Environment Artist | Artiste en environnements - GameSim - Talent Pipeline
Québec, QCKeywords Studios
5+ ans5+ years as a 3D environment artist or generalist; At least one shipped game or real-time project; Strong portfolio of environment art
Unreal Engine, Maya, Blender, ZBrush, Substance Painter, Substance Designer
Principal Environment Artist - GameSim
OntarioKeywords Studios
Multiple shipped games or comparable real-time projects; Exceptional environment-art portfolio; Expertise in modular environments, materials and optimization
Unreal Engine 5, Maya, Blender, 3ds Max, ZBrush, Substance 3D Painter
Principal Environment Artist - GameSim
British ColumbiaKeywords Studios
Multiple shipped games or comparable real-time projects; Exceptional environment-art portfolio; Expertise in modular environments, materials and optimization
Unreal Engine 5, Maya, Blender, 3ds Max, ZBrush, Substance 3D Painter
Lighting Artist | Artiste en éclairage - GameSim - Talent Pipeline
Québec, QCKeywords Studios
Professional real-time lighting experience for games or animation; Portfolio demonstrating strong real-time lighting work; Strong lighting fundamentals: value, color, contrast, composition
Unreal Engine
Senior Lighting Artist | Artiste senior en éclairage - GameSim - Talent Pipeline
Québec, QCKeywords Studios
Professional experience lighting games or real-time projects; At least one shipped game or comparable project; Portfolio demonstrating high-quality real-time lighting
Unreal Engine, Unity
Principal Environment Artist - GameSim
Québec, QCKeywords Studios
Multiple shipped games or comparable real-time projects; Exceptional environment-art portfolio; Expertise in modular environments, materials and optimization
Unreal Engine 5, Maya, Blender, 3ds Max, ZBrush, Substance 3D Painter
Art Director (Environment) | Directeur(-trice) artistique (Environnement) -VOLTA
Montréal, QCKeywords Studios
10+ ans10 ans et plus dans l’industrie du jeu vidéo; Plusieurs titres AAA livrés comme Lead ou Art Director en environnements; Expérience pratique d’Unreal Engine 5
Unreal Engine 5, Unity, Maya, 3ds Max, Blender, ZBrush
Art Director (Environment) | Directeur(-trice) artistique (Environnement) -VOLTA
Québec, QCKeywords Studios
10+ ans10 ans et plus dans l’industrie du jeu vidéo; Plusieurs titres AAA livrés comme Lead ou Art Director en environnements; Expérience pratique d’Unreal Engine 5
Unreal Engine 5, Unity, Maya, 3ds Max, Blender, ZBrush
Lead Art Director/ Directeur(-trice) artistique principal(e) - Volta
Québec, QCKeywords Studios
10+ ansAu minimum 10 ans d'expérience comme sous-traitant ou travailleur autonome; Expérience démontrée sur des projets AAA; Maîtrise des logiciels 3D et de la manipulation de photos
3D software, Photo manipulation software