Lead Level Artist
Montréal, QCCloud Chamber
7+ ansCloud Chamber needs 7+ years of game development experience focused on environment art or level architecture, at least two shipped titles with one in a leadership role, and strong communication and mentoring skills. Experience with UE5 or UE4 and industry art tools is preferred.
Maya, ZBrush, Substance, Photoshop
Gameplay Engineer
Montréal, QCCloud Chamber
3+ ansCloud Chamber needs candidates with 3+ years of industry experience, including work on a gameplay engineering team. They must be strong in C/C++, 3D math and object-oriented design, and comfortable with debugging, testing and clear communication.
Unreal Engine 5, C++