Measurement Partnerships Manager
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years in ad measurement, verification or marketing analytics, working knowledge of vendors such as DoubleVerify, IAS or HUMAN, and familiarity with data clean rooms like InfoSum or LiveRamp. Strong client-facing skills, vendor management experience and proficiency in Excel are required, with SQL or BI tools preferred.
Excel, SQL, BI tools, DoubleVerify, IAS, HUMAN
Marketing Producer
Vancouver, BCElectronic Arts
5+ ansElectronic Arts needs candidates with 5+ years producing video or design assets for major brands or entertainment franchises. They should have live-action and post-production experience, strong organizational skills, and comfort with modern production tools.
Airtable, Frame.io, Frontify, Google Drive
Manager, Procurement - Game Engine & Technology
Vancouver, BCElectronic Arts
5+ ansCandidates need a bachelor's degree and at least 5 years of procurement, technology partnership, strategic sourcing or commercial deal-making experience. Experience with game creation technologies, SaaS or AI/ML categories and with remote, globally distributed teams is required.
Procurement, Digital game creation systems, ML, Client relationship management, Circulate information
Machine Learning Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a BS in Computer Science, Mathematics or a related field, or equivalent engineering experience. They must have Python, C++ or Java skills, experience with LLM deployment and fine-tuning, and hands-on use of Databricks, Trino and Apache Airflow in production.
Databricks, Trino, Apache Airflow, Python, C++, Java
Line Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
10+ ansElectronic Arts needs an experienced producer or product manager with 10+ years in game production, including live services and AAA development in online, RPG, open world or narrative genres. Candidates should have led 30+ person teams and use data to guide decisions.
Lead a team, Decision making
Lead Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of professional software or game development experience, including leading a team of 5+ engineers. They need strong C++ and object-oriented design skills, a passion for gaming, and clear communication across technical and non-technical teams.
C++, Frostbite engine
Lead Animation Engineer (Apex Legends)
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with deep C++ expertise and substantial experience building real-time character animation systems. They also need proven technical leadership, strong debugging and optimization skills, and comfort building foundational technology in a proprietary engine.
C++, Maya
Head of Product Experience, FC
Vancouver, BCElectronic Arts
10+ ans5+ gestionCandidates need 10+ years of game production, design or product leadership experience, at least 5 in a senior leadership role. Football-related game experience is strongly preferred, along with strong influence over executives and cross-functional teams.
Research, Strategic planning, Leadership, Risk management, Communication skills, Negotiation
Generalist Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of software engineering experience, ideally in game development. Strong professional C++ and object-oriented design skills, plus experience debugging complex bugs, are required.
C++
Generalist Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of software development experience, a bachelor's degree or equivalent, and a good grasp of C++ and object-oriented design. Experience with REST APIs, debugging, legacy code and live service games is an asset.
C++, Visual Studio, XML, JSON, REST APIs
Gameplay Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a bachelor's degree in computer science or equivalent experience, strong C++ and object-oriented skills, and experience building AI, character control, multiplayer or other gameplay systems. They should understand good programming practices, multithreading, debugging and performance.
C++, proprietary game engine
Gameplay Engineer (Apex Legends)
Vancouver, BCElectronic Arts
5+ ansElectronic Arts needs candidates with 5+ years of gameplay software development experience and shipped multiplayer titles. Candidates also need live-service experience, advanced C++ or C skills, and a Bachelor's degree or equivalent.
C++, C
Gameplay Designer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of game production or design experience, knowledge of game design principles, and a strong passion for football and the EA SPORTS FC franchise. Technical proficiency with game engines and tools is also required.
game engine, game development tools
Gameplay Designer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
3+ ansElectronic Arts needs candidates with 3+ years in game production or design, strong knowledge of game design, and a passion for football and the EA SPORTS FC franchise. Candidates also need technical proficiency in game engines and tools.
game development engines
Gameplay Data Science Engineer (Apex Legends)
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years in data science, machine learning or gameplay programming in games, strong C/C++ and Python, and hands-on reinforcement learning and Utility AI experience. A bachelor's degree or equivalent practical experience in computer science, data science or engineering is also required.
C++, Python
Game Security Analyst (Apex Legends)
Vancouver, BCElectronic Arts
Candidates need familiarity with FPS cheats and how they work, basic experience with anti-cheat technologies, and an understanding of how online games work. Experience querying datasets with SQL is required.
SQL, Python
Game Modes Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of C++ development, experience with client-server, multi-threaded and database systems, and multi-platform development. Electronic Arts also asks for strong software architecture, testing and performance skills, and experience using AI-assisted development tools.
C++
Game Designer Intern - Summer 2027 (Apex Legends)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a bachelor's program graduating no earlier than December 2027 and legally authorized to work in Canada full time. They need scripting experience, game engine knowledge, attention to detail, and strong communication skills.
Unreal, Unity, Godot, SDL, Lua, Python
Finance Intern, EA Ventures - Summer 2027
Vancouver, BCElectronic Arts
Electronic Arts needs an undergraduate student in finance, business, accounting or a related field, graduating no earlier than December 2027. Candidates need financial modelling skills, dashboard experience in Power BI or Tableau, and the ability to explain findings to non-finance audiences.
Power BI, Tableau, Excel
Experienced Rendering Software Engineer - FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of C++ development and experience with real-time rendering engines. They also need knowledge of modern graphics APIs such as DirectX12, Vulkan or Metal, plus strong debugging, multi-threading and optimization skills.
C++, DirectX12, Vulkan, Metal, PIX, RenderDoc
Experience Designer, Handheld Experiences - EA SPORTS™ FC
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years designing shipped player-facing interfaces for games or interactive entertainment, with strong touch-first interaction design and visual craft. Electronic Arts also asks for design system fluency, accessibility and localization knowledge, and systems-level Figma skills.
Figma, Unity, Unreal Engine UMG, Claude Code, Figma Make
Experience Designer II - A-Team
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of UX experience designing internal software tools and complex web applications. They should be proficient in Figma, skilled at prototyping, comfortable working in technical environments, and able to present designs to stakeholders.
Figma, Frostbite, Unreal Engine, Unity, Maya, MotionBuilder
Experience Designer I - - EA SPORTS FC
Vancouver, BCElectronic Arts
2+ ansCandidates need 2+ years of game development or product design experience, a strong portfolio, and skills in UI, typography and layout. They should know Figma or Adobe tools, design systems, and be able to present design rationale to stakeholders.
Figma, Adobe Suite
Experience Designer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
2+ ansCandidates need 2+ years of visual, UI/UX or product design experience, strong visual craft, and proficiency in Figma and Adobe Creative Suite. A design degree or equivalent experience and a portfolio showing a thoughtful design process are also required.
Figma, Adobe Creative Suite