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Première détection par notre source: il y a 26 jours

VFX Artist II (Apex Legends)

@ Electronic Arts

Vancouver, Colombie-Britannique

2+ ans d’expérience
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SIGNAUX

En bref

Electronic Arts is hiring a VFX Artist II for Apex Legends at Respawn Entertainment, in Vancouver, Los Angeles or Madison on a hybrid model. The role creates real-time effects for legend abilities, weapons and seasonal content, working with Art, Design, Animation and Engineering. Pay is $92,900 to $129,200 CAD in British Columbia, or $104,400 to $157,400 USD in California.

Responsabilités :

  • Create real-time VFX for legends, weapons and seasonal content
  • Coordinate with Art, Design, Animation and Engineering
  • Solve VFX bugs, including performance and memory issues
  • Maintain the Apex Legends visual language season over season

Résumé des exigences :

  • 2+ years of professional real-time VFX experience in games
  • Shipped in-game VFX portfolio
  • Proficiency in Maya, Houdini, Photoshop or Substance Designer
  • Game engine implementation experience
  • Background in FPS or battle royale games preferred

Outils et compétences

Avantages mentionnés

Assurance maladieSoins dentairesSoins de la vueAssurance vieAssurance invaliditéRégime de retraiteCongés payésCongé parental
Source et dates

Type de source non vérifié · avature

Date publiée par l’employeur
Non fourni
Première détection par notre source
2026-10-16
Mise à jour du dossier source
2026-10-20

Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.

Détails du poste

NiveauIntermédiaire
DomaineArts et médias
Expérience2 an(s) et plus
Déplacementsavion : aucun · route : aucun
Milieu de travailBureau
PositionSurtout assis
Exigences physiquesphysique faible · ordinateur élevé
LanguesEnglish
Avantages mentionnésCongés payés généreux, Congé parental généreux, Régime de retraite, Prime de rendement

Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.

Electronic Arts

Profil d’entreprise sauvegardé

Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.

Description complète de l’entreprise

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

Abonnés LinkedIn
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Personnes associées sur LinkedIn
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Bureaux déclarés
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Autres noms enregistrés
  • Electronic Arts
  • Electronic Arts (EA)
Spécialités
  • Mobile Games
  • Console Games
  • Development
  • Publishing
  • Tech
  • and Interactive Entertainment
Le profil indique une agence de recrutement
Non

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

ChampValeur
SecteurEntertainment Providers
Taille10,001+ employees
Siège socialRedwood City, CA
Type d’organisationPublic Company
SpécialitésMobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment
Offres sur Jobsy287
LinkedInVoir la page
Description
Locations: Vancouver - Great Northern Way, British Columbia, Canada
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

  • Location: Madison
  • State: Wisconsin
  • Country: United States of America


Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Job Title: VFX Artist 2 — Apex Legends

Location: Vancouver, BC · Los Angeles, CA · Madison, WI

Work Model: Hybrid

Respawn Entertainment

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars™ Jedi titles. Join us to help shape the future of one of the world's leading live service franchises.

Respawn Entertainment is looking for a VFX Artist to support the Apex Legends content creation team.

In this role, you will create and implement real-time effects that bring Legends, weapons, and seasonal moments to life — reporting to the VFX Director and collaborating closely with Art, Design, Animation, and Engineering to deliver polished, performant VFX across the full breadth of Apex's live service. You will apply your understanding of timing, shape, motion, and color to help build the Apex universe while maintaining our readability.

Responsibilities

  • Create and implement real-time VFX for legend abilities, weapons, seasonal content, environmental moments, and gameplay events across the Apex Legends live service.
  • Elevate seasonal content drops with effects that bring energy, impact, and visual identity to new characters, weapon releases, and limited-time events.
  • Use timing, shape, motion, and color to develop effects that support gameplay clarity and reinforce the Apex visual language.
  • Coordinate with Art, Design, Animation, and Engineering throughout development to ensure VFX match the quality bar and vision for each content area.
  • Solve VFX-related problems and help fix bugs, including performance and memory budget issues, as they arise across the content pipeline.
  • Contribute to the continuous evolution of Apex Legends' visual language by delivering consistent, polished, game-ready effects season over season.

Qualifications

  • 2+ years of professional experience as a real-time VFX artist in the games industry.
  • Ability to create high-quality real-time VFX for games, with a portfolio of shipped in-game work.
  • Proficiency with relevant DCC tools such as Maya, Houdini, Photoshop, or Substance Designer, and experience implementing your work within a game engine or proprietary toolset.
  • Passion for making and playing games. Background in first-person shooters, battle royale, or competitive multiplayer games.
  • Live-service or seasonal content cycle experience.
  • Shipped AAA game credit.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$92,900 - $129,200 CAD * California (depending on location e.g. Los Angeles vs. San Francisco) *$104,400 - $157,400 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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