Publié il y a 13 jours
Senior Lighting Artist - Sledgehammer Games
@ Activision
Toronto, Ontario
En bref
Activision is hiring a Senior Lighting Artist for its Sledgehammer Games studio in Toronto, a hybrid role of in-studio and remote days. The artist creates gameplay and cinematic lighting from Art Director direction, sets lighting budgets, mentors lighting artists and builds team workflows. Base pay is $130,140 to $171,960 CAD, plus possible incentive compensation.
Responsabilités :
- Create gameplay and cinematic lighting from Art Director direction
- Keep lighting assets within runtime and disk budgets
- Work with Environment Art, VFX and Character teams
- Build lighting pipelines, workflows and best practices
- Mentor other lighting artists
Résumé des exigences :
- 8+ years of lighting experience in the games industry
- Strong Maya and Photoshop skills
- In-depth knowledge of physically based lighting
- Proven experience leading and inspiring teams
- Working knowledge of Unreal, Unity or proprietary engines
Outils et compétences
Avantages mentionnés
Source et dates
Site carrière / système de candidatures · phenom
- Date publiée par l’employeur
- 2026-10-29
- Première détection par notre source
- 2026-10-09
- Mise à jour du dossier source
- 2026-11-04
Ces dates décrivent le dossier source, pas une vérification en direct du recrutement. Consultez l’offre originale.
Détails du poste
| Niveau | Senior |
| Domaine | Design et création |
| Expérience | 8 an(s) et plus |
| Déplacements | route : aucun |
| Milieu de travail | Bureau |
| Position | Surtout assis |
| Exigences physiques | physique faible · ordinateur élevé |
| Langues | English |
| Candidatures encouragées | Femmes |
| Avantages mentionnés | Aide à la réinstallation, Prime de rendement |
Résumé et détails rédigés par l’IA à partir de l’offre; l’offre de l’employeur fait foi.
Activision
Profil d’entreprise sauvegardé
Renseignements historiques provenant d’un profil The Jobs API sauvegardé (champs LinkedIn/Crunchbase). Ils ne sont pas vérifiés en temps réel; les chiffres peuvent avoir changé. Les valeurs manquantes restent inconnues.
We create the most iconic brands in gaming and entertainment.
Description complète de l’entreprise
We create the most iconic brands in gaming and entertainment and are driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. Home to iconic franchises like Call of Duty®, Crash Bandicoot™, and Tony Hawk’s™ Pro Skater™, we're a global leader in interactive entertainment. Our goal? Delight millions with innovative, fun, and engaging games. With a legacy of success, we're pushing boundaries with cutting-edge technology and inclusive practices. Join us in delivering unforgettable entertainment and seize the chance to level up your career.
- Abonnés LinkedIn
- 654 679
- Personnes associées sur LinkedIn
- 2 804
- Bureaux déclarés
- 2701 W Olympic Blvd, Building B, Santa Monica, California 90404, US
- Sherman Oaks, California 91403, US
- Foster City, CA 94404, US
- Carlsbad, CA 92011, US
- Los Angeles, CA 90066, US
- Playa Vista, CA 90405, US
- Woodland Hills, CA 91367, US
- Madison , WI 53562, US
- Quebec City, Quebec QC G1K 3H3, CA
- Vancouver, BC V6A 4C4, CA
- Dublin, Leinster D01 A3Y8, IE
- Shanghai, Shanghai xxxxx, CN
- Portland, ME 04112, US
- El Segundo , CA 90245, US
- Eden Prairie, MN 55344, US
- Krakow, Krakow 31-001, PL
- Catégories d’activité
- Media and Entertainment
- Gaming
- Publishing
- PC Games
- Video Games
- Autres noms enregistrés
- Activision Blizzard
- Activision
- Spécialités
- Video Games
- Publishing
- Entertainment
- and Media
- Le profil indique une agence de recrutement
- Non
- Investissement total déclaré
- 0
La devise et la date d’observation ne sont pas fournies; ce n’est ni une valorisation actuelle ni une ronde de financement.
We create the most iconic brands in gaming and entertainment and are driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. Home to iconic franchises like Call of Duty®, Crash Bandicoot™, and Tony Hawk’s™ Pro Skater™, we're a global leader in interactive entertainment. Our goal? Delight millions with innovative, fun, and engaging games. With a legacy of success, we're…
| Champ | Valeur |
|---|---|
| Secteur | Entertainment Providers |
| Taille | 5,001-10,000 employees |
| Siège social | Santa Monica, California |
| Type d’organisation | Public Company |
| Fondée en | 1979 |
| Spécialités | Video GamesPublishingEntertainmentand Media |
| Offres sur Jobsy | 14 |
| Voir la page |
Job Title:
Senior Lighting Artist - Sledgehammer GamesRequisition ID:
R027907Job Opening Type:
New Position / HeadcountJob Description:
Your Platform
Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since our inception in 2009, the studio has delivered iconic titles including Call of Duty: Advanced Warfare, Call of Duty: WWII (2017), and, most recently, Call of Duty: Modern Warfare III.
As industry leaders in first-person shooter development, our commitment to excellence is reflected in every detail of our games, from highly polished multiplayer experiences to emotionally engaging single-player campaigns. At Sledgehammer Games, we believe in pushing boundaries, redefining the possibilities of interactive storytelling, and setting new standards for visual and gameplay fidelity. Together, we aim to deliver world-class gaming content that continues to set the bar for quality, innovation, and player engagement.
We are excited to invite a talented and passionate developer to join our growing team as an Senior Lighting Artist based in our Toronto, CA studio. In this role, you will work collaboratively with our talented teams across the globe, including our locations in the United States, Australia, and the United Kingdom. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.
Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform.
Please note: This is not a remote role. This is a hybrid position based in our Toronto Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.
Your Mission
Are you a video games enthusiast who enjoys first-person-shooters and has a passion for digital lighting, art, and photo realistic quality?
The lighting team are the gatekeepers of mood, visual storytelling, and are one of the primary drivers of player emotion. We work closely with our art and creative directors to evoke player emotion and drive what’s most important to us: Gameplay. In this role, you will be an integral, and critical member of our small but agile team. As our newest teammate, you will work side by side with our Lighting Leads. Together, you will help execute some of the most awe-inspiring landscapes in video games. You and our team will be accomplishing this by having routine 1:1s, weekly team meetings, you will have an in-depth training period, and open dialog / high communication with adjacent teams.
- Responsible for creating game-play and in-game cinematic lighting based on direction from the Art Director
- Ensure that lighting assets meet runtime and disk budgeting requirements.
- Anticipate, identify, and report any potential production problems and communicate those to the Lead
- Work collaboratively with other departments: Character, VFX, and especially Environment Art
- Work independently and with other leads and directors to create an optimal lighting pipeline for the product
- Stay current with industry lighting techniques
- Work with Rendering engineers to push our engine further
- Creation of the sky dome and cloud assets
- Find creative ways to set industry standards
- Create workflows and best practices for the lighting team
- Mentor other Lighting artists, and help build an environment of creativity, trust and excellence
Minimum Requirements
- Extensive experience in a Lighting role in the gaming industry (+8 years)
- Excellent working knowledge of Maya and Photoshop or equivalent
- In-depth knowledge of physically based lighting
- Strong understanding of advanced lighting fundamentals
- Strong sense of lighting theory; color space, exposure, light fixtures, natural light, reflections etc.
- Proven track-record of leading and inspiring teams
- Understanding of composition and the ability to enhance mood with lighting
- Effectively use color grading and post effects to enhance the final image
- Working knowledge of industry standard rendering concepts and processes
- Experienced with Unreal, Unity, or other proprietary engines
- Experience with PBR & HDR lighting
- Familiarity with ray tracing/path tracing systems
- Ability to use AI as a development tool
Extra Points
- Experience with one or more scripting/programming languages
- Experience with Houdini
- Knowledge of photography principles and image correction techniques
- Experience playing Call of Duty or similar FPS games
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Extended health plan, including medical, dental, vision, lif
ted games, and a variety of other benefit programs like supplemental life & critical illness, legal service, and others;
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.
The standard base pay range for this role is $130,140.00 - $171,960.00 CAD. These values reflect the expected annualized base pay range of new hires in Ontario, Canada. Actual amounts will vary depending on experience, performance, and location. In addition to a competitive base pay, employees in this role may be eligible for discretionary incentive compensation. Incentive compensation is not guaranteed.Journal
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