Postuler

Publié le mois dernier

Graphics Engineer | Minecraft

@ SkyBox Labs

Burnaby, Colombie-Britannique

HybrideTemps plein3+ ans d’expérience
Postuler
SIGNAUX

En bref

SkyBox Labs is hiring a Graphics Engineer for its Minecraft engineering team in Burnaby, BC. The role works on the rendering engine and visual pipeline, implementing features and maintaining systems for players. The position is full-time, hybrid, with a base salary of $83,000 to $140,000.

Responsabilités :

  • Work within existing low-level rendering architecture and engine foundations
  • Profile, debug, and optimize rendering performance across platforms
  • Implement visual features, shaders, and lighting models
  • Maintain cross-platform graphics API support

Résumé des exigences :

  • 3-5+ years of game development experience in graphics and rendering
  • Strong C++ proficiency
  • Working knowledge of DirectX 12, Vulkan, or Metal
  • Hands-on shader development in HLSL or GLSL
  • Solid 3D math and rendering fundamentals

Outils et compétences

Avantages mentionnés

Régime de retraiteProgramme d’aideCongé parental
Source et dates

Site carrière / système de candidatures · lever

Date publiée par l’employeur
2026-10-08
Première détection par notre source
2026-10-28
Mise à jour du dossier source
2026-10-28

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauSenior
DomaineDéveloppement logiciel
Expérience3 an(s) et plus
Heures par semaine40 (estimé)
Déplacementsavion : aucun · route : aucun
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish
Avantages mentionnésCongés payés généreux, Congé parental généreux, Régime de retraite, Prime de rendement, Mieux-être

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

SkyBox Labs

Profil d’entreprise sauvegardé

Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.

Halo Infinite (co-developer) | Projects in the Minecraft universe | Fallout 76 (supporting development)

Description complète de l’entreprise

SkyBox Labs is a full-service game development studio based in Vancouver, BC, Canada. Founded in 2011, we’ve developed titles alongside some of the world’s top publishers including Xbox Game Studios, Bungie, and Electronic Arts. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2, and supporting development of Fallout 76.

Abonnés LinkedIn
14 021
Personnes associées sur LinkedIn
202
Bureaux déclarés
  • Vancouver, British Columbia, CA
Catégories d’activité
  • Electronics
  • Gaming
  • PC Games
Autres noms enregistrés
  • SkyBox Labs
Spécialités
  • Software Development
  • Game Design
  • Social Gaming
  • video games
  • Game Development
  • C++
  • C#
  • Maya
  • software engineering
  • 3D Art
  • and Gameplay Animation
Le profil indique une agence de recrutement
Non
Investissement total déclaré
0

La devise et la date d’observation ne sont pas fournies; ce n’est ni une valorisation actuelle ni une ronde de financement.

SkyBox Labs is a full-service game development studio based in Vancouver, BC, Canada. Founded in 2011, we’ve developed titles alongside some of the world’s top publishers including Xbox Game Studios, Bungie, and Electronic Arts. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2, and supporting development of Fallout 76.

ChampValeur
SecteurComputer Games
Taille201-500 employees
Siège socialVancouver, British Columbia
Type d’organisationPrivately Held
Fondée en2011
SpécialitésSoftware DevelopmentGame DesignSocial Gamingvideo gamesGame DevelopmentC++C#Mayasoftware engineering3D Art
Offres sur Jobsy8
LinkedInVoir la page
Description

Who is SkyBox Labs?

Recognized as one of BC's Top Employers (2025), SkyBox Labs is a game development studio that works on some of the world’s most iconic games. The studio is currently working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2, supporting development of Fallout 76, in addition to work on unannounced IP. Since our inception in 2011, SkyBox Labs has evolved from a small team of eight individuals to a fully established team of Engineers, Artists, Animators, Designers, Producers, and more.Come join our hybrid team in our Burnaby, BC studio today!

PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Interested? Let’s talk about what we’re hiring for:

We are looking for an experiencedGraphics Engineer to join our Minecraft engineering team. In this role, you will contribute to our rendering engine and visual pipeline, implementing features and maintaining systems that ensure a smooth and reliable experience for millions of players.

Our team operates within established process frameworks and works closely with cross-functional partner teams who help shape our technical and visual direction. We are looking for engineers who thrive in a collaborative environment - whether your background leans toward core rendering infrastructure, shader implementation, or cross-platform graphics support.

A snapshot of your role:

    Depending on team priorities, your day-to-day work will focus on contributing to established rendering architecture and visual features:

    Engine & Pipeline Contributions:

  • Work within our existing low-level rendering architecture, hardware abstraction layers, and engine foundations
  • Profile, debug, and optimize rendering performance for memory and frame rates across target platforms
  • Help maintain cross-platform graphics API support and hardware-specific graphics code
  • Visual Systems & Feature Implementation:

  • Implement visual features, shaders, and lighting/shading models based on technical requirements and partner team inputs
  • Build and support game-focused rendering features that align with established visual specs and gameplay needs
  • Iterate on visual tech to ensure consistency, stability, and solid performance across both lower-spec and higher-spec hardware

Sound like you? This is what we’re looking for:

  • 3-5+ years of software engineering experience in game development, with a focus on graphics and rendering
  • Strong C++ proficiency: Practical understanding of modern C++, memory management, performance profiling, and concurrent programming
  • Graphics API Experience: Working knowledge of modern graphics APIs such as DirectX 12, Vulkan, Metal, etc.
  • Shader Development: Hands-on experience writing and modifying shaders (HLSL/GLSL)
  • 3D Math Foundations: Solid grasp of linear algebra, vector math, and 3D rendering fundamentals
  • Cross-Platform Experience: Familiarity with target platform constraints and performance profiling/debugging techniques
  • Nice-to-Haves:

  • Experience shipping a game through full production cycles on console, PC, or mobile
  • Unreal Engine 5 experience: Practical background working with or adapting UE5’s rendering pipeline, visual systems, or shaders
  • Experience contributing to custom game engines or existing multi-platform rendering pipelines
  • Familiarity with standard rendering techniques (e.g., PBR, post-processing, compute shaders)
  • Experience with multi-threading and GPU profiling tools (PIX, RenderDoc, Nsight)

And here is why we think you'll love working at SkyBox:

  • Annual bonus and up to 3% RRSP matching available
  • Comprehensive health benefits, along with a supportive Maternity and Parental Leave policy
  • Flexible hybrid working arrangements: leverage our beautiful studio spaces as needed and have the ability to work from home on certain projects
  • Take care of your mental health with our Employee Assistance Program, 3 weeks of vacation leave, and our free gym at our Burnaby Studio
  • We relentlessly support your growth and development! Level up your C++ skills at SkyBox University, explore other disciplines through our Guild Program, and expand your game dev knowledge with Lunch & Learns. You’ll join a culture of empowerment, collaboration, and personal growth.
  • Social events! Have fun with the team at trivia nights, karaoke nights, movie nights, and various group activities. Join our soccer team, game jams, or a board game sesh after work. You name it, we’ve got it!
  • Get involved with our diverse community through Employee Resource Groups (ERGs) that champion Diversity, Equity & Inclusion initiatives and promote a supportive environment
  • You’ll contribute to industry-leading titles!

The base salary range for this position is $83,000–$140,000. The stated pay scale reflects the combined compensation ranges for the levels applicable to this position. Your base salary and level will be determined by various factors including, but not limited to, qualifications, skills, experience, and demonstrated competencies.

Our commitment to you:

SkyBox Labs is proud to be an equal opportunity employer, committed to developing and maintaining a diverse workforce. You’ll join a collaborative, inclusive culture where we succeed together, and like-minded people work naturally together to achieve great things (and games!).

Only candidates who reside in Canada or are willing to relocate will be considered for this role. Additionally, although we appreciate all interest, only those candidates selected for an interview will be contacted.

Learn more about us at https://skyboxlabs.com/

Emplois semblables

  • Graphics Engineer - 3D

    Vancouver, BC
    78k–168k $/anSur placeTemps plein, Temporaire

    Huawei Technologies Canada Co., Ltd.

    2+ ansCandidates need over 2 years of C/C++ programming and 1-2 or more years of real-time rendering work in computer graphics. A bachelor's degree or higher in computer science or electronics is expected, and experience shipping AAA games or leading a graphics team is an asset.

    Vulkan, OpenGL, DirectX, Unity

  • Physician Reviewer (MD/DO) - Medical AI Evaluation

    Vancouver, BC +5
    TélétravailTemps partiel

    Mindrift: Mindrift (mindrift.ai) is the expert-sourcing platform built by Toloka, a Nebius Group (Nasdaq: NBIS) company and a global leader in data services…

    Mindrift needs candidates with an MD or DO, an active unrestricted US medical license, and board certification or completed residency. Candidates need broad multi-system clinical experience, strong reasoning, and C1-level written English.

    Licensed Physician (MD/DO) - Freelance AI Trainer

    Vancouver, BC +5
    TélétravailTemps partiel

    Mindrift: Mindrift (mindrift.ai) is the expert-sourcing platform built by Toloka, a Nebius Group (Nasdaq: NBIS) company and a global leader in data services…

    Candidates need an MD or DO degree, an active unrestricted US medical license, and board certification or completed residency with direct patient care experience. Strong multi-system clinical reasoning and C1+ written English are required.

  • Business Analyst (Senior Systems Analyst)

    Burnaby, BC
    85k–112k $/anTemps plein

    British Columbia Institute of Technology

    6+ ansCandidates need an Institute of Technology diploma or a bachelor's degree in science or business, plus at least six years of relevant IT experience. Strong facilitation, analysis, project management and communication skills are required.

    Ellucian Banner

    Office Assistant to Dean's Office

    Burnaby, BC
    56k–61k $/anTemps plein

    British Columbia Institute of Technology

    4+ ansCandidates need Grade 12 plus one year of post-secondary business study, and four years of experience including two in a role of similar responsibility. They need intermediate skills in MS Office, Excel analysis, minute taking, 60 wpm keyboarding and discretion with confidential matters.

    Event planning, Administrative support, Office equipment, Electronic communication, Research, Procurement

    Project Coordinator (Senior Systems Analyst)

    Burnaby, BC
    85k–112k $/anTemps plein

    British Columbia Institute of Technology

    6+ ansCandidates need a bachelor's degree in computer science, business administration or a related field, plus at least 6 years of relevant IT experience, including 4 of the last 6 in a similar position. Strong communication, analytical, organizational and project management skills are required, and Agile Scrum Master experience is preferred.

    Project management, Demolish structures, Reporting, Communication skills, Scheduling, Workflow

  • Parking Enforcement Officer

    Burnaby, BC
    20 $/hSur placeTemps plein

    Concord Parking

    Concord Parking needs candidates with a valid Class 5 driver's licence and a clean driving record, strong English communication, and comfort working outdoors in all weather. They also need basic computer and smartphone skills, attention to detail, and willingness to pass background checks.

    AutoVu (Patroller), TrackTik, LPR vehicle system, handheld enforcement device, pay station, GPS

  • Security Guard - Shopping Mall

    Burnaby, BC
    20–21 $/hSur placeTemps plein

    Concord Security

    1+ ansIf you have security experience, enjoy staying active on your feet, and take pride in helping people, this role offers a stable environment with clear opportunities for career growth; Provide first aid assistance when…

    Customer service, Handle incidents, Types of alarm systems, Paramedic, Provide first aid, Communication skills

Lieux et modes de travail

Lieux

Tout le CanadaTélétravail · Hybride · Sur place · Sur le terrain

Astuce : ajoutez le télétravail pour élargir la recherche.

Exclure des lieux

Mode de travail

Offres de cette entreprise dans les résultats

Voici les offres de cette entreprise chargées dans votre recherche. Elle peut avoir d’autres postes ouverts.