Lead VFX Arist | Chef.fe d’équipe VFX
Montréal, QCNBCUniversal
8+ ansNBCUniversal needs 8+ years as a game VFX artist, at least one shipped AAA title as a lead, and proven leadership and mentoring experience. Candidates need deep Unreal Engine 5 and real-time VFX skills, plus knowledge of Houdini, Maya, Blender and performance optimization.
Unreal Engine 5, Houdini, EmberGen, Photoshop, Maya, Blender
Principal Lighting Artist | Artiste Principal.e Éclairage
Montréal, QCNBCUniversal
Candidates need extensive AAA game development experience focused on lighting and rendering, with a strong portfolio. They need advanced knowledge of real-time lighting and global illumination, and experience working closely with Technical Art. Unreal Engine 5 with Lumen is a desired characteristic.
Unreal Engine 5
Modeler (Vegetation & Organic) | Modeleur.se (Végétation & Organique)
Montréal, QCNBCUniversal
Candidates need AAA or real-time production experience in vegetation or organic modeling, a portfolio, and solid modeling fundamentals including topology and optimization. Familiarity with SpeedTree or similar tools and the ability to follow artistic and technical direction are required.
SpeedTree, Unreal Engine, Houdini
Technical Animator - Rigging | Animateur technique - Rigging
Montréal, QCNBCUniversal
4+ ansCandidates need at least 4 years of 3D character animation experience for video games, with strong rigging, skinning and animation principles skills. Hands-on expertise in Unreal Engine, Motionbuilder and Maya is required, along with facial rigging and animation tool development experience.
Unreal Engine, Motionbuilder, Maya, Metahuman
Technical Animator - Rigging | Animateur technique - Rigging
Montréal, QCNBCUniversal
4+ ansCandidates need at least 4 years of 3D character animation experience for video games, with strong rigging, skinning and animation principles skills. Hands-on expertise in Unreal Engine, Motionbuilder and Maya is required, along with facial rigging and animation tool development experience.
Unreal Engine, Motionbuilder, Maya, Metahuman
Lead Animator - Gameplay / Chef.fe d'équipe de l’animation – Gameplay
Montréal, QCNBCUniversal
7+ ansCandidates need at least 7 years of 3D character animation in video games, including two AAA titles, plus strong leadership skills. They must have expert knowledge of Maya or MotionBuilder, a solid grasp of gameplay systems, and strong keyframe and mocap skills. Experience with Unreal Engine 5 is a strong asset.
Maya, MotionBuilder, Unreal Engine 5
Senior Programmer - Tools | Programmeur senior - Outils
Montréal, QCNBCUniversal
6+ ansCandidates need 6-8 years of professional game programming experience, strong C++ skills, and hands-on Unreal Engine editor and tools development. They also need solid debugging, data pipeline knowledge, version control experience with Perforce or Git, and strong cross-discipline communication.
Unreal Engine, Slate, Editor Utility Widgets, Qt, .NET / WPF, Python
Development QA Tester | Testeur QA en développement
Montréal, QCNBCUniversal
Candidates need familiarity with tools such as Selenium, Jira, SQL or scripting languages, and knowledge of the software development lifecycle. Strong analytical skills, attention to detail and clear communication with developers are also required.
Selenium, Jira, SQL, Unity, Unreal Engine, Perforce
Associate Design Director | Directeur(trice) Design Associé(e)
Montréal, QCNBCUniversal
Candidates need proven game design experience on AAA or high-quality indie productions, and experience leading multidisciplinary teams. They must have strong systems architecture skills, a good grasp of gameplay and production realities, and strong knowledge of Unreal Engine 5 and Blueprint scripting.
Unreal Engine 5, Blueprint
Principal Material Artist | Artiste Principal.e Matériaux
Montréal, QCNBCUniversal
Expérience significative en développement de jeux AAA; Portfolio varié couvrant environnements, personnages et props; Maîtrise des workflows PBR et d'Unreal Engine
Unreal Engine