Lead Lighting Artist
Montréal, QC +1Cloud Chamber
7+ ansCloud Chamber needs candidates with 7+ years of real-time lighting and rendering experience and an Art Lead credit on a shipped AAA title. They also need strong Unreal Engine 5 skills (Lumen and Sequencer), knowledge of PBR and runtime optimization, and a record of recruiting and developing artistic talent.
Unreal Engine 5, Lumen, Sequencer
Lead Level Artist
Montréal, QCCloud Chamber
7+ ansCloud Chamber needs 7+ years of game development experience focused on environment art or level architecture, at least two shipped titles with one in a leadership role, and strong communication and mentoring skills. Experience with UE5 or UE4 and industry art tools is preferred.
Maya, ZBrush, Substance, Photoshop
Gameplay Engineer
Montréal, QCCloud Chamber
3+ ansCloud Chamber needs candidates with 3+ years of industry experience, including work on a gameplay engineering team. They must be strong in C/C++, 3D math and object-oriented design, and comfortable with debugging, testing and clear communication.
Unreal Engine 5, C++
Associate Producer
Montréal, QC +1Cloud Chamber
Candidates need prior game production experience on a cross-discipline team, ideally AAA. They must communicate clearly, understand technical concepts, and know game pipelines, Unreal, Jira, Monday.com, Excel, Confluence and Perforce.
Jira, Monday.com, Excel, Confluence, Perforce, Unreal