Encadrer et faire grandir les producteurs
- Gérer les ressources et les priorités entre projets
- Anticiper les risques et proposer des solutions
- Informer la haute direction de l'avancement réel
Résumé des exigences :
- 15 ans et plus en production de jeux vidéo
- Expérience de développement de propriétés intellectuelles originales
- Formation technique en C++, C# ou équivalent
- Expérience de gestion d'une équipe de producteurs
- Maîtrise du français
Outils et compétences
Avantages mentionnés
Source et dates
Type de source non vérifié · zoho
- Date publiée par l’employeur
- 2026-05-14
- Première détection par notre source
- 2026-10-09
- Mise à jour du dossier source
- 2026-10-10
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Senior |
| Domaine | Développement logiciel |
| Expérience | 15 an(s) et plus |
| Gestion d’équipe | Oui |
| Heures par semaine | 37.5 |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English, French |
| Avantages mentionnés | Régime de retraite, Mieux-être, Repas gratuits ou à rabais |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
BKOM Studios
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
Dare to Play Different 👾
Description complète de l’entreprise
Console, Mobile, PC, Web - We’re game to do it all. We offer our clients a full range of digital services for their games. Whether it be for an elaborate multiplatform game production or for a single website, our team strives to have a true creative impact on every project it touches. We also sharpen our imagination and our grit on our own original games and universes, exploring the digital space further and experimenting with cutting-edge technologies. Our headquarters are based in beautiful Quebec City but we operate internationally. Our team is made up of more than 120 talented humans working from our offices or from anywhere in the world. We all have one thing in common; We dare to play different.
- Abonnés LinkedIn
- 9 747
- Personnes associées sur LinkedIn
- 76
- Bureaux déclarés
- 825 Boulevard Lebourgneuf, Suite 130, Quebec, Québec G2J 0B9, CA
- 1800 Century Park East, Suite 600, Los Angeles, California 90067, US
- 5455, Avenue de Gaspé, Local 710, Montréal, QC H2T 3B3, CA
- Catégories d’activité
- Social Media
- Information Technology
- Messaging
- Advertising
- Autres noms enregistrés
- BKOM Studios
- Bkom Studios
- Spécialités
- Stratégie Marketing
- Applications Mobiles
- Développement Web
- Jeux HTML5
- Jeux Mobiles
- Jouets Connectés
- Marketing Strategy
- Mobile Apps
- Website Development
- HTML5 Games
- Mobile Games
- Connected Toys
- and Live Ops
- Le profil indique une agence de recrutement
- Non
- Investissement total déclaré
- 0
La devise et la date d’observation ne sont pas fournies; ce n’est ni une valorisation actuelle ni une ronde de financement.
Console, Mobile, PC, Web - We’re game to do it all. We offer our clients a full range of digital services for their games. Whether it be for an elaborate multiplatform game production or for a single website, our team strives to have a true creative impact on every project it touches. We also sharpen our imagination and our grit on our own original games and universes, exploring the digital space further and…
| Champ | Valeur |
|---|---|
| Secteur | Computer Games |
| Taille | 51-200 employees |
| Siège social | Quebec, Québec |
| Type d’organisation | Privately Held |
| Fondée en | 1996 |
| Spécialités | Stratégie MarketingApplications MobilesDéveloppement WebJeux HTML5Jeux MobilesJouets ConnectésMarketing StrategyMobile AppsWebsite DevelopmentHTML5 Games |
| Offres sur Jobsy | 3 |
| Voir la page |
The BKOM Momentum
Forged by 30 years of expertise, BKOM Studios is starting its most ambitious chapter. With the support of the AONIC group, we are moving from services to creating our own titles.
We are not looking for a ticket manager — we are looking for someone who will build our new way of delivering games. A leader capable of structuring production to successfully carry fantastic IPs.
The Mandate: Make it your business
You are the anchor point between the studio's vision and the teams' reality.
1. Building the studio's future
- Adapt production: No more outsourcing, we are creating our own games. You will implement the methods that match this new reality — long-term planning, prototyping, greenlight.
- Shine with AONIC: Be BKOM's ambassador within the group. Share our successes (and our less successful moments) so we can all level up.
- Leave a lasting impression: What you build must last. We are not looking for "quick wins."
2. Growing production
- Direct coaching: You supervise our producers and help them anticipate issues, grow, and take ownership of their mandates.
- In Tune with the Whole Team: You know the workload, aspirations, and limits of everyone. You anticipate frustrations before they become problems.
- Technical impact: You are involved in the studio's technological choices.
3. Staying the course daily
- Staffing & priorities: You manage resources across projects. You know where to focus efforts for the studio to succeed, and you take charge of it.
- No surprises: You keep an eye on the risks and arrive with concrete solutions before things go off track.
- Visibility: You ensure that senior management is always fully informed of the real progress. No filter.
Profil
The Must-Haves
- Collaborative leadership: You know when to listen, when to decide, and when to trust. You lead with humility and courage, prioritizing impact and ideas over titles or rank.
- Vision & Execution: Comfortable in a strategy meeting as well as in the heat of the action.
- Technical DNA: Concrete background in development (C++, C# or equivalent). You understand the challenges of the developers because you have lived them.
- Solid experience: 15+ years in game production, with a history of developing original projects (IP).
- Direct supervision: You have already managed a team of producers and know what it takes to help them grow.
- You need to be fluent in French to truly connect and grow with our local team in Quebec.
The Assets
- Having experienced the transition of a service studio towards the creation of original products.
- Knowledge of Unreal Engine or Unity pipelines and console/PC realities.
- Being comfortable in a human-sized studio where the impact is immediate.
Informations contractuelles
- Contract: Full-time, permanent position (37.5 hrs/week) with a hybrid work model (Quebec City).
- Competitive Remuneration: A salary that reflects your expertise.
- Benefits & Perks: Comprehensive group insurance, RRSP with employer contribution, telemedicine and EAP, guaranteed treatment plan (illness), monthly wellness credits via the TEDY platform, and free healthy snacks at the studio.
- Work-Life Balance: Office closure during the Holiday season, a company culture rooted in respect and fun, and plenty of team social activities!
Why BKOM?
- A rare challenge: Redefining the production of an established studio after 30 years — with the AONIC group behind you.
- Zero politics: Honesty, mutual aid, results. Moving the game forward in the right direction is everyone's business.
We are leveling up. Are you on board?
Journal
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