Première détection par notre source: à l’instant
Principal UI Artist (Apex Legends)
@ Electronic Arts
Vancouver, Colombie-Britannique
Responsabilités :
- Lead efforts to refresh, define, and evangelize a contemporary, holistic visual identity for the game’s UI
- Create high-fidelity, visually balanced, and intuitive interfaces that exhibit an excellent grasp of readability, hierarchy, accessibility, and player…
- Push the boundaries of UI animation and motion, to make every interaction feel responsive and rewarding
- Research visual trends and best practices to guide the development of visual identity standards
- Present and articulate rationale and design decisions across the organization
- Coordinate and collaborate with UX designers, UI technical designers, and engineers to achieve and implement visual designs at the desired quality level
Résumé des exigences :
- We’re looking for a visionary Principal UI Artist with strong command of visual design, motion, and UI art production—to lead efforts in evolving the UI presentation and player experience…
- A portfolio that demonstrates a strong understanding of contemporary UI art and design, motion, iconography, and animation is required.
- Required Qualifications:
- 7+ years of experience and proven industry leadership in video game UI art creation, including having shipped AAA or major live-service titles in a Principal, Lead, or Senior capacity
- Strong leadership presence with the ability to articulate design rationale, inspire peers, and build consensus across art, design, and engineering disciplines
- Desired Qualifications:
Outils et compétences
Avantages mentionnés
Source et dates
Type de source non vérifié · avature
- Date publiée par l’employeur
- Non fourni
- Première détection par notre source
- 2026-11-13
- Mise à jour du dossier source
- 2026-11-13
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Electronic Arts
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
Description complète de l’entreprise
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
- Abonnés LinkedIn
- 1 589 017
- Personnes associées sur LinkedIn
- 23 090
- Bureaux déclarés
- 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
- 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
- Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
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- 1950 Summit Park Dr, Orlando, Florida 32810, US
- 1158 Jiangning Rd, Shanghai, Shanghai 200085 , CN
- Vega Block, Ascendas IT Park, Hyderabad, Telangana 500081, IN
- 720 Bourke Street Docklands, Melbourne, Victoria 3000, AU
- 10F NC Tower 1, 509, Seoul, Seoul 100-011, KR
- 1015 20th Street, Sacramento, California 95814, US
- 800 5th Ave, Seattle, Washington 98104, US
- 260 King St W, Kitchener, Ontario N2G 1B6, CA
- Level 3/24 York St, Sydney, New South Wales 2000, AU
- 11 The Metropolis Tower 2, 138589, 13-10 N Buona Vista Dr,, Singapore, Singapore SG-01, SG
- AFI Park 2, Bulevardul General Vasile Milea 4,, Bucharest, București 061344, RO
- Im Zollhafen 15-17, Cologne, Cologne 50678, DE
- 1, Parkmore West Business Park, Ballybrit, Galway H91 Y2R5, IE
- Kvarnbergsgatan 2, 411 05, Gothenburg, Gothenburg 504 83, SE
- Töölönlahdenkatu 3 B, Helsinki, Helsinki 00100 , FI
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- 20131 Prairie St, Chatsworth, California 91311, US
- 233 1/2 E Colorado Blvd, Pasadena, Calfiornia 91101, US
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- Ha-Shita St 45, Keisarya, Israel 1029200 , IL
- 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
- Autres noms enregistrés
- Electronic Arts
- Electronic Arts (EA)
- Spécialités
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Le profil indique une agence de recrutement
- Non
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Champ | Valeur |
|---|---|
| Secteur | Entertainment Providers |
| Taille | 10,001+ employees |
| Siège social | Redwood City, CA |
| Type d’organisation | Public Company |
| Spécialités | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Offres sur Jobsy | 296 |
| Voir la page |
- Location: Vancouver - Great Northern Way
- State: British Columbia
- Country: Canada
- Location: Madison
- State: Wisconsin
- Country: United States of America
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. You can learn more about our studio and values at respawn.com/studio.
We’re looking for a visionary Principal UI Artist with strong command of visual design, motion, and UI art production—to lead efforts in evolving the UI presentation and player experience for a long-standing, established, AAA live-service game. As a creative problem solver and craft leader, you will develop and champion a modern, cohesive visual aesthetic and vision that effectively bridges rich narrative themes, brand identity, and UI presentation—with intuitive player experiences.
You will partner closely with project leadership and cross-functional peers to establish and implement high-level visual direction, while mentoring artists and driving craft excellence across every player-facing touchpoint.
A portfolio that demonstrates a strong understanding of contemporary UI art and design, motion, iconography, and animation is required.
Responsibilities:
Lead efforts to refresh, define, and evangelize a contemporary, holistic visual identity for the game’s UI
Create high-fidelity, visually balanced, and intuitive interfaces that exhibit an excellent grasp of readability, hierarchy, accessibility, and player behavior patterns
Push the boundaries of UI animation and motion, to make every interaction feel responsive and rewarding
Research visual trends and best practices to guide the development of visual identity standards
Present and articulate rationale and design decisions across the organization
Coordinate and collaborate with UX designers, UI technical designers, and engineers to achieve and implement visual designs at the desired quality level
Assist producers and directors to plan, estimate, and prioritize work
Required Qualifications:
7+ years of experience and proven industry leadership in video game UI art creation, including having shipped AAA or major live-service titles in a Principal, Lead, or Senior capacity
A strong portfolio demonstrating visual taste and mastery of contemporary graphic design aesthetics, that translate into dynamic, scalable UI design systems
Expert proficiency in Photoshop, Illustrator, Figma, and After Effects as your primary tools
Strong leadership presence with the ability to articulate design rationale, inspire peers, and build consensus across art, design, and engineering disciplines
Desired Qualifications:
Live service background in building modular UI frameworks designed to support seasonal theming, live events, and evolving meta-features
Practical accessibility expertise and experience designing high-contrast, colorblind-friendly, and scalable UI solutions for cross-platform (Console/PC) audiences
Experience working with 3D assets and pipelines
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD * California (depending on location e.g. Los Angeles vs. San Francisco) *$165,000 - $256,000 USDIn the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary employees scheduled to work full time.
In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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