Première détection par notre source: le mois dernier
Software Engineer Co-op (Summer 2027 - 8-Months - Sports Technology - Undergraduate)
@ Electronic Arts
Vancouver, Colombie-Britannique
En bref
Electronic Arts is hiring a Software Engineer Co-op for an 8-month summer 2027 placement in its Advanced Technology Group within EA SPORTS Technology. The role involves building shared technology features, integrating them into game teams, and optimizing runtime performance in C++. Pay is listed at $65,000 to $70,000 CAD in British Columbia.
Responsabilités :
- Collaborate on core logic and pipeline integration of shared technology features
- Integrate ATG technologies into active game team environments
- Analyze and optimize runtime performance, including load time and frame rate
- Participate in technical discussions and provide tool and workflow feedback
Résumé des exigences :
- Enrolled in a Computer Science, Software Engineering or related degree
- Ability to read, write and debug clean C++ code
- Legally authorized to work in Canada for the entire internship
- Graduating May 2028 or later
- Strong verbal and written communication skills
Outils et compétences
Avantages mentionnés
Source et dates
Type de source non vérifié · avature
- Date publiée par l’employeur
- Non fourni
- Première détection par notre source
- 2026-10-11
- Mise à jour du dossier source
- 2026-10-17
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Débutant |
| Domaine | Développement logiciel |
| Déplacements | avion : aucun · route : aucun |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
| Formation | Baccalauréat (exigé) |
| Domaines d’études | Computer Science, Software Engineering |
| Avantages mentionnés | Congés payés généreux, Régime de retraite, Aide à la réinstallation, Mieux-être |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Electronic Arts
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
Description complète de l’entreprise
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
- Abonnés LinkedIn
- 1 589 017
- Personnes associées sur LinkedIn
- 23 090
- Bureaux déclarés
- 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
- 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
- Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
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- Vega Block, Ascendas IT Park, Hyderabad, Telangana 500081, IN
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- 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
- Autres noms enregistrés
- Electronic Arts
- Electronic Arts (EA)
- Spécialités
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Le profil indique une agence de recrutement
- Non
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Champ | Valeur |
|---|---|
| Secteur | Entertainment Providers |
| Taille | 10,001+ employees |
| Siège social | Redwood City, CA |
| Type d’organisation | Public Company |
| Spécialités | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Offres sur Jobsy | 288 |
| Voir la page |
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, and EA SPORTS UFC.
Our Advanced Technology Group is part of the EA SPORTS Technology organization, focusing on identifying and creating new, scalable technologies for game teams. We closely collaborate with game teams, central art teams, and the Frostbite engine team; though the technologies developed can apply to many different engines, environments, and hardware platforms. You will work on our strategic, multi-year projects focused on user-generated experiences, improved creation pipelines and runtime functionality, both internal and player facing, for all EA SPORTS titles.
The ideal candidate for the Software Engineer Co-op position at Electronic Arts is a motivated and collaborative individual with a passion for software engineering and a desire to contribute to innovative technology used by millions of sports gaming fans. You are eager to learn, comfortable working in a team environment, and ready to apply your technical skills to real-world challenges.
We encourage candidates from all backgrounds who meet the core requirements to apply, even if you do not meet every qualification.
Key Responsibilities
Feature Implementation: Collaborate on the core logic and pipeline integration of shared technology features.
Cross-Team Integration: Work alongside engineers and domain owners to integrate ATG technologies into active game team environments.
Performance Optimization: Assist in analyzing and optimizing runtime performance, including load-time and frame-rate improvements.
Guidance & Feedback: Participate in technical discussions, providing solutions and feedback for tool and workflow optimizations.
Requirements:
You must be legally authorized to work in Canada for the entire internship - visa sponsorship is not available.
You must be enrolled in an accredited degree program and return to school for at least one semester following your internship with EA.
You must be graduating in May 2028 or later, including the time needed to complete your internship.
Relocation support may be available if you meet specific eligibility criteria.
Qualifications:
Currently pursuing a degree in Computer Science, Software Engineering, or a related technical discipline.
Entry-level experience; prior internship, coursework, or personal projects in software engineering or related fields are valued.
C++ Proficiency: Ability to read, write, and debug clean, maintainable C++ code.
Collaboration: Eagerness to work with cross-functional teams, including engineers, designers, and QA/QV.
Communication: Strong verbal and written communication skills to articulate technical ideas clearly.
Problem-Solving: Active problem-solving skills, attention to detail, and a desire to learn new technologies.
Education: Currently pursuing a degree in Computer Science, Software Engineering, or a related technical discipline.
Math & Physics: Understanding of geometry, linear algebra, calculus, and physics as they pertain to transformations and motions in 3D Space.
Preferred Technical Skills (Nice-to-Haves)
Web & Tooling: Familiarity with JavaScript, TypeScript, or experience building tools and infrastructure.
Testing: Exposure to automated testing frameworks or tools.
Core Systems: An interest in multithreaded systems, or runtime performance analysis.
Additional Attributes
Enthusiasm for sports games and an interest in the technology that powers character creation and user-generated content.
Ability to thrive in a collaborative, fast-paced environment where your work will have a broad impact across multiple EA Sports titles.
Application Information:
You must clearly indicate your expected graduation date in your resume to be considered.
Please apply with examples of projects, games or tools you've made major contributions to (links welcome). If multiple people worked on a project, describe exactly what you built.
Are you interested in games? Let us know! Game jams, mods, engine projects (Unreal, Unity, Godot or your own) and clubs all count.
Are you involved in any extra-curricular activities or clubs? We want to hear about them!
Submit a cover letter telling us why you want to work with this team, and about your relevant experience!
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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