Advanced Rendering Software Engineer - FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of C++ development and experience building real-time rendering engines. Modern graphics APIs such as DirectX12, Vulkan or Metal, strong debugging, multi-threading and math skills, and experience with graphics profiling tools are also required.
C++, DirectX 12, Vulkan, Metal, PIX, RenderDoc
Advanced Online Software Engineer – EA SPORTS FC
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of software development, strong high-performance C++ skills, and experience with multi-threaded and networked systems. Knowledge of databases, TCP/IP and UDP is expected, plus a Bachelor's degree in Computer Science or equivalent experience.
C++, MySQL, Redis, Perforce, Git, Frostbite
Advanced Game Software Engineer
Vancouver, BCElectronic Arts
10+ ansCandidates need 10+ years of software development experience, including 6+ years in C++ and experience with game engines such as Unreal, Unity or Frostbite. Strong debugging, large-scale system integration and a computer science degree or equivalent experience are also required.
C++, Frostbite, Unreal Engine, Unity, DirectX, OpenGL