Publié il y a 2 mois
Senior Producer
@ Offworld industries
New Westminster, Colombie-Britannique
En bref
Offworld Industries is hiring a Senior Producer for its Unreal Engine multiplayer games, including the Squad and Starship Troopers titles. The role is full-time, permanent, office-based three days a week, paying $100,000 to $125,000 CAD per year. The work covers financial and performance accountability, stakeholder alignment, team leadership and development, and game production from concept through live operations.
Salaire :
100 000 $–125 000 $ par année
Responsabilités :
- Ensure project meets financial targets and profitability
- Report project progress and key decisions to stakeholders
- Lead team alignment, engagement and development
- Manage risks and make business-driven decisions
- Coordinate business, design, development and marketing
Résumé des exigences :
- Proven experience shipping multiple AA or AAA titles
- Experience shipping console titles on Xbox or PlayStation
- Understanding of large-scale production pipelines
- Track record across PC and console platforms
- Experience with Jira is desirable
Outils et compétences
Avantages mentionnés
Source et dates
Site carrière / système de candidatures · bamboohr
- Date publiée par l’employeur
- 2026-09-08
- Première détection par notre source
- 2026-10-08
- Mise à jour du dossier source
- 2026-10-16
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Senior |
| Domaine | Gestion de projet |
| Gestion d’équipe | Oui |
| Heures par semaine | 40 (estimé) |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
| Avantages mentionnés | Congés payés généreux, Régime de retraite, Mieux-être |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Offworld industries
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
We are a game developer, publisher and tech provider building an ecosystem of like minded studio partners.
Description complète de l’entreprise
Offworld Industries Ltd. (OWI) is the independent studio behind the successful military first person shooter game, “Squad”. OWI was formed in 2014 by more than 15 developers who had worked together on the well known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation. Fast forward to 2025, OWI has over 140 employees and is rapidly growing. We have been expanding the studio into both serving as a publisher supporting mods, as well as a technology provider building a framework for character based multiplayer games based in Unreal Engine. We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same. If you are passionate about making great games and are a team player, then take a look at our current openings and join our team today!
- Abonnés LinkedIn
- 5 447
- Personnes associées sur LinkedIn
- 137
- Bureaux déclarés
- New Westminster, British Columbia, CA
- Catégories d’activité
- Software
- Video Games
- Autres noms enregistrés
- Offworld industries
- Offworld
- Le profil indique une agence de recrutement
- Non
- Investissement total déclaré
- 0
La devise et la date d’observation ne sont pas fournies; ce n’est ni une valorisation actuelle ni une ronde de financement.
Offworld Industries Ltd. (OWI) is the independent studio behind the successful military first person shooter game, “Squad”. OWI was formed in 2014 by more than 15 developers who had worked together on the well known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that…
| Champ | Valeur |
|---|---|
| Secteur | Computer Games |
| Taille | 51-200 employees |
| Siège social | New Westminster, British Columbia |
| Type d’organisation | Privately Held |
| Fondée en | 2014 |
| Offres sur Jobsy | 5 |
| Voir la page |
About Offworld Industries:
Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.
Fast forward to 2026, Offworld has over 140 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film.
We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same. We are looking for a talented Senior Producer for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for you!
Job Duties:
Financial & Performance Accountability
• Ensure the project achieves or exceeds financial targets, maintaining profitability and sustainable growth.
• Continuously evaluate performance metrics and adapt strategies to optimize results.
• Present clear, high-quality reports and updates on project progress, roadmap, and key decisions to stakeholders.
Stakeholder & Team Alignment
• Communicate business goals, priorities, and decisions to the team effectively, balancing assertiveness with respect.
• Proactively seek clarity and alignment with executive leadership on objectives and expectations.
• Foster cross-functional collaboration to ensure alignment between business, design, development, and marketing.
• Keep stakeholders informed of any risks, challenges, or issues with a solution-focused approach.
Leadership & Team Development
• Ensure team alignment and engagement, fostering a shared vision and ownership of success.
• Balance team morale and motivation with business needs, providing clear direction and support.
• Exhibit strong emotional intelligence to navigate complex interpersonal dynamics with professionalism and patience.
• Coach and mentor team members through challenges, difficult behaviors, and conflicts, fostering a positive and productive work environment.
• Seek and incorporate feedback constructively to improve leadership effectiveness and project outcomes.
• Take full accountability for project successes and failures, demonstrating resilience and adaptability.
Decision-Making & Problem-Solving
• Make challenging, sometimes unpopular decisions in the best interest of the business, while maintaining team trust and engagement.
• Use data and insights to justify and drive project decisions.
• Stay proactive in identifying potential risks and challenges, ensuring timely resolution and alignment on necessary actions.
Industry Awareness & Continuous Improvement
• Stay informed of industry trends, competitive landscape, and player expectations, applying relevant insights to product decisions.
• Identify opportunities to enhance processes, efficiency, and team structures based on evolving needs and constraints.
• Support peers and seek opportunities to deliver value beyond immediate project responsibilities.
Skill Requirements:
• Proven Experience in Game Production
• Demonstrated success in shipping multiple AA or AAA titles, from concept through launch and into live operations.
• Proven experience working on and successfully shipping console titles on platforms such as Xbox and/or PlayStation, with a strong understanding of the unique development, performance, certification, compliance, and platform
requirements involved.
• Deep understanding of the complexities of large-scale production pipelines, cross-disciplinary collaboration, and publisher/developer relationships across PC and console development.
• Ability to apply lessons learned from past projects to anticipate challenges, mitigate risks, and improve delivery efficiency across multiple platforms.
• Strong credibility with both internal teams and external partners, drawing on a proven track record of delivering high-quality releases across PC and console platforms.
Desirable Skills and Attributes:
- Experience with task management software (Jira).
This is a full-time permanent position, with the requirement to work from our office three days per week. The typical salary range for this position is $100,000 - 125,000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.
This role offers:
- Extended health and dental benefits
- Wellness and health spending accounts
- Retirement savings plan
- 3 weeks of paid vacation and 2 weeks of paid studio shutdown over the December holiday period
- Wonderful colleagues!
If you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume.
Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.
Journal
Visible seulement par vous. Conservé sur cet appareil, et dans votre compte une fois connecté.