Publié il y a 18 mois
Houdini Artist
@ FS Studio
Montréal, Québec
En bref
FS Studio is hiring a contract Houdini Technical Artist with Omniverse experience to build procedural scenes and objects for synthetic data and robotic simulations. The work involves collaborating with the creative services team and senior artists to produce photorealistic assets using Python and USD pipelines. The posting states the role is open to international candidates and requires a portfolio.
Responsabilités :
- Design procedural scenes and objects for synthetic data and robotic simulations in Omniverse
- Collaborate with the creative services team and senior artists
- Create photorealistic quality scenes and objects
- Ensure quality and performance of final product
Résumé des exigences :
- Procedural modeling and scene generation in Houdini
- Practical USD workflow and Python for Houdini experience
- Industry or enterprise experience such as warehousing or robotic arms
- Portfolio of work
- Strong English communication and remote teamwork
Outils et compétences
Source et dates
Site carrière / système de candidatures · ashby
- Date publiée par l’employeur
- 2025-06-02
- Première détection par notre source
- 2026-10-14
- Mise à jour du dossier source
- 2026-10-14
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Domaine | Design et création |
| Déplacements | avion : aucun · route : aucun |
| Milieu de travail | Domicile, Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
FS Studio
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
- Personnes associées sur LinkedIn
- 70
- Autres noms enregistrés
- FS Studio
| Champ | Valeur |
|---|---|
| Secteur | Software Development |
| Siège social | Broomfield, CO |
| Offres sur Jobsy | 2 |
| Voir la page |
Houdini Technical Artist with Omniverse Experience
FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.
Responsibilities
Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.
Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc
Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects.
Write clean, efficient, and maintainable code.
Ensure the quality and performance of the final product.
Requirements
Procedural modeling and scene generation in Houdini are required.
Strong knowledge and practical experience in USD workflows are required.
Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required.
Familiarity with version control systems is required.
Nvidia Omniverse experience is preferred.
Unreal Engine and Unity experience is preferred.
Blender geometry nodes knowledge is preferred.
Familiarity with other programming languages such as Java or C++ is a plus.
Experience with cloud-based services and APIs is a plus.
The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory.
Strong communication and problem-solving skills are mandatory.
Must be able to speak and conduct business in English is mandatory.
Portfolio of work is mandatory.
This position is open to international candidates.
Journal
Visible seulement par vous. Conservé sur cet appareil, et dans votre compte une fois connecté.