Première détection par notre source: le mois dernier
PC Product Producer - EA SPORTS™ FC
@ Electronic Arts
Vancouver, Colombie-Britannique
En bref
Electronic Arts is hiring a PC Product Producer for EA SPORTS FC in Vancouver, working out of its EAV Studio on a hybrid basis and reporting to the Core team Line Producer. The role leads the PC program across core technology teams, managing the roadmap, performance targets and cross-team dependencies. Pay is $133,500 to $186,400 CAD per year in British Columbia.
Responsabilités :
- Lead the PC program across EA SPORTS FC and maintain the PC roadmap
- Guide PC performance quality with engineering and QV teams
- Balance visual quality, features, scope and schedule with discipline directors
- Identify technical risks and guide mitigation plans
- Coordinate cross-team dependencies affecting Core systems
Résumé des exigences :
- 5+ years of game production experience, including technical or engine teams
- Experience driving PC-focused programs and performance optimization
- Experience with profiling tools and telemetry data
- Experience shipping a large-scale or live service PC title
- Prior people management experience leading producers or project managers
Outils et compétences
Avantages mentionnés
Source et dates
Type de source non vérifié · avature
- Date publiée par l’employeur
- Non fourni
- Première détection par notre source
- 2026-10-11
- Mise à jour du dossier source
- 2026-10-17
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Senior |
| Domaine | Gestion de projet |
| Expérience | 5 an(s) et plus |
| Gestion d’équipe | Oui |
| Heures par semaine | 40 (estimé) |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
| Avantages mentionnés | Congés payés généreux, Congé parental généreux, Régime de retraite, Prime de rendement |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Electronic Arts
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
Description complète de l’entreprise
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
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- 23 090
- Bureaux déclarés
- 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
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- Autres noms enregistrés
- Electronic Arts
- Electronic Arts (EA)
- Spécialités
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Le profil indique une agence de recrutement
- Non
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Champ | Valeur |
|---|---|
| Secteur | Entertainment Providers |
| Taille | 10,001+ employees |
| Siège social | Redwood City, CA |
| Type d’organisation | Public Company |
| Spécialités | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Offres sur Jobsy | 288 |
| Voir la page |
PC Product Producer - EA SPORTS™ FC
Vancouver, Canada
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
Building on an incredible 30 year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!
We are looking for an experienced Producer to lead the PC program across Core technology teams that power EA SPORTS FC. You will operate at the heart of the franchise, supporting foundational systems, rendering, tools, and technical pipelines that fuel the entire game.
We ask that you have production leadership combined with solid technical fluency in PC performance, optimization, and platform complexity. You will bring structure to technical programs, partner with engineering and rendering leadership, and meet performance, stability, and scalability goals across a large, multi-team development environment.
Responsibilities:
- Lead the PC program across FC, establish & maintain the PC roadmap, setting priorities, ensuring agreement, execution, and visibility across partner teams.
- Guide PC performance quality by working with engineering and QV to meet performance targets and ensure a smooth player experience.
- Partner with discipline directors and technical leadership to balance visual quality, feature ideas, scope, and schedule.
- Identify technical risks early, especially related to performance, scalability, and platform constraints, and guide mitigation plans.
- Coordinate cross-team dependencies affecting Core systems and ensure execution remains on track through milestones.
- Support data-informed decision-making using telemetry, performance captures, and profiling outputs.
- Establish clear communication channels for surfacing performance health, technical debt, and long-term investment needs.
- Improve production workflows that support technical teams, allowing efficient delivery of foundational work.
- This would be a Hybrid role working out of our EAV Studio
- You would report directly to the Core team Line Producer
Qualifications:
- 5+ years of experience in game production, with time supporting technical, engine, rendering, or platform teams.
- Demonstrated experience driving production for PC-focused programs, including performance optimization and hardware variability.
- Experience partnering with rendering engineers, systems engineers, and technical artists in a AAA environment.
- Experience managing complex cross-team dependencies and technical roadmaps.
- Risk management, prioritization, and partner agreement.
- Experience using performance metrics, profiling tools, and telemetry data to inform production decisions.
- Experience shipping and supporting a large-scale or live service PC title.
- Familiarity with modern rendering pipelines, optimization workflows, and performance certification standards.
- Experience managing technical debt programs alongside feature development.
- Prior people management experience leading other producers or project managers.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$133,500 - $186,400 CADFor Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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