Full-Stack Software Engineer III
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years building web projects with frontend and backend microservices, hands-on AI product experience, backend service skills in Node, Kotlin or Go, and TypeScript and cloud deployment experience.
TypeScript, React, Kotlin, Go, Kubernetes, AWS
Motion Graphics Designer - Madden NFL
Vancouver, BCElectronic Arts
3+ ansElectronic Arts needs candidates with 3+ years of professional motion graphics experience and a strong portfolio of 2D and 3D motion design. Expert skills in After Effects and Cinema 4D, plus Figma, are required, along with a passion for sports and gaming.
After Effects, Cinema 4D, Figma
Développeur.se de logiciels sénior.e - jouabilité et expérience / Senior Software Developer - Gameplay and Experience
Vancouver, BCElectronic Arts
8+ ansElectronic Arts needs candidates with 8+ years of professional software development, including AAA game engine and large C++ codebase experience. Candidates should also know gameplay domains, CI/CD and version control tools, and design tools such as Miro and Figma.
C++, Frostbite, Unity, Unreal, Godot, Jenkins
Senior Software Engineer (C++/C#) - Frostbite
Vancouver, BCElectronic Arts
8+ ansCandidates need 8+ years of professional software development experience, strong C++ and C# skills, and knowledge of 3D math, game engine development, and performance profiling. A Bachelor's degree in Computer Science or equivalent practical experience is required.
C++, C#, Frostbite, WPF
Concepteur.trice sénior.e - Expérience utilisateur/Interface utilisateur / Senior UX/UI Designer
Vancouver, BC +1Electronic Arts
8+ ansCandidates need 8+ years designing digital product or game interfaces, a portfolio of high-fidelity UI and design system work, and proficiency in Figma or similar tools. Experience with usability testing, engineering collaboration and gameplay UI for PC or console is an asset.
Figma
C++ Generalist Software Engineer Co-op (FC - Vancouver - Summer 2027 - 8-Months - Undergrad)
Vancouver, BCElectronic Arts
Candidates need to be legally authorized to work in Canada for the full internship, enrolled in an accredited computer science or software engineering program, and graduating in May 2028 or later. They need solid modern C++ knowledge, basic debugging and build discipline, and ideally Git or Perforce and game development experience.
C++, Git, Perforce, Frostbite, Unreal, Unity