Effects Supervisor - Netflix Animation Studios
Vancouver, BCNetflix Animation Studios Canada ULC
Candidates need significant feature animation, VFX, or high-end series effects experience, including a lead or supervisory role. They must show a strong reel of fluids, pyro, destruction, and atmospheric work, and be proficient in Houdini, with Maya as an asset. Strong communication, leadership, and problem-solving skills are required.
Houdini, Maya
Matte Painting Supervisor - Netflix Animation Studios
Vancouver, BCNetflix Animation Studios Canada ULC
Candidates need extensive matte painting or environment experience in feature animation, VFX, or high-end series, including lead or supervisory time. They must show a strong reel, skill in Photoshop and Nuke, and working knowledge of 3D tools.
Photoshop, Nuke, Maya, Houdini, Blender
Environment Modeler - Netflix Animation Studios
Vancouver, BCNetflix Animation Studios Canada ULC
3+ ansCandidates need 3+ years of modelling experience in a VFX or animated feature pipeline, with Maya and ZBrush proficiency. Strong topology, edge flow and attention to detail are required, and Houdini procedural modelling is a plus.
Maya, ZBrush, Houdini
Final Layout Artist - Netflix Animation Studios
Vancouver, BCNetflix Animation Studios Canada ULC
Candidates need prior layout or previs experience on digital feature films, VFX projects or high-end series, plus a reel showing strong camera work and composition. They also need Maya skills, cinematography knowledge and a detail-oriented, collaborative approach.
Maya, Nuke, Houdini
Final Layout Supervisor - Netflix Animation Studios
Vancouver, BCNetflix Animation Studios Canada ULC
Candidates need significant layout, final layout or previs experience in feature animation, VFX or high-end series, including prior lead experience. A strong reel in camera work, staging and composition, plus Maya proficiency and solid communication skills, are required.
Maya, Houdini
Software Engineer Rendering - Netflix Animation Studios
Vancouver, BCNetflix Animation Studios Canada ULC
5+ ansCandidates need 5+ years developing 3D rendering software in C++ for high performance computing, plus a Master's or PhD or equivalent experience. Strong math, photorealistic rendering, and optimization skills are essential.
C++, Houdini, Maya, Embree, RSL, OSL