Senior Technical Artist – Character Rigging & Technology
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of games or cinematic production experience in technical art, rigging or animation technology. Electronic Arts asks for strong character rigging skills, Python or C# scripting, and experience with Maya and Houdini.
Maya, Houdini, Frostbite, Unreal, Unity
Gameplay Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a bachelor's degree in computer science or equivalent experience, strong C++ and object-oriented skills, and experience building AI, character control, multiplayer or other gameplay systems. Debugging, multithreading and performance optimization knowledge are also required.
C++, proprietary game engine, debugging tools
Senior Software Engineer
Vancouver, BCElectronic Arts
10+ ansCandidates need over 10 years of professional software development experience and a bachelor's or master's degree in a related field. They must be skilled in C#, C++ or Python, and have experience with LLMs, multi-agent systems, statistical testing and CI/CD test automation.
C#, C++, Python, version control, telemetry tools
Software Engineer II
Vancouver, BCElectronic Arts
2+ ansCandidates need 2+ years of software development or test automation experience, a technical degree, strong TypeScript or JavaScript skills, and hands-on experience automating mobile apps with tools such as Appium or XCUITest.
Appium, WebdriverIO, Detox, Espresso, XCUITest, Git
Software Engineer III - AI/ML
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of software engineering experience, including 2+ years working with AI, ML or LLM systems. A Master's in computer science, mathematics or a related field, or equivalent experience, plus strong Python skills.
Python, CI/CD pipelines